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Cobb, Kristine – SchoolArts: The Art Education Magazine for Teachers, 2007
This article introduces digital imaging, an Adobe Photoshop course at Shrewsbury High School in Shrewsbury, Massachusetts. Students are able to earn art credits to graduate by successfully completing the course. Digital imaging must cover art criteria as well as technical skills. The course begins with tutorials created by the instructor and other…
Descriptors: Portraiture, Credits, Course Descriptions, High Schools
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Davis, Paul; Raianu, Serban – Teaching Mathematics and Its Applications: An International Journal of the IMA, 2007
According to the Merriam-Webster dictionary, a planimeter is "an instrument for measuring the area of a plane figure by tracing its boundary line". Even without knowing how a planimeter works, it is clear from the definition that the idea behind it is that one can compute the area of a figure just by "walking" on the boundary. For someone who has…
Descriptors: Computer Graphics, Computer Software, Plane Geometry, Calculus
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Youngblood, Michael S. – Art Education, 1988
Discusses the major reasons why microcomputers have not yet become commonplace in the arts and describes how the College of Communications and Fine Arts at Southern Illinois University (Carbondale) researched, planned, and implemented a college-wide computer technology program. (GEA)
Descriptors: Communications, Computer Graphics, Curriculum Development, Fine Arts
Fleisher, Paul – Classroom Computer Learning, 1986
Discusses how to use vector graphics programming on Apple microcomputers for creating animation. Secondary school students with programming experience should be able to master the essentials of the two-stage technique, especially if they have already worked with LOGO graphics. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
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Fields, Carl – CoED, 1984
A brief package of subroutines (which can be typed in 15 minutes) enables a standard Apple II Plus, IIc, or IIe microcomputer to simulate a pen-plotter. Techniques for using this package in introductory engineering graphics courses are described. A sample program (which draws an oblique line) containing the subroutines is included. (Author/JN)
Descriptors: Computer Graphics, Computer Simulation, Computer Software, Engineering Education
Catalkaya, Tamer; Golze, Ulrich – 2000
This paper focuses on multimedia computer-based training programs on chip design. Their development must be fast and economical, in order to be affordable by technical university institutions. The self-produced teaching program Illusion, which demonstrates a monitor controller as an example of a small but complete chip design, was implemented to…
Descriptors: Computer Graphics, Educational Technology, Higher Education, Multimedia Instruction
Muller, Jim – Creative Computing, 1982
Discusses several computer languages (Atari Pilot and different versions of LOGO) supporting the turtle graphics mode. Also discusses educational applications and use of LOGO by the handicapped. (JN)
Descriptors: Computer Graphics, Computer Programs, Disabilities, Elementary Secondary Education
Mahoney, Dan – Database, 1994
Explains the use of a standard text-based database program (i.e., dBase III) to run external programs that display graphic files during a database session and reduces costs normally encountered when preparing a computer to run a graphical database. An example is given of a simple database with two fields. (LRW)
Descriptors: Computer Graphics, Cost Effectiveness, Database Management Systems, Databases
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Perry, William G. – Bulletin of the Association for Business Communication, 1993
Suggests that the way desktop computers are used in business communication will change dramatically with the emergence of DVI (Digital Video Interactive) technology and modern mass storage devices. Discusses implications of DVI for business communication educators and trainers. (RS)
Descriptors: Business Communication, Computer Graphics, Display Systems, Higher Education
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Bellamy, Rachel; Woolsey, Kristina; Cooper, Eric; Kerns, Charles – Journal of Interactive Learning Research, 1999
Discusses the use of electronic mail in classrooms and describes "Boardwalk," a messaging system that supports the creation and posting of media-rich messages and graphic displays of the messages. Topics include collaborative inquiry-learning, technology to support collaborative inquiry, visual representations for dialog, and structuring…
Descriptors: Computer Graphics, Educational Technology, Electronic Mail, Instructional Design
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Kolko, Beth E. – Information Society, 1999
Discusses the rhetorical aspects of avatars, or virtual selves, within multiuser graphical virtual realities (GVRs). Examines the development of GVRs and questions how representations of selves relate to online communication, focusing particularly on how bodies in GVRs are gendered. (Author/LRW)
Descriptors: Computer Graphics, Computer Mediated Communication, Gender Issues, Rhetoric
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Stone, J. A. R. – Teaching Mathematics and Its Applications: An International Journal of the IMA, 2005
This paper describes how parametric cubic splines and cubic Bezier curves may be used in designing a two dimensional shape. A simple aerofoil shape is designed using both methods. The mathematics is described and the shape drawn using Excel. The effect of varying parameters is shown in both methods.
Descriptors: Computer Software, Mathematics, Computer Graphics, Spreadsheets
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Elnagar, Ashraf; Lulu, Leena – Computers & Education, 2007
We introduce an effective computer aided learning visual tool (CALVT) to teach graph-based applications. We present the robot motion planning problem as an example of such applications. The proposed tool can be used to simulate and/or further to implement practical systems in different areas of computer science such as graphics, computational…
Descriptors: Motion, Robotics, Graduate Students, Computer Science
Monaghan, Peter – Chronicle of Higher Education, 2007
Shawn Brixey's "Altimira" is a decidedly strange work of art--so strange that he has not, to date, put it on public display. He turns on a device, housed in a basketball-size glass chamber, and it converts rapidly pulsating radio signals emanating from pulsars--collapsed stars that spin violently, sweeping their poles like lighthouses…
Descriptors: Computer Uses in Education, Educational Technology, Computer Graphics, Information Technology
Perkins, Ross A.; Arreguin, Cathy – Learning & Leading with Technology, 2007
The communication and collaborative interface known as a multi-user virtual environment (MUVE), has existed since as early as the late 1970s. MUVEs refer to programs that have an animated character ("avatar") controlled by a user within a wider environment that can be explored--or built--at will. Second Life, a MUVE created by San Francisco-based…
Descriptors: Middle Schools, Distance Education, Immigrants, Migrants
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