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Leung, Steve; Virwaney, Sandeep; Lin, Fuhua; Armstrong, AJ; Dubbelboer, Adien – International Journal of Distance Education Technologies, 2013
Building pedagogical applications in virtual worlds is a multi-disciplinary endeavor that involves learning theories, application development framework, and mediated communication theories. This paper presents a project that integrates game-based learning, multi-agent system architecture (MAS), and the theory of Transformed Social Interaction…
Descriptors: Educational Games, Interaction, Computer Simulation, Teaching Methods
Davis, Paul; Raianu, Serban – Teaching Mathematics and Its Applications: An International Journal of the IMA, 2007
According to the Merriam-Webster dictionary, a planimeter is "an instrument for measuring the area of a plane figure by tracing its boundary line". Even without knowing how a planimeter works, it is clear from the definition that the idea behind it is that one can compute the area of a figure just by "walking" on the boundary. For someone who has…
Descriptors: Computer Graphics, Computer Software, Plane Geometry, Calculus
Maloy, Stanley; Olson, Sue – Academic Computing, 1989
Describes the development of the microcomputer-based educational software, DNAzoom, which was designed to introduce undergraduates in molecular biology to computer analysis of DNA protein sequences. Highlights include graphical presentation of data, the functional use of color, a menu-oriented interface, and students' evaluations of the software.…
Descriptors: Color, Computer Assisted Instruction, Computer Graphics, Courseware
Anthamatten, Peter; Ziegler, Susy S. – Journal of Geography, 2006
Technology that helps students view images in three dimensions (3-D) can support a broad range of learning styles. "Geo-Wall systems" are visualization tools that allow scientists, teachers, and students to project stereographic images and view them in 3-D. We developed and presented 3-D visualization exercises in several undergraduate courses.…
Descriptors: Technology Integration, Geography Instruction, Visual Aids, Instructional Effectiveness

Wilson, Robert C.; And Others – American Journal of Pharmaceutical Education, 1982
Inability to see the relevance of mathematics to understanding the time course of drugs in the body may discourage interest in pharmacokinetics. A UNC-developed computer graphics simulation program helps visualize the nature of pharmacokinetic-patient interactions, generates classroom handouts, and is used in the pharmaceuticals industry to…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Digital Computers
Looi, Chee-Kit; And Others – 1994
When students feel that their learning needs are not being met by computer-aided instruction, learning becomes passive, often resulting in boredom, frustration or a dislike for learning with computers. "Button Theory" allows the student to express his feelings and questions to the computer at the touch of a button, thus enhancing control over the…
Descriptors: Astronomy, Computer Assisted Instruction, Computer Attitudes, Computer Graphics

Burrows, Paul E.; And Others – E-ITV, 1986
Describes design, implementation, and evaluation of an interactive video lesson in preparatory algebra based on Gagne's instructional design principles, which was developed at the University of Utah. Highlights include learning objectives; program design elements, particularly use of reference files; areas addressed in formative evaluation; and…
Descriptors: Algebra, Behavioral Objectives, Computer Graphics, Formative Evaluation
Kabel, Robert L.; Dwyer, Carol A. – Academic Computing, 1989
Describes the design and development of a computer simulation and accompanying software to teach the scaleup of chemical processes to chemical engineering students at Penn State. Collaboration on the instructional development team is described, software modules are explained, and students' evaluations of the system are reported. (LRW)
Descriptors: Chemical Engineering, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Grimes, Douglas; Warschauer, Mark; Hutchinson, Tara; Kuester, Falko – Journal on Educational Resources in Computing, 2005
"VizClass" is a university classroom environment designed to offer students in computer graphics and engineering courses up-to-date visualization technologies. Three digital whiteboards and a three-dimensional stereoscopic display provide complementary display surfaces. Input devices include touchscreens on the digital whiteboards, remote…
Descriptors: Learner Engagement, Computer Graphics, Computer Simulation, Classroom Environment

Cheney, Christine O.; Warner, Michael M.; Laing, Diann N. – Computers in the Schools, 2001
Describes a Web site, The Teachers Lounge, developed for a televised distance education course for special education teachers. Highlights include combining televised distance education, Web-enhanced course components, and case-based instruction; graphics and user interface; students' reactions to the cite; and suggestions for improving Web-based…
Descriptors: Case Method (Teaching Technique), Computer Graphics, Computer Interfaces, Distance Education

Sugrue, Brenda; Kobus, Robert C. – TechTrends, 1997
Describes a prototype for a World Wide Web site that supports as many student and instructor needs as possible and was developed for a graduate course on instructional design. Topics include roles of the instructor and of the webmaster, student perspectives, technical design issues, user interface, and graphics. (LRW)
Descriptors: Computer Graphics, Computer Interfaces, Design Requirements, Educational Resources
Nuttall, Herbert E., Jr.; Himmelblau, David M. – 1973
In the field of chemical engineering, interactive process models can simulate the dynamic behavior and analysis of chemical processes. DYFLO was the process simulation program selected as a foundation for development of interactive programs for computer-assisted instruction (CAI) in chemical engineering. Interactive Computing and time sharing…
Descriptors: Chemistry, Computer Assisted Instruction, Computer Graphics, Computers
Slotnick, Robert S. – Collegiate Microcomputer, 1988
Describes the implementation and field testing of PsychWare, a courseware package for introductory psychology developed and field tested at New York Institute of Technology. Highlights include the courseware package (10 software programs, a faculty manual, and a student workbook), and instructional design features (simulations, real-time…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Demao, John; Saltzberg, Steven – Interactive Learning International, 1992
Describes the conversion of graphic design studios at Virginia Commonwealth University from traditional to electronic environments. Interviews with undergraduates, graduate students, lab assistants, faculty, and administrators regarding the changing environment are summarized; and resulting conclusions and recommendations are presented. Examples…
Descriptors: Administrator Attitudes, Adoption (Ideas), Art Education, Automation