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Abrahamson, Dor; Kapur, Manu – Instructional Science: An International Journal of the Learning Sciences, 2018
Whereas some educational designers believe that students should learn new concepts through explorative problem solving within dedicated environments that constrain key parameters of their search and then support their progressive appropriation of empowering disciplinary forms, others are critical of the ultimate efficacy of this discovery-based…
Descriptors: Discovery Learning, Educational Research, Instructional Design, Educational Philosophy
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Lu, Yun; Vasko, Francis J.; Drummond, Trevor J.; Vasko, Lisa E. – Mathematics Teacher, 2014
If the prospective students of probability lack a background in mathematical proofs, hands-on classroom activities may work well to help them to learn to analyze problems correctly. For example, students may physically roll a die twice to count and compare the frequency of the sequences. Tools such as graphing calculators or Microsoft Excel®…
Descriptors: Probability, Mathematical Logic, Validity, Heuristics
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McCall, Jeremiah – History Teacher, 2012
Simulation games can play a critical role in enabling students to navigate the problem spaces of the past while simultaneously critiquing the models designers offer to represent those problem spaces. There is much to be gained through their use. This includes rich opportunities for students to engage the past as independent historians; to consider…
Descriptors: History Instruction, Simulation, Educational Games, Models
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Schooler, Lael J.; Hertwig, Ralph – Psychological Review, 2005
Some theorists, ranging from W. James (1890) to contemporary psychologists, have argued that forgetting is the key to proper functioning of memory. The authors elaborate on the notion of beneficial forgetting by proposing that loss of information aids inference heuristics that exploit mnemonic information. To this end, the authors bring together 2…
Descriptors: Cognitive Processes, Heuristics, Inferences, Mnemonics
Southwell, Michael G. – Collegiate Microcomputer, 1984
Reviews 34 computer programs designed to help freshman writing students and their teachers either by providing instruction, supporting the composing process, or helping to manage classroom activities. Most of the programs run on microcomputers and are currently available; a few are included because they indicate interesting trends. (MBR)
Descriptors: Computer Assisted Instruction, Computer Software, Drills (Practice), Heuristics
Van Epps, Pamela D. – 1987
This paper discusses the principles underlying discriminant analysis and constructs a simulated data set to illustrate its methods. Discriminant analysis is a multivariate technique for identifying the best combination of variables to maximally discriminate between groups. Discriminant functions are established on existing groups and used to…
Descriptors: Classification, Correlation, Discriminant Analysis, Educational Research
Jones, William M. – 1985
Free-form games are applicable to a range of problem-solving situations. This document discusses gaming as a procedure for organized study of the complex problems entailed in confrontations and crises. The major focus of the booklet is on the various forms of this game type, the kinds of problems to which it is best adapted, and some approaches to…
Descriptors: Conflict, Conflict Resolution, Decision Making, Educational Games
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Lilly, Sherril L. – Science Teacher, 1989
Describes a two-day forensic science course that is offered to eighth grade students enrolled in Science, Mathematics, and Technology Magnet Schools. Provides sample student activity sheets for the course. (Author/RT)
Descriptors: Chemistry, Data Analysis, Data Collection, Data Interpretation