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Fleisher, Paul | 2 |
Gordon, Florence S. | 2 |
Gordon, Sheldon P. | 2 |
Atlee, Marilyn | 1 |
Ball, Lynda | 1 |
Barnes, Catherine | 1 |
Baskett, W. P. | 1 |
Battista, Michael T. | 1 |
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Whale, R. – Computer Education, 1984
Describes an inexpensive solution to the problem of transferring pictures onto a television screen using the analog part of the Model "B" BBC Microcomputer. Instruction for building the graphics tablet (which can easily be constructed by secondary students), program listing for required software, and documentation are included. (JN)
Descriptors: Computer Graphics, Computer Programs, Display Systems, Microcomputers
Fleisher, Paul – Classroom Computer Learning, 1986
Discusses how to use vector graphics programming on Apple microcomputers for creating animation. Secondary school students with programming experience should be able to master the essentials of the two-stage technique, especially if they have already worked with LOGO graphics. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Fleisher, Paul – Classroom Computer Learning, 1986
Learning how to create smooth animation on the computer is a two-step process. Step one (discussed in SE 539 133) involves creating shapes. In the second step, students animate their newly created shapes. The programing necessary to accomplish the animation is discussed. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Classroom Computer Learning, 1984
Presents activities and program listings to print ASCII characters, examine the "IF" command (Pascal), change colors of a word on the screen (Atari), and to create a drawing tool for making designs (Logo). Also presents an activity on dummy sorting. (JN)
Descriptors: Classification, Computer Graphics, Computer Programs, Learning Activities
Gordon, Sheldon P.; Gordon, Florence S. – Creative Computing, 1984
Epicycloids are formed by tracing the path of a fixed point on a circle as it rolls aroung the outside of a larger circle. Examines several possibilities related to epicycloids (and hypocycloids), presenting more mathematical patterns and artistic shapes that result from using several computer programs. Program listings are included. (JN)
Descriptors: Computer Graphics, Computer Software, Geometric Constructions, Higher Education
Gordon, Sheldon P.; Gordon, Florence S. – Creative Computing, 1984
Discusses properties of epicycloids. (The easiest way to picture them is to think of a piece of radioactive bubble gum attached to a wheel which is rolling around the outside of a larger wheel.) Includes a computer program (TRS-80 color computer) that will graph any epicycloid with integer values for the radii. (JN)
Descriptors: Astronomy, Computer Graphics, Computer Software, Geometric Constructions
Gomez, Luis Alberto; Lemos, David; Carlos de Souza, Antonio; Speck, Henderson Jose – 2000
This paper proposes the use of the Virtual Reality Modeling Language (VRML) language for teaching technical drawing projections. Three dimensional models and exercises are left to students over the Internet substituting the old wood models in the classroom. An introduction to the VRML language is presented. A detailed description on how models are…
Descriptors: Computer Graphics, Design, Higher Education, Internet
Thornburg, David; Beane, Pam – Classroom Computer Learning, 1983
Presents programming ideas using LOGO, activity for converting flowchart into a computer program, and a Pascal program for generating music using paddles. Includes the article "Helping Computers Adapt to Kids" by Philip Nothnagle; a program for estimating length of lines is included. (JN)
Descriptors: Computer Graphics, Computer Programs, Microcomputers, Musical Composition
1994
This collection of computer generated images aims to present media tools and processes, stimulate ideas, and inspire artists and art students working in computer-related design. The images are representative of state-of-the-art editorial, broadcast, packaging, fine arts, and graphic techniques possible through computer generation. Each image is…
Descriptors: Art, Art Education, Artists, Computer Graphics
Zibit, Melanie; Hicks, Bruce – 1978
This discussion of a new computer-based medium describes microcomputer (MC) painting and its principal tool, the MC paintbrush, and explores their potential roles in mathematics, computer science, and art education in secondary schools. This paper describes the school computer, discusses capabilities of MC painting, explains how MC painting is…
Descriptors: Art Education, Computer Graphics, Computer Science, Educational Innovation

Higgo, J. R. – Mathematics in School, 1984
Demonstrates how microcomputers can be used in teaching differential calculus, iteration, integral calculus, graphs, and statistics. Several ideas for putting this information into practice are outlined. Sample computer programs are included for the discussions on differential calculus, integral calculus, and iteration. (JN)
Descriptors: Calculus, Computer Graphics, Computer Software, Graphs

Teukolsky, Roselyn – Mathematics Teacher, 1982
The nature of instruction in a computer club that is open only to seventh to ninth graders is detailed. The club has access to five TRS-80 Model II computers, and membership is limited. Students are instructed from the beginning in graphics. Examples of program assignments are listed. (MP)
Descriptors: Computer Graphics, Computer Programs, Computers, Instruction
Clark, Aaron C.; Wiebe, Eric N. – Journal of Technology Studies, 2000
Describes the evolution of scientific visualization in technical and engineering graphics. Outlines a scientific-technical visualization curriculum illustrated with applications. Discusses the role of technology education in the new curriculum. (SK)
Descriptors: Computer Graphics, Curriculum Development, Engineering, Postsecondary Education
Pierce, Robyn; Stacey, Kaye; Ball, Lynda – Australian Mathematics Teacher, 2005
Digital photos and digital movies offer an excellent way of bringing real world situations into the mathematics classroom. The technologies surveyed here are feasible for everyday classroom use and inexpensive. Examples are drawn from the teaching of Cartesian coordinates, linear functions, ratio and Pythagoras' theorem using still images, and…
Descriptors: Mathematics Instruction, Computer Software, Computer Graphics, Educational Technology
Godin, Victor B.; Rao, Ashok – Technological Horizons in Education, 1988
Discusses the use of Lotus 1-2-3 to create non-stop graphic displays of simulation models. Describes a simple application of this technique using the distribution resulting from repeated throws of dice. Lists other software used with this technique. Stresses the advantages of this approach in education. (CW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Literacy, Computer Software