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Guynup, Stephen Lawrence – 2003
This paper began as an attempt to clarify and classify the development of Web3D environments from 1995 to the present. In that process, important facts came to light. A large proportion of these sites were virtual galleries and museums. Second, these same environments covered a wide array of architectural interpretations and represented some of…
Descriptors: Computer Interfaces, Computer System Design, Museums, Online Systems
Cornell, Richard; Bailey, Dan – 1996
Virtual Reality (VR) is a new medium which allows total stimulation of one's senses through human/computer interfaces. VR has applications in training simulators, nano-science, medicine, entertainment, electronic technology, and manufacturing. This paper focuses on some current and potential problems of virtual reality and virtual environments…
Descriptors: Appropriate Technology, Cognitive Processes, Computer Games, Computer Interfaces
Peer reviewed Peer reviewed
Romano, Nicholas C., Jr.; Nunamaker, Jay F., Jr.; Briggs, Robert O.; Vogel, Douglas R. – Journal of the American Society for Information Science, 1998
Examines the need for virtual workspaces and describes the architecture, design, and development of GroupSystems for the World Wide Web (GSWeb), an HTML/JavaScript Web-based Group Support System (GSS). GSWeb, an application interface similar to a Graphical User Interface (GUI), is currently used by teams around the world and relies on user…
Descriptors: Computer Interfaces, Computer Mediated Communication, Computer Software Development, Cooperation
Peer reviewed Peer reviewed
Chiou, Guey-Fa – International Journal of Instructional Media, 1995
Discusses types of computer-based reading environments, reader interfaces, principles for designing reader interfaces, and beliefs about computer use in reading. Considers multimedia and virtual-reading environments as two highly potential delivery methods. Suggests that rationales, design models, and real examples are needed for guiding…
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Interfaces, Computer Uses in Education
Penny, Simon, Ed. – 1995
This interdisciplinary sourcebook offers critical perspectives directly related to, or arising from, the practice of electronic media art. It sketches the changing topology of culture as it enters electronic space and specifically addresses questions of art practice in that space. The volume contains 13 papers: (1) "Suck on This, Planet of…
Descriptors: Art, Change, Computer Graphics, Computer Interfaces