Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Behavior Patterns | 2 |
Surveys | 2 |
Adjustment (to Environment) | 1 |
Adolescents | 1 |
College Faculty | 1 |
College Students | 1 |
Community Involvement | 1 |
Computer Simulation | 1 |
Costs | 1 |
Data Collection | 1 |
Feedback (Response) | 1 |
More ▼ |
Source
Simulation & Gaming | 1 |
Publication Type
Reports - Descriptive | 2 |
Journal Articles | 1 |
Education Level
Higher Education | 1 |
Audience
Location
California | 1 |
New Zealand | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Watcharasukarn, Montira; Krumdieck, Susan; Green, Richard; Dantas, Andre – Simulation & Gaming, 2011
This article describes a virtual reality role-playing game that was developed as a survey tool to collect travel behavior data and explore and monitor travel behavior adaptation. The Advanced Energy and Material Systems Laboratory has designed, developed a prototype, and tested such a game platform survey tool, called Travel Activity Constraint…
Descriptors: Feedback (Response), Travel, Computer Simulation, Role Playing
Brindis, Claire – 1998
This report, fifth of eight in a series, highlights the views of California parents and other adults about issues affecting the health of adolescents, the role communities play in helping young people grow up well, and policies to address behaviors that undermine their health. Six in 10 parents surveyed by the California Center for Health…
Descriptors: Adolescents, Behavior Patterns, Community Involvement, Health Education