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Showing 1 to 15 of 48 results Save | Export
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Fernandes, Henrique S.; Cerqueira, Nuno M. F. S. A.; Sousa, Sergio F. – Journal of Chemical Education, 2021
Visualization can be a motivating way to teach students about molecules. Nowadays, the available experimental data and accurate computational results allow students to build realistic and accurate molecular models. These models include the representation of complex systems such as proteins, membranes, or nanotubes. However, the visualization of…
Descriptors: Computer Simulation, Virtual Classrooms, Internet, Handheld Devices
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Wang, Ning; Chen, Xuemin; Lan, Qianlong; Song, Gangbing; Parsaei, Hamid R.; Ho, Siu-Chun – IEEE Transactions on Learning Technologies, 2017
With the unprecedented growth of e-learning, more and more new IT technologies are used to develop e-learning tools. As one of the most common forms of social computing, Wiki technology has been used to develop the collaborative and cooperative learning platform to support multiple users learning online effectively. In this paper, we propose a new…
Descriptors: Engineering Education, Web 2.0 Technologies, Virtual Classrooms, Cooperative Learning
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Penn, P.; Wells, I. – Psychology Teaching Review, 2017
Over the last 15 years, the subject of feedback on assessment has come under considerable scrutiny in the literature, with a particular focus on the utility of feedback for subsequent assessment (i.e. feed-forward). Organisations such as the Higher Education Academy (HEA) have synthesised research on this topic into guidance for tutors through the…
Descriptors: Feedback (Response), Virtual Classrooms, Educational Environment, Courseware
Rattanarungrot, Sasithorn; White, Martin; Newbury, Paul – International Association for Development of the Information Society, 2014
This paper describes the design of our service-oriented architecture to support mobile multiple object tracking augmented reality applications applied to education and learning scenarios. The architecture is composed of a mobile multiple object tracking augmented reality client, a web service framework, and dynamic content providers. Tracking of…
Descriptors: Handheld Devices, Electronic Learning, Learning Experience, Educational Experience
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Kamlaskar, Chetana H.; Killedar, Manoj – Turkish Online Journal of Distance Education, 2015
The School of Science and Technology of "Yashwantrao Chavan Maharashtra Open University (YCMOU)" has proposed to offer "Web Based Live Teaching Learning Support" from "real" teacher, with "Live Virtual Online Class (LVOC)" integrated with "Learning Management System (LMS)" for all courses of all…
Descriptors: Online Courses, Delivery Systems, Open Universities, Web Based Instruction
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DeCosta, Meredith; Bergquist, Emily; Holbeck, Rick – Journal of Instructional Research, 2015
Online education is growing at a rapid pace. To meet the increasing demand for online education, many universities have designed courses to enable the instructor to be more of a facilitator than an active participant in the classroom space (Ragan, 2009). However, building an active, student-centered learning environment in online classrooms is…
Descriptors: Online Courses, Computer Mediated Communication, Interpersonal Communication, Group Discussion
New Mexico Public Education Department, 2015
Innovative Digital Education and Learning-New Mexico (IDEAL-NM) was created in response to the 2005 Performance and Accountability Contract, "Making Schools Work" to leverage technology. On October 27, 2006, the statewide e-learning program that would implement a shared e-learning infrastructure using a single statewide learning…
Descriptors: Annual Reports, Statewide Planning, Database Management Systems, Electronic Learning
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Deutschmann, Mats; Panichi, Luisa – International Journal of Virtual and Personal Learning Environments, 2013
This paper presents some of the overall frameworks and models for language learning that were used under Avalon (Access to Virtual and Action Learning live ONline), an EU co-funded project aimed at developing language-learning scenarios in virtual worlds. The introduction and background summarize some of the theories that constitute the starting…
Descriptors: Virtual Classrooms, Computer Simulation, Computer System Design, Models
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Mueller, Daniel; Strohmeier, Stefan – Computers & Education, 2011
Virtual learning environments constitute current information systems' category for electronically supported training and development in (higher) education(al) and vocational training settings. Frequently expected advantages of using virtual learning environments refer, for instance, to the efficiency, individuality, ubiquity, timeliness and…
Descriptors: Vocational Education, Instructional Design, Literature Reviews, Educational Research
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Hlodan, Oksana – BioScience, 2010
Some educational institutions are taking the leap to mobile learning (m-learning) by giving out free iPods. For example, Abilene Christian University gave iPods or iPhones to freshman students and developed 15 Web applications specifically for the mobile devices. The iPod is not the only ubiquitous m-learning device. Any technology that connects…
Descriptors: Electronic Learning, Distance Education, Educational Technology, Handheld Devices
Jaeger, Paige – Library Media Connection, 2010
Years ago, working in isolation meant that to develop professionally, librarians had to read journals and wait for the two times per year there were librarian conferences locally, statewide, or nationally that would help them improve their program. Now colleagues, suggestions, and Professional Learning Communities (PLCs) are merely a click away.…
Descriptors: Cognitive Style, Courseware, Librarians, Instructional Design
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Schulze, Mathias; Liebscher, Grit – CALICO Journal, 2010
The development of both the materials for an intermediate-level hybrid German writing course and the software in a virtual learning environment for the course may be viewed as activity systems. Viewing the individual components of each system as interrelated enables us to conceptualize the complexities of the development process, which goes well…
Descriptors: Computer Software, Material Development, Courseware, German
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de Byl, Penny – Innovate: Journal of Online Education, 2009
Penny de Byl argues that one of the biggest challenges facing educators today is the integration of rich and immersive three-dimensional environments with existing teaching and learning materials. To empower educators with the ability to embrace emerging Web3D technologies, the Advanced Learning and Immersive Virtual Environment (ALIVE) research…
Descriptors: Research and Development, Virtual Classrooms, Computer Software Reviews, Courseware
Fischman, Josh – Chronicle of Higher Education, 2007
In this article, the author talks about Classroom Presenter, a computer program that aids in student participation during class discussions and makes boring lectures more interactive. The program was created by Richard J. Anderson, a professor of computer science at the University of Washington, in Seattle. Classroom Presenter is now in use in…
Descriptors: Computer Software Evaluation, Virtual Classrooms, Instructional Effectiveness, Instructional Material Evaluation
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Horvath, Imre; Peck, David; Verlinden, Jouke – European Journal of Engineering Education, 2009
In the field of design and engineering education, the fast and expansive evolution of information and communication technologies is steadily converting traditional learning approaches into more advanced ones. Facilitated by Broadband (high bandwidth) personal computers, distance learning has developed into web-hosted electronic learning. The…
Descriptors: Electronic Learning, Engineering Education, Distance Education, Courseware
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