NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20250
Since 20240
Since 2021 (last 5 years)0
Since 2016 (last 10 years)0
Since 2006 (last 20 years)5
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 20 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Duke, Daniel L. – Management in Education, 2014
Prompted by the need for leaders able to turn around chronically low-performing schools, states, universities, education groups, and school districts in the US have initiated a variety of principal development programs. Some programs focus on enhancing the skills of experienced administrators, while others target talented teachers and even…
Descriptors: Low Achievement, Disadvantaged Schools, Leadership Training, Training Methods
Peer reviewed Peer reviewed
Direct linkDirect link
van der Spek, Erik D.; Wouters, Pieter; van Oostendorp, Herre – British Journal of Educational Technology, 2011
Serious games have a great potential for training and educating people in novel and engaging ways. However, little empirical research has been done on the effectiveness of serious games, and although early findings do point to a moderately positive direction, even less is known about why some games succeed in effectively educating while others do…
Descriptors: Design Requirements, Instructional Design, Crisis Management, Guidelines
Peer reviewed Peer reviewed
Direct linkDirect link
Tetteh, Edem; McWilliams, Douglas – Simulation & Gaming, 2010
Customer needs for high-quality goods and the risk of product-liability litigation against businesses have made companies look for a way to sustain quality assurance in their products and services. Lean manufacturing is the latest and most successful system being used by companies to turn their business around. Visual inspection plays an important…
Descriptors: Quality Control, Inspection, Job Skills, Undergraduate Students
Carlisle, Kenneth E.; Coulter, Philip D. – Educational Technology, 1990
Discusses job aids as a method to improve human performance by replacing the requirement for a specific skill or knowledge. Types of job aids are described, the role of job aids in training is explained, job aid design is examined, and benefits of job aids are discussed. (10 references) (LRW)
Descriptors: Design Requirements, Flow Charts, Improvement, Performance Factors
Gustafson, Kent L. – Educational Technology, 2000
Describes electronic performance support systems (EPSSs) that can enhance performance and reduce training times and costs. Provides examples of EPSSs; explains why instructional designers and trainers should be interested in EPSSs; and discusses design considerations, including part task/whole task support, embedded versus linked, and user…
Descriptors: Design Requirements, Instructional Design, Learner Controlled Instruction, Task Analysis
Peer reviewed Peer reviewed
Simonson, Nancee – Journal of Interactive Instruction Development, 1998
Describes a project that converted a stand-up training class to an interactive Web site posted on an Intranet for access by all employees. Topics include the wide range of possible users with different locations and time schedules, cognitive flexibility theory and flexible learning environments, and use as an electronic-performance support system.…
Descriptors: Computer Assisted Instruction, Design Requirements, Educational Environment, Training Methods
Online Submission, 2008
The objectives of training activities as stated in the DoW are: 1. to organize training within the project for the participants to learn to use the necessary tools; 2. to support training activities of the partners when they deliver and take in use the tools and practices during extended pilots. The approach with regards to the first point is that…
Descriptors: Foreign Countries, Training Methods, Educational Objectives, Educational Planning
Silver, Dorothy Z.; Clapp, Elizabeth J. – 1983
This is the final paper in a series of three on SYS IV, a computer-based management system developed by the PLATO Curriculum Project (PCP) which tests students, routes students to lessons, stores detailed records of online student activity, and keeps summary records of student activities. An introduction describes how the system simultaneously…
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Computer Programs, Design Requirements
United Nations Educational, Scientific, and Cultural Organization, Bangkok (Thailand). Regional Office for Education in Asia and the Pacific. – 1984
This document reports on a seminar that included country presentations and selected materials on the training of distance educators by participants from India, Indonesia, Malaysia, Nepal, Pakistan, the Philippines, the Republic of Korea, and Sri Lanka, Part I provides an analysis of the current situation in the training of distance education…
Descriptors: Design Requirements, Developing Nations, Distance Education, Educational Media
Montague, William E. – 1982
In most existing computer assisted instruction (CAI), the nature of the instruction would not actually require a computer. Text is presented and read, questions are asked, and then materials are presented or reviewed depending on students' answers. There are two problems with this approach: computer capabilities for interactive task simulation are…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Graphics, Computer Programs
Peer reviewed Peer reviewed
Oswalt, Ivar – Simulation & Gaming, 1993
Summarizes recent military simulation and gaming applications, discusses trends that are affecting their use and development, and describes organizations that are involved with military simulations. Highlights include areas of application, including education and training, analysis, mission support, and evaluation; measuring simulation…
Descriptors: Computer Networks, Design Requirements, Educational Games, Evaluation Methods
Peer reviewed Peer reviewed
Colbrunn, Shonn R.; Van Tiem, Darlene M. – Performance Improvement, 2000
Discusses the benefits of Web-based training for organizations, including immediacy, convenience, and consistency, and addresses issues that arise when converting a classroom course. Topics include organizational readiness; time allocation; technical readiness; course appropriateness for the Web; and design strategies, including converting text,…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Graphics, Design Requirements
Stern, David – Illinois Libraries, 1991
Discusses local database development and training experiences at the University of Illinois at Urbana-Champaign libraries. Topics discussed include when to automate; available resources; microcomputers versus mainframes or minicomputers; software; database design factors; test versions; and training. Examples of sample records, help screens,…
Descriptors: Academic Libraries, Databases, Design Requirements, Higher Education
Peer reviewed Peer reviewed
Duke, Richard D. – Simulation & Gaming, 1995
This personal narrative traces the background of instructional gaming from 1958 to 1995. The advantages and disadvantages of gaming as a disciplined activity are considered. The evolution of professional organizations, related academic activity, the game design process, and the need for consistent use of terms are addressed. Contains 57…
Descriptors: Computer Games, Computer Simulation, Computer System Design, Design Requirements
Barron, Ann; Varnadoe, Susan – Instruction Delivery Systems, 1992
Discussion of incorporating audio into videodiscs for multimedia educational applications highlights a project developed for the Navy that used digital audio in an interactive video delivery system (IVDS) for training sonar operators. Storage constraints with videodiscs are explained, design requirements for the IVDS are described, and production…
Descriptors: Audiovisual Aids, Computer Assisted Instruction, Computer Software Development, Computer Storage Devices
Previous Page | Next Page ยป
Pages: 1  |  2