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Peer reviewedOlmstadt, William J. – Journal of Southern Academic and Special Librarianship, 2000
Discusses artificial intelligence and attempts to catalog expert systems. Topics include the nature of expertise; examples of cataloging expert systems; barriers to implementation; and problems, including total automation, cataloging expertise, priorities, and system design. (LRW)
Descriptors: Cataloging, Computer System Design, Expert Systems, Problems
Peer reviewedMiller, Bill; McCandless, Pat – Performance Improvement, 1999
Discussion of online help for performance support systems focuses on how online help has expanded to allow the design of more effective support systems. Explains embedded help, interactive help, intelligent agents, bubble help (tool tips), "What's This?" help, and expanded help content. (LRW)
Descriptors: Computer System Design, Instructional Design, Technological Advancement
Westera, W.; Nadolski, R. J.; Hummel, H. G. K.; Wopereis, I. G. J. H. – Journal of Computer Assisted Learning, 2008
Serious games open up many new opportunities for complex skills learning in higher education. The inherent complexity of such games, though, requires large efforts for their development. This paper presents a framework for serious game design, which aims to reduce the design complexity at conceptual, technical and practical levels. The approach…
Descriptors: Feedback (Response), Higher Education, Computer System Design, Educational Technology
Drawing a Roadmap: Barriers and Challenges to Designing the Ideal Virtual World for Higher Education
Johnson, Chris – EDUCAUSE Review, 2008
The goal of this article is to draw a roadmap for designing an "ideal" virtual world for higher education, pointing decision-makers in a general direction for implementing virtual worlds and noting various barriers along the way. When using a roadmap, one can take many different paths to reach a desired destination. Similarly, institutions can…
Descriptors: Higher Education, Barriers, Virtual Classrooms, Computer System Design
Wilson, Scott – Interactive Learning Environments, 2008
The use of design patterns is now well established as an approach within the field of software systems as well as within the field of architecture. An initial effort was made to harness patterns as a tool for elaborating the design of the elements of personal learning environments as part of the University of Bolton's Personal Learning Environment…
Descriptors: Pattern Recognition, Educational Environment, Patternmaking, Cybernetics
Garrote, Ramon; Pettersson, Tomas; Christie, Michael – Australasian Journal of Educational Technology, 2011
In this paper the authors analyse the design and implementation of a course about learning management systems (LMS). The course was first given in Cuba and then in Guatemala and Peru, within the project USo+I: "Universidad, Sociedad e Innovacion, Mejora de la pertinencia de la educacion en las ingenierias de Latinoamerica" financed by…
Descriptors: Foreign Countries, Problem Based Learning, Course Evaluation, Developing Nations
Dillenbourg, Pierre; Hong, Fabrice – International Journal of Computer-Supported Collaborative Learning, 2008
Macro scripts structure collaborative learning and foster the emergence of knowledge-productive interactions such as argumentation, explanations and mutual regulation. We propose a pedagogical model for the designing of scripts and illustrate this model using three scripts. In brief, a script disturbs the natural convergence of a team and in doing…
Descriptors: Educational Technology, Computer Uses in Education, Computer Mediated Communication, Computer System Design
Little, Alex; Denham, Chris; Eisenstadt, Marc – Journal of Interactive Media in Education, 2008
"Elearning2.0" promises to harness the power of three of today's most disruptive technologies: social software, elearning, and Web2.0. Our own work in this disruptive space takes as a starting premise that social networking is critical for learning: finding the right person can be more important than "scouring the web for an answer" particularly…
Descriptors: Computer Mediated Communication, Learning Experience, Internet, Social Networks
Beecher, Henry – Wilson Library Bulletin, 1989
Presents a basic orientation to the functions and capabilities of disk operating systems (DOS), aimed at the nontechnically oriented user of IBM personal computers and compatible microcomputers. Areas discussed include booting up, the use of floppy and hard disks, file storage and manipulation, and directories. Further readings are provided. (CLB)
Descriptors: Computer System Design, Floppy Disks, Information Storage, Microcomputers
Laffey, James – Performance Improvement Quarterly, 1995
Describes a model for dynamic electronic performance support systems based on NNAble, a system developed by the training group at Apple Computer. Principles for designing dynamic performance support are discussed, including a systems approach, performer-centered design, awareness of situated cognition, organizational memory, and technology use.…
Descriptors: Computer System Design, Models, Systems Approach, Training Methods
Herron, Rita I.; Holsombach-Ebner, Cinda; Shomate, Alice K.; Szathmary, Kimberly J. – Journal of Asynchronous Learning Networks, 2012
Embry-Riddle Aeronautical University--Worldwide serves more than 36,000 online students across the globe, many of whom are military and other non-traditional students, offering 34 undergraduate, graduate, and professional education/workforce certificate programs, presented both online and via blended delivery modes. The centralized model of online…
Descriptors: Handheld Devices, Computer System Design, Guidelines, Administrative Organization
Garcia, Ramon Rubio; Quiros, Javier Suarez; Santos, Ramon Gallego; Penin, Pedro I. Alvarez – Computers & Education, 2007
At most universities throughout the world Computer Aided Design is taught using commercial programs more suitable for business and industry than for teaching. This led us to write our own design program (GIcad) starting from the best-known standards on the market, but always avoiding unnecessary commands in the first steps of the learning process.…
Descriptors: Teaching Methods, Statistical Analysis, Computer Software, College Students
Liu, Chang – Journal of Information Systems Education, 2007
Over the past few years, more and more companies have been investing in electronic commerce (EC) by designing and implementing Web-based applications. In the world of practice, the importance of using Web technology to reach individual customers has been presented by many researchers. This paper presents an easy way of conducting marketing…
Descriptors: Marketing, Internet, Teaching Methods, Mail Surveys
Kravcik, Milos; Gasevic, Dragan – Journal of Interactive Media in Education, 2007
In the area of technology-enhanced learning reusability and interoperability issues essentially influence the productivity and efficiency of learning and authoring solutions. There are two basic approaches how to overcome these problems--one attempts to do it via standards and the other by means of the Semantic Web. In practice, these approaches…
Descriptors: Knowledge Representation, Computer Software, Educational Technology, Electronic Learning
Brazburg, Jeffrey – Technology & Learning, 2007
Blogs, which began as a way to easily post one's thoughts online in print, have evolved to include multimedia capabilities. A blog is not limited to text--audio and video can be incorporated. A video blog (commonly called a vlog) is a blog that uses video in its posts. People who create vlogs are vloggers, and the worldwide community of vlogs and…
Descriptors: Educational Technology, Fundamental Concepts, Interactive Video, Web Sites

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