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Lee McCallum – Journal for Multicultural Education, 2024
Purpose: This paper aims to present a lesson that showcases how artificial intelligence (AI) tools may be chiefly used in L2 language classrooms to design culture-focussed telecollaboration tasks and aid their completion by students. Design/methodology/approach: The paper begins by reviewing traditional approaches and guidance for developing…
Descriptors: Artificial Intelligence, Intercultural Communication, Second Language Learning, Telecommunications
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Paul Meara; Imma Miralpeix – Vocabulary Learning and Instruction, 2023
This paper is part 3 of a series of workshops that examine the properties of some simple models vocabulary networks. This Workshop focusses on how the vocabulary network responds when words become easier to activate. The Workshop is linked to an on-line practice room where readers can explore these processes for themselves.
Descriptors: Vocabulary Development, Psycholinguistics, Language Processing, Workshops
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Brouwer, Harm; Crocker, Matthew W.; Venhuizen, Noortje J.; Hoeks, John C. J. – Cognitive Science, 2017
Ten years ago, researchers using event-related brain potentials (ERPs) to study language comprehension were puzzled by what looked like a "Semantic Illusion": Semantically anomalous, but structurally well-formed sentences did not affect the N400 component--traditionally taken to reflect semantic integration--but instead produced a P600…
Descriptors: Diagnostic Tests, Brain Hemisphere Functions, Language Processing, Semantics
Al-Jarf, Reima – Online Submission, 2021
This article proposes a model for teaching interpreting for tourism purposes. It shows the aims of the model, interpreting materials, training strategies, training environment and assessment techniques. The model aims to train students to interpret in English with or without prior preparation or knowledge of the topic and without taking or reading…
Descriptors: Teaching Methods, Translation, Tourism, Multimedia Instruction
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Dormans, Joris – Simulation & Gaming, 2011
Realism remains a prominent topic in game design and industry research; yet, a strong academic case can be made that games are anything, but realistic. This article frames realism in games in semiotic terms as iconic simulation and argues that games can gain expressiveness when they move beyond the current focus on iconic simulation. In parallel…
Descriptors: Realism, Decision Making, Natural Language Processing, Simulation
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Madden, Carol; Hoen, Michel; Dominey, Peter Ford – Brain and Language, 2010
This article addresses issues in embodied sentence processing from a "cognitive neural systems" approach that combines analysis of the behavior in question, analysis of the known neurophysiological bases of this behavior, and the synthesis of a neuro-computational model of embodied sentence processing that can be applied to and tested in the…
Descriptors: Sentences, Simulation, Interaction, Language Processing
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Ozubko, Jason D.; Joordens, Steve – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2011
The pseudoword effect is the finding that pseudowords (i.e., rare words or pronounceable nonwords) give rise to more hits and false alarms than words. Using the retrieving effectively from memory (REM) model of recognition memory, we tested a familiarity-based account of the pseudoword effect: Specifically, the pseudoword effect arises because…
Descriptors: Foreign Countries, Semantics, Familiarity, Word Recognition
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Zwaan, Rolf A. – Language Learning, 2008
The purpose of this article is to propose a view of language processing, and particularly the role of aspect therein, from a mental-simulation perspective. I argue that situation model theories can account for the flow between and interconnectedness of event representations but that mental simulation theories are needed to account for the internal…
Descriptors: Language Processing, Simulation, Time Perspective, Theories
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Woollams, Anna M.; Joanisse, Marc; Patterson, Karalyn – Journal of Memory and Language, 2009
The standard task used to study inflectional processing of verbs involves presentation of the stem form from which the participant is asked to generate the past tense. This task reveals a processing disadvantage for irregular relative to regular English verbs, more pronounced for lower-frequency items. Dual- and single-mechanism theories of…
Descriptors: Semantics, Verbs, Morphology (Languages), Morphemes
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Evans, Vyvyan – Language Learning, 2008
Recent work addressing the phenomenon of perceptual simulation offers new and exciting avenues of investigating how to model knowledge representation. From the perspective of language, the simulation approach has given rise to new impetus to work on models of language understanding (e.g., Zwaan, 2004, and references therein), and provides a way of…
Descriptors: Semantics, Language Role, Knowledge Representation, Language Processing
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Sibley, Daragh E.; Kello, Christopher T.; Plaut, David C.; Elman, Jeffrey L. – Cognitive Science, 2008
The forms of words as they appear in text and speech are central to theories and models of lexical processing. Nonetheless, current methods for simulating their learning and representation fail to approach the scale and heterogeneity of real wordform lexicons. A connectionist architecture termed the "sequence encoder" is used to learn…
Descriptors: Phonemes, Measures (Individuals), Language Processing, Word Recognition
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Bratt, Elizabeth Owen – International Journal of Artificial Intelligence in Education, 2009
This paper describes the role of simulation-based training in the military. Interviews and observations of military instructors in the damage control and shiphandling domains provide examples of how the instructors extend the student's training beyond the well-defined simulated world with qualitative reasoning about context, hypothetical variants,…
Descriptors: Intelligent Tutoring Systems, Military Training, Simulation, Tutoring
Anderson, John R.; And Others – 1978
The ACT theory of the learning of procedures is described. ACT is a computer simulation program that uses a propositional network to represent knowledge of general facts and a set of productions (condition action rules) to represent knowledge of procedures. There are currently four different mechanisms by which ACT can make additions and…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Programs, Language Processing
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Weems, Scott A.; Reggia, James A. – Brain and Language, 2006
The Wernicke-Lichtheim-Geschwind (WLG) theory of the neurobiological basis of language is of great historical importance, and it continues to exert a substantial influence on most contemporary theories of language in spite of its widely recognized limitations. Here, we suggest that neurobiologically grounded computational models based on the WLG…
Descriptors: Aphasia, Brain Hemisphere Functions, Word Recognition, Theories
Carpenter, Patricia A. – 1982
Part of a research project designed to develop a theory of the cognitive processes involved in skilled reading by the analysis of the location and duration of eye fixations, this paper concentrates on how eye fixations can be used to determine when encoding, lexical access, parsing, and integration processes are executed and how they are affected…
Descriptors: Cognitive Processes, Context Clues, Eye Fixations, Language Processing