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Showing 1 to 15 of 61 results Save | Export
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Jonathan W. Camp; Heather Johnson – Communication Teacher, 2025
This paper introduces generative AI for the graphic design of student presentation aids in a university public-speaking classroom. Students learn to use generative AI as an efficient enhancement to the creative process while preserving the integrity of the content. Students' slide presentations show improvement resulting from the activity, and…
Descriptors: Artificial Intelligence, Technology Uses in Education, Public Speaking, Computer Software
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Sanna, Andrea; Manuri, Federico; De Pace, Francesco; Valpreda, Fabrizio; Fornaro, Claudio – IEEE Transactions on Learning Technologies, 2022
Design and computer graphics curricula for tertiary education include 3-D modeling skills. Students must learn to represent (complex) 3-D objects by means of parametric surfaces or polygonal meshes. Three-dimensional modeling may be a complex task, and students must be able to accrue a certain deal of experience in the field before passing the…
Descriptors: Design, Computer Graphics, Higher Education, Geometric Concepts
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Mangiero, George A.; Kraten, Michael – American Journal of Business Education, 2017
Financial analysts generally create static formulas for the computation of NPV. When they do so, however, it is not readily apparent how sensitive the value of NPV is to changes in multiple interdependent and interrelated variables. It is the aim of this paper to analyze this variability by employing a dynamic, visually graphic presentation using…
Descriptors: Predictor Variables, Visual Aids, Computer Graphics, Business Administration Education
Stansell, Alicia; Tyler-Wood, Tandra; Stansell, Christina – International Association for Development of the Information Society, 2016
The reverse engineering of simple inventions that were of historic significance is now possible in a classroom by using digital models provided by places like the Smithsonian. The digital models can facilitate the mastery of students' STEM learning by utilizing digital fabrication in maker spaces to provide an opportunity for reverse engineer and…
Descriptors: STEM Education, Manufacturing, Scientific Concepts, Mathematical Concepts
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Wright, Katherine; Eslami, Zohreh; McTigue, Erin; Reynolds, Dudley – Science Teacher, 2015
Studies evaluating the graphics in science textbooks have recommended that teachers use eye-catching visuals to reinforce student learning objectives. Similarly, the "Next Generation Science Standards" (NGSS Lead States 2013) suggest that science teachers use visuals to teach English Language Learners (ELLs). However, little research has…
Descriptors: Science Instruction, Computer Graphics, Standards, Teaching Methods
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Kari Jabbour, Khayrazad – Acta Didactica Napocensia, 2012
Multimedia learning principle occurs when we create mental representations from combining text and relevant graphics into lessons. This article discusses the learning advantages that result from adding multimedia learning principle into instructions; and how to select graphics that support learning. There is a balance that instructional designers…
Descriptors: Multimedia Instruction, Educational Technology, Technology Uses in Education, Instructional Design
Donohue, Chip – Exchange: The Early Childhood Leaders' Magazine Since 1978, 2009
PowerPoint[R] and other familiar presentation graphics programs like Apple[R] Keynote, Corel[R] Presentations[TM], Harvard Graphics[R] Pro Presentations, Lotus[R] Freelance Graphics, and OpenOffice Impress can help one become a more effective presenter. These programs are designed to organize words and images to create slides, speaker notes, and…
Descriptors: Computer Software, Visual Aids, Teaching Methods, Computer Graphics
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Zhou, Lutong; Braun, W. John – Journal of Statistics Education, 2010
The increasing popularity of R is leading to an increase in its use in undergraduate courses at universities (R Development Core Team 2008). One of the strengths of R is the flexible graphics provided in its "base" package. However, students often run up against its limitations, or they find the amount of effort to create an interesting plot may…
Descriptors: Computer Software, Undergraduate Students, Computer Graphics, Visual Aids
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Pasko, Alexander; Adzhiev, Valery; Malikova, Evgeniya; Pilyugin, Victor – Journal of Information Technology Education: Innovations in Practice, 2013
Modern education technologies are destined to reflect the realities of a modern digital age. The juxtaposition of real and synthetic (computer-generated) worlds as well as a greater emphasis on visual dimension are especially important characteristics that have to be taken into account in learning and teaching. We describe the ways in which an…
Descriptors: Educational Technology, Computer Uses in Education, Models, Visual Aids
Krauss, Jane – Learning & Leading with Technology, 2012
Good learning experiences ask students to investigate and make sense of the world. While there are many ways to do this, K-12 curriculum has traditionally skewed toward reading and writing to interpret and express students' sense-making. But there is another way. Infographics represent data and ideas visually, in pictures, engaging more parts of…
Descriptors: Thinking Skills, Critical Thinking, Elementary Secondary Education, Middle School Students
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Swanier, Cheryl A.; Seals, Cheryl D.; Billionniere, Elodie V. – Journal of Educational Technology, 2009
This paper aims to address the need of increasing student achievement in mathematics using a visual programming language such as Scratch. This visual programming language facilitates creating an environment where students in K-12 education can develop mathematical simulations while learning a visual programming language at the same time.…
Descriptors: Mathematics Achievement, Programming Languages, Elementary Secondary Education, Simulation
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Goodson-Espy, Tracy; Lynch-Davis, Kathleen; Schram, Pamela; Quickenton, Art – SRATE Journal, 2010
This paper describes the genesis and purpose of our geometry methods course, focusing on a geometry-teaching technology we created using NVIDIA[R] Chameleon demonstration. This article presents examples from a sequence of lessons centered about a 3D computer graphics demonstration of the chameleon and its geometry. In addition, we present data…
Descriptors: Preservice Teachers, Methods Courses, Teacher Education Curriculum, Computer Graphics
Siegle, Del – Gifted Child Today, 2007
Google has been the search engine of choice for most Web surfers for the past half decade. More recently, the creative founders of the popular search engine have been busily creating and testing a variety of useful products that will appeal to gifted learners of varying ages. The purpose of this paper is to share information about three of these…
Descriptors: Gifted, Internet, Search Engines, Spreadsheets
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Siller, Hans-Stefan – International Journal for Technology in Mathematics Education, 2009
This paper shows the basic concept of Functional Modelling in mathematics education which has become more and more important in recent years. Hence it is necessary to think about suitable graphical methods to explain the fundamental idea of a function and its influence on values and other functions. PROGRAPH diagrams are a potentially good way to…
Descriptors: Mathematics Instruction, Mathematical Concepts, Computer Assisted Instruction, Educational Technology
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Frey, Diane K.; Hines, Jean D.; Swinker, Mary E. – Journal of Family and Consumer Sciences, 2008
Finding relevant digital images to create presentation boards requires advanced search skills. This article describes a course assignment involving a technique designed to develop students' literacy skills with respect to locating images of desired quality and content from Internet databases. The assignment was applied in a collegiate apparel…
Descriptors: Literacy, Online Searching, Visual Aids, Computer Graphics
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