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Albin-Clark, A.; Howard, T. L. J.; Anderson, B. – Computers & Education, 2011
Observation of young children is commonplace in educational settings. For trainee practitioners however, gaining access at convenient times can be difficult. Even then, small snapshots of observable activity can only ever be captured. We describe the design and development of a cross-platform software application which can be used to support…
Descriptors: Feedback (Response), Computer Graphics, Physical Activities, Observation
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Young, Dianne; Behounek, Lynn M. – Young Children, 2006
Student-led parent-teacher conferences help young children make sense of what hey know and what they need to learn at school. Just ask them! For the past two years, the kindergarten children at Seymour Elementary School in Ralston, Nebraska, have used PowerPoint to tell their parents how they are doing in school, and the conferences have been a…
Descriptors: Kindergarten, Young Children, Parent Teacher Conferences, Computer Graphics
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Brown, David L. – Journal of Instructional Psychology, 1996
This article focuses on research findings concerning the relationship between young children's computer use in the classroom and constructivist education. Three ways of using computers emerged: computers as books or workbooks; computers for word processing; and computer programming of graphics. It was concluded that word processing was most…
Descriptors: Computer Assisted Instruction, Computer Graphics, Constructivism (Learning), Literature Reviews
Watt, Dan – Popular Computing, 1982
Describes LOGO, an educational computing language designed at the Massachusetts Institute of Technology for use by young children in developing problem-solving skills. The structure of LOGO, the drawing operations possible using the LOGO "Turtle," LOGO as a learning environment, and the educational philosophy underlying LOGO are…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Early Childhood Education
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Sempere, Andrew – Educational Technology & Society, 2005
In this article, we present CTRL_SPACE: a design for a software environment with companion hardware, developed to introduce preliterate children to basic computational concepts by means of an animatronic face, whose individual features serve as an analogy for a programmable object. In addition to presenting the environment, this article briefly…
Descriptors: Animation, Computer Software, Computers, Computer Literacy
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Matthews, David; Geist, Eugene A. – Information Technology in Childhood Education Annual, 2002
This article presents methods and theory behind promoting children's spatial awareness through representing 3D reality in 2D cyberspace. Spatial awareness in children is an often neglected aspect in early education. However, applications such as GPS and 3D modeling programs can be used to offer children rich experiences that allow children to…
Descriptors: Young Children, Spatial Ability, Teaching Methods, Internet
Field, Cynthia E. – InCider, 1987
Discusses some of the possibilities for using Apple II computers to teach young children basic skills and enhance their computer literacy. Reviews 14 pieces of software from seven different publishers. Provides the name and address of the publisher, along with a description of each program and its capabilities. (TW)
Descriptors: Basic Skills, Basic Vocabulary, Computer Assisted Instruction, Computer Graphics