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Begg, Michael; Dewhurst, David; Macleod, Hamish – Innovate: Journal of Online Education, 2005
The term "game-based learning" has emerged as a general name for the use of computer games in education. Despite early work showing rich inferential learning taking place as a result of gameplay, most game-based learning has been geared towards using a game as a host into which curricular content can be embedded. This approach can be problematic,…
Descriptors: Constructivism (Learning), Higher Education, Problem Based Learning, Veterinary Medicine
Sinclair, Margaret – International Journal for Technology in Mathematics Education, 2006
This paper discusses some of the results of a study carried out with two classes of grade 7 students (11-12 years old); the aim of the project was to design, develop, and test interactive geometry tasks for use in future research into how (or whether) interactive applets help students learn mathematics. The study tasks were developed around the…
Descriptors: Grade 7, Geometry, Computer Uses in Education, Mathematics Instruction
Fleming, Stephen; Hiple, David – CALICO Journal, 2004
Distance education has evolved through many delivery formats, conforming in varying degrees to an Information Age definition of "distance education" that emphasizes two-way electronic communication. The technological characteristics and limitations of each format have implications for pedagogical choices in designing distance education courses for…
Descriptors: Advanced Courses, Education Courses, Distance Education, Educational Change
Ito, Alexandra – T.H.E. Journal, 2003
As the fifth largest school district in California, Santa Ana Unified School District faces the challenge of providing technology access to its more than 63,000 students and over 6,000 certificated and classified staff members. This article describes how the district found the solution in wireless computing, which is now being used as a highly…
Descriptors: Technology Integration, Computers, School Districts, Educational Technology
Philip, Donald – Innovate: Journal of Online Education, 2005
In this article Donald Philip describes Knowledge Building, a pedagogy based on the way research organizations function. The global economy, Philip argues, is driving a shift from older, industrial models to the model of the business as a learning organization. The cognitive patterns of today's Net Generation students, formed by lifetime exposure…
Descriptors: Creativity, Instructional Design, Models, Online Courses
Radhakrishnan, Abirami; Crino, Michael D.; Davis, Steve; Camlibel, Levent – Educational Technology & Society, 2005
Academic institutions have come to recognize the value of involving business students in solving real business problems, but most lack a way to systematically and reliably bring the needs of the business community and the resources of the academic community together. Responding to this need, a Web site was developed to promote linking students…
Descriptors: Relevance (Education), School Business Relationship, Student Projects, Education Work Relationship
Agostinho, Shirley; Bennett, Sue; Lockyer, Lori; Harper, Barry – Australasian Journal of Educational Technology, 2004
This paper reports recent work in developing of structures and processes that support university teachers and instructional designers incorporating learning objects into higher education focused learning designs. The aim of the project is to develop a framework to guide the design and implementation of high quality learning experiences. This…
Descriptors: Higher Education, Educational Technology, Program Development, Standards
Bennett, Cedric – EDUCAUSE Quarterly, 2006
Many of the information security appliances, devices, and techniques currently in use are designed to keep unwanted users and Internet traffic away from important information assets by denying unauthorized access to servers, databases, networks, storage media, and other underlying technology resources. These approaches employ firewalls, intrusion…
Descriptors: Computer Security, Information Technology, Computer Software, College Administration
Kynigos, Chronis; Argyris, Michael – Teachers and Teaching: Theory and Practice, 2004
This paper describes research into the beliefs and practices established over time by teachers, who had been engaged in an innovative "mathematical investigations" school program, based on the use of exploratory software. The theoretical framework perceives the teacher as an active mediator of innovation, constructing and reorganizing a…
Descriptors: Educational Innovation, Mathematical Concepts, Mathematics Instruction, Teacher Attitudes
Dineen, Brian R. – Journal of Management Education, 2005
TeamXchange, an online team-based exercise, is described. TeamXchange is consistent with the collaborative model of learning and provides a means of fostering enhanced student learning and engagement through collaboration in virtual teams experiencing periodic membership changes. It was administered in an undergraduate Organizational Behavior…
Descriptors: Teamwork, Computer Uses in Education, Web Based Instruction, Cooperative Learning
Beeson, P. A. – International Research in Geographical and Environmental Education, 2006
Presbyterian Ladies College (PLC) is a 130-year-old independent girls' school in the eastern suburbs of Melbourne. Teaching students from ages 4 to 18, PLC has a reputation for academic excellence. Geography is a separate subject taught as a part of the core curriculum in the secondary school. The College, which uses principally Macintosh…
Descriptors: Core Curriculum, Computer Uses in Education, Information Systems, Technology Integration
Thompson, Melody M. – Journal of Computing in Higher Education, 2004
Evaluation activities provide vital information on which to base planning and implementation decisions related to today's rapidly changing educational environment. This article discusses the context of and rationale for the rigorous, well-planned evaluation of online courses and programs; differentiates among evaluation, assessment, and research;…
Descriptors: Online Courses, Program Evaluation, Course Evaluation, Educational Research
Bolkan, J. V. – Learning & Leading with Technology, 2006
Plagiarism is an ugly word. Copying someone else's work and attempting to claim credit for one's self is an act that involves a number of ethical failings--theft, laziness, coveting, and lying among others. Many educators blame the Internet for what they perceive as the rise of plagiarism. Although the Internet certainly enables more efficient…
Descriptors: Plagiarism, Internet, Prevention, Ethics
Mercer, Neil; Littleton, Karen; Wegerif, Rupert – Technology, Pedagogy and Education, 2004
Drawing on the work of researchers in several disciplines, this article describes and discusses methods which can be used for analysing joint activity during computer-based, side-by-side, collaborative activity in educational settings. It is argued that the choice of methods in any particular study should take into account the range of…
Descriptors: Research Methodology, Qualitative Research, Educational Games, Computer Uses in Education
Dunlap, Joanna C. – Performance Improvement, 2005
Instructors are a key component of any successful facilitated, asynchronous online course. They are tasked with providing the infrastructure for learning; modeling effective participation, collaboration, and learning strategies; monitoring and assessing learning and providing feedback, remediation, and grades; troubleshooting and resolving…
Descriptors: Online Courses, Faculty Workload, Computer Uses in Education, Teaching Methods

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