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Lee McCallum – Journal for Multicultural Education, 2024
Purpose: This paper aims to present a lesson that showcases how artificial intelligence (AI) tools may be chiefly used in L2 language classrooms to design culture-focussed telecollaboration tasks and aid their completion by students. Design/methodology/approach: The paper begins by reviewing traditional approaches and guidance for developing…
Descriptors: Artificial Intelligence, Intercultural Communication, Second Language Learning, Telecommunications
Dormans, Joris – Simulation & Gaming, 2011
Realism remains a prominent topic in game design and industry research; yet, a strong academic case can be made that games are anything, but realistic. This article frames realism in games in semiotic terms as iconic simulation and argues that games can gain expressiveness when they move beyond the current focus on iconic simulation. In parallel…
Descriptors: Realism, Decision Making, Natural Language Processing, Simulation
Madden, Carol; Hoen, Michel; Dominey, Peter Ford – Brain and Language, 2010
This article addresses issues in embodied sentence processing from a "cognitive neural systems" approach that combines analysis of the behavior in question, analysis of the known neurophysiological bases of this behavior, and the synthesis of a neuro-computational model of embodied sentence processing that can be applied to and tested in the…
Descriptors: Sentences, Simulation, Interaction, Language Processing
Bratt, Elizabeth Owen – International Journal of Artificial Intelligence in Education, 2009
This paper describes the role of simulation-based training in the military. Interviews and observations of military instructors in the damage control and shiphandling domains provide examples of how the instructors extend the student's training beyond the well-defined simulated world with qualitative reasoning about context, hypothetical variants,…
Descriptors: Intelligent Tutoring Systems, Military Training, Simulation, Tutoring