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Vasilevskaya, Maria; Broman, David; Sandahl, Kristian – ACM Transactions on Computing Education, 2015
In a modern computing curriculum, large-project courses are essential to give students hands-on experience of working in a realistic software engineering project. Assessing such projects is, however, extremely challenging. There are various aspects and trade-offs of assessments that can affect course quality. Individual assessments may fairly…
Descriptors: Computer Science Education, Student Projects, Models, Active Learning
Marshall, Linda; Pieterse, Vreda; Thompson, Lisa; Venter, Dina M. – ACM Transactions on Computing Education, 2016
Employers require software engineers to work in teams when developing software systems. It is therefore important for graduates to have experienced teamwork before they enter the job market. We describe an experiential learning exercise that we designed to teach the software engineering process in conjunction with teamwork skills. The underlying…
Descriptors: Student Participation, Teamwork, Computer Software, Programming
Ali, Azad; Smith, David – Journal of Information Technology Education: Innovations in Practice, 2014
A department of computer science (CS) has faced a peculiar situation regarding their selection of introductory programming course. This course is a required course for the students enrolled in the CS program and is a prerequisite to their other advanced programming courses. At the same time, the course can be considered a general education course…
Descriptors: Introductory Courses, Programming, Computer Science Education, General Education
Fraser, Robert – Informatics in Education, 2014
We present an overview of the nature of academic dishonesty with respect to computer science coursework. We discuss the efficacy of various policies for collaboration with regard to student education, and we consider a number of strategies for mitigating dishonest behaviour on computer science coursework by addressing some common causes. Computer…
Descriptors: Computer Science Education, Cheating, Plagiarism, Cooperation
Malliarakis, Christos; Satratzemi, Maya; Xinogalos, Stelios – Electronic Journal of e-Learning, 2014
Computer science is continuously evolving during the past decades. This has also brought forth new knowledge that should be incorporated and new learning strategies must be adopted for the successful teaching of all sub-domains. For example, computer programming is a vital knowledge area within computer science with constantly changing curriculum…
Descriptors: Computer Science Education, Educational Games, Computer Games, Programming
Ali, Azad; Smith, David – Journal of Information Technology Education: Research, 2014
A department of computer science (CS) has faced a peculiar situation regarding their selection of introductory programming course. This course is a required course for the students enrolled in the CS program and is a prerequisite to their other advanced programming courses. At the same time, the course can be considered a general education course…
Descriptors: Computer Science Education, Programming, Introductory Courses, Teaching Methods
Borstler, Jurgen; Hilburn, Thomas B. – ACM Transactions on Computing Education, 2016
Team projects are a way to expose students to conflicting project objectives, and "[t]here should be a strong real-world element...to ensure that the experience is realistic" [ACM/IEEE-CS 2015b]. Team projects provide an opportunity for students to put their education into practice and prepare them for their professional careers. The aim…
Descriptors: Teamwork, Computer Science Education, Instructional Design, Psychological Patterns
VanderClock, William – Information Systems Education Journal, 2015
Most freshmen taking required, introductory information systems courses do not understand why they are required to take such courses and can't imagine that they will learn anything they don't already know. This paper presents an exercise that will excite and enthuse students about their computers and Information Systems in general. Every freshman…
Descriptors: College Freshmen, Computer Literacy, Information Systems, Technological Literacy
Russell, Jack; Russell, Barbara – Information Systems Education Journal, 2015
The goal is to provide a robust and challenging problem statement for a capstone, advanced systems analysis and design course for CIS/MIS/CS majors. In addition to the problem narrative, a representative solution for much of the business modeling deliverables is presented using the UML paradigm. A structured analysis deliverable will be the topic…
Descriptors: Systems Analysis, Case Studies, College Curriculum, Systems Development
Doman, Marguerite; Besmer, Andrew; Olsen, Anne – Journal of Information Systems Education, 2015
In this article, we discuss the use of Pellerin's Four Dimension Leadership System (4-D) as a way to manage teams in a classroom setting. Over a 5-year period, we used a modified version of the 4-D model to manage teams within a senior level Software Engineering capstone course. We found that this approach for team management in a classroom…
Descriptors: Engineering Education, Computer Science Education, Computer Software, Programming
Al-Jumeily, Dhiya; Hussain, Abir; Alghamdi, Mohammed; Dobbins, Chelsea; Lunn, Jan – Research and Practice in Technology Enhanced Learning, 2015
Recent advancements in technology have enabled a shift to occur in teaching and learning. We are living in a connected world where physical boundaries of attending an institution to gain an education no longer apply. There are currently thousands of courses available online that do not require formal attendance. As such, this era of "open…
Descriptors: Electronic Publishing, Web Sites, Collaborative Writing, Educational Technology
Mauco, María Virginia; Ferrante, Enzo; Felice, Laura – Information Systems Education Journal, 2014
Basic courses on logic are common in most computer science curricula. Students often have difficulties in handling formalisms and getting familiar with them. Educational software helps to motivate and improve the teaching-learning processes. Therefore, incorporating these kinds of tools becomes important, because they contribute to gaining…
Descriptors: Computer Software, Computer Uses in Education, Logical Thinking, Introductory Courses
Pastrana, José L. – European Journal of Educational Sciences, 2015
European universities are involved in a process of change to ensure they are more comparable, compatible and coherent systems of higher education inside the European Higher Education Area (EHEA). In addition, scouting takes more than 100 years educating young people around the world. This non-formal education is based on values and its method is…
Descriptors: Computer Software, Higher Education, Colleges, Health Services
Montana University System, 2015
Research conducted by the Montana University System is a key driver of economic development in the state of Montana. Scientific research conducted in Montana has the potential to solve today's problems in rural health, agriculture, nutrition, materials science, energy and computational/engineering science. Research also prepares the next…
Descriptors: State Universities, Scientific Research, Economic Development, Health
Kellow, Jan-Marie – Waikato Journal of Education, 2018
The revised Technology Curriculum for years 1-13 now includes two Digital Technologies areas: 'computational thinking for Digital Technologies' and 'designing and developing digital outcomes'. By 2020, all schools are expected to address these curriculum additions. This article outlines some of the background stated purposes for introducing this…
Descriptors: Technology Education, Information Technology, Outcomes of Education, Educational Change

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