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Aguilera, Earl – Theory Into Practice, 2021
This article uses a lens of procedural literacies to theorize youth practices of digital game-playing, modification, and creation as digital writing. The concept of procedurality describes the ways that videogames and other digital media are composed of systems of processes--computational or otherwise, which define these artifacts in form,…
Descriptors: Computer Games, Video Games, Writing (Composition), Programming
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What Works Clearinghouse, 2023
The appendices accompany the full report "Using Bayesian Meta-Analysis to Explore the Components of Early Literacy Interventions. WWC 2023-008," (ED630495), which pilots a new taxonomy developed by early literacy experts and intervention developers as part of a larger effort to develop standard nomenclature for the components of literacy…
Descriptors: Bayesian Statistics, Meta Analysis, Early Intervention, Literacy
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Desantes, Blanca – Journal of Archival Organization, 2005
This paper argues that there is a need for specific standards for the description of archive repositories. With this objective in mind a DTD has been created, called Encoded Archival Guide (EAG) that provides an electronic format for the storage, publication and exchange of information related to archive repositories. The different elements and…
Descriptors: Archives, Writing Instruction, Coding, Information Technology