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Mendes Neto, Francisco Milton; de Carvalho Muniz, Raphael; Filgueira Burlamaqui, Aquiles Medeiros; Castro de Souza, Rafael – International Journal of Distance Education Technologies, 2015
The support of technological resources in teaching and learning has contributed to make them more efficient and enjoyable. Through this support has become quite common to use media resources before explored only for entertainment for educational purposes, among them the TV. The interactive Digital TV (iDTV) provides resources that make possible…
Descriptors: Educational Technology, Technology Uses in Education, Television, Distance Education
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Murphy, Elizabeth – New Review of Academic Librarianship, 2013
This article discusses an assessment and deselection project of the modern print book collections in the John Paul II Library, National University of Ireland Maynooth. Following a contextual introduction and literature review, the article outlines the methodology, presents and discusses the results, and concludes with lessons learned. Although…
Descriptors: Printed Materials, Case Studies, Library Materials, Library Research
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Cielniak, G.; Bellotto, N.; Duckett, T. – IEEE Transactions on Education, 2013
This paper describes the integration of robotics education into an undergraduate Computer Science curriculum. The proposed approach delivers mobile robotics as well as covering the closely related field of Computer Vision and is directly linked to the research conducted at the authors' institution. The paper describes the most relevant details of…
Descriptors: Robotics, Computer Science Education, College Curriculum, Integrated Curriculum
Karavirta, Ville – International Association for Development of the Information Society, 2013
Learning an algorithm--a systematic sequence of operations for solving a problem with given input--is often difficult for students due to the abstract nature of the algorithms and the data they process. To help students understand the behavior of algorithms, a subfield in computing education research has focused on algorithm…
Descriptors: Technology Uses in Education, Educational Technology, Electronic Learning, Telecommunications
Heldman, Bill – Learning & Leading with Technology, 2010
With few exceptions, students interact with technology in one way or another every day. And yet, in most U.S. schools, the term "computer science" (CS) refers only to generic skills classes, such as keyboarding and computer applications. Even most Web programming classes usually teach students only how to use conventional graphical user…
Descriptors: Computer Science, Computer Science Education, Curriculum Development, Models
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Bicak, Ali; Liu, Michelle; Murphy, Diane – Information Systems Education Journal, 2015
The cybersecurity curriculum has grown dramatically over the past decade: once it was just a couple of courses in a computer science graduate program. Today cybersecurity is introduced at the high school level, incorporated into undergraduate computer science and information systems programs, and has resulted in a variety of cybersecurity-specific…
Descriptors: Information Security, Curriculum Design, Computer Science, Graduate Study
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O'Connell, Robert M. – IEEE Transactions on Education, 2015
Team-based learning (TBL) is a form of student-centered active learning in which students independently study new conceptual material before it is treated in the classroom, and then subsequently spend considerable classroom time working in groups on increasingly challenging problems and applications based on that new material. TBL provides…
Descriptors: Teamwork, Teaching Methods, Engineering Education, Transfer of Training
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Soares, S. N.; Wagner, F. R. – IEEE Transactions on Education, 2011
Teaching and Design Workbench (T&D-Bench) is a framework aimed at education and research in the areas of computer architecture and embedded systems. It includes a set of features not found in other educational environments. This set of features is the result of an original combination of design requirements for T&D-Bench: that the…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Science Education, College Instruction
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Soares, Andrey – Information Systems Education Journal, 2014
App Inventor has been used successfully to teach introduction to programming course for CS/IS/IT and Non-CS majors. Now, researchers are looking on how to include the tool in the curriculum of more advanced computing courses. This paper presents some Issues, Challenges and Opportunities observed while teaching courses on Mobile Application…
Descriptors: Teaching Methods, Programming, Computer Science Education, Information Systems
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LaMeres, Brock J.; Plumb, Carolyn – IEEE Transactions on Education, 2014
This paper presents a comparison of online to traditional face-to-face delivery of undergraduate digital systems material. Two specific components of digital content were compared and evaluated: a sophomore logic circuits course with no laboratory, and a microprocessor laboratory component of a junior-level computer systems course. For each of…
Descriptors: Online Courses, Electronic Learning, Conventional Instruction, Electronics
Dunham, Nicola – Online Submission, 2012
The argument that de-contextualized deficit approaches to academic literacies were ineffective (Lea, 2004; Northedge, 2003), has led to expectations that New Zealand Higher Education institutions embed academic literacies within programmes and courses (Tertiary Education Commission, 2010). This paper reports on the use of a teaching and learning…
Descriptors: Learner Engagement, Literacy, College Freshmen, Computer Science Education
Mozelius, Peter; Hettiarachchi, Enosha – European Journal of Open, Distance and E-Learning, 2012
This paper describes the iterative development process of a Learning Object Repository (LOR), named eNOSHA. Discussions on a project for a LOR started at the e-Learning Centre (eLC) at The University of Colombo, School of Computing (UCSC) in 2007. The eLC has during the last decade been developing learning content for a nationwide e-learning…
Descriptors: Foreign Countries, Integrated Learning Systems, Resource Units, Instructional Design
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Margolis, Jane; Goode, Joanna; Bernier, David – Educational Leadership, 2011
Broadening computer science learning to include more students is a crucial item on the United States' education agenda, these authors say. Although policymakers advocate more computer science expertise, computer science offerings in high schools are few--and actually shrinking. In addition, poorly resourced schools with a high percentage of…
Descriptors: Computer Science Education, Economically Disadvantaged, Computer Science, High Schools
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De Cristoforis, P.; Pedre, S.; Nitsche, M.; Fischer, T.; Pessacg, F.; Di Pietro, C. – IEEE Transactions on Education, 2013
Educational robotics proposes the use of robots as a teaching resource that enables inexperienced students to approach topics in fields unrelated to robotics. In recent years, these activities have grown substantially in elementary and secondary school classrooms and also in outreach experiences to interest students in science, technology,…
Descriptors: Robotics, STEM Education, Computer Interfaces, Programming
West, James B. – Washington Student Achievement Council, 2015
This report highlights the proportion of students who enroll in the community and technical colleges with intent to transfer, growth in the number of students completing coursework under transfer agreements designed to facilitate transfer to baccalaureate institutions without loss of credit, and continuous improvements in Washington's transfer…
Descriptors: Student Mobility, College Transfer Students, Community Colleges, Technical Institutes
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