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Curry, Jerome – Business Communication Quarterly, 1996
Describes an exercise for a business writing class which provides teams of students with a simulated encounter involving extended conflict with an adversarial business person, extending over several weeks, and requiring extensive problem solving and a range of business writing. (SR)
Descriptors: Audience Awareness, Business Administration Education, Business Communication, Class Activities
Beverly, James E.; Xue, Lan; Lee, Chung-Shing – Proceedings of the ASIS Annual Meeting, 1996
Reports on the use of the Internet and World Wide Web as a virtual technology market (VTM) for information and technology transfer. The project focuses on creating awareness of technology demand (problems) and linking it to technology supply (solutions) in the field of particle technology and multiphase processes in the chemical industry. Benefits…
Descriptors: Chemical Industry, Computer Mediated Communication, Information Industry, Information Processing
Revercomb, Betty – TECHNOS, 1997
Describes Schools for Thought (SFT), a model developed at Vanderbilt University using three educational programs (Fostering Communities of Learners, Computer Supported Intentional Learning Environment, The Adventures of Jasper Woodbury) to promote literacy, attitudes toward school, and mathematical and scientific problem solving. Examines the…
Descriptors: Educational Cooperation, Educational Environment, Educational Technology, Elementary Education
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Campbell, J. Olin; And Others – Journal of Interactive Instruction Development, 1996
Discusses the development of soft skills such as management and sales or collaborative problem solving through the use of interactive distance education. Highlights include performance support, including interpersonal skills; long-term cognitive restructuring; and linking training to organizational goals. (Author/LRW)
Descriptors: Cognitive Restructuring, Cooperation, Distance Education, Interpersonal Competence
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Woodward, John; Baxter, Juliet – Exceptional Children, 1997
A year-long study of an innovative approach to mathematics, which emphasized in-depth problem solving and achievement of automaticity through math games, found such methods to be viable for students with average and above average academic abilities, but students with learning disabilities or at-risk students need much greater assistance if they…
Descriptors: Educational Games, High Risk Students, Inclusive Schools, Instructional Effectiveness
Cradler, John; McNabb, Mary; Freeman, Molly; Burchett, Richard – Learning & Leading with Technology, 2002
Highlights research findings regarding technology's effects on student learning as determined by the Center for Applied Research in Education Technology (CARET). Topics include achievement in content area learning; higher-order thinking and problem-solving skill development; workforce preparation; and using technology in conjunction with…
Descriptors: Academic Achievement, Educational Improvement, Educational Technology, Labor Force
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Smith, Kenneth; Weitz, Michele – Gifted Child Today, 2003
This article describes how teachers combined schoolwide enrichment and differentiated instruction models to design a fifth-grade fantasy literature unit. Small groups explored novels to learn the germane content and genre characteristics and then regrouped to refine and apply what was learned to a variety of open-ended problems. (Contains…
Descriptors: Childrens Literature, Elementary Education, Fantasy, Gifted
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Wright, Peter W. – Computers in the Schools, 1997
Illustrates the diverse ways in which the computer spreadsheet can be used by both teachers and students as a problem-solving tool in high school mathematics, and provides detailed examples of spreadsheet use in word problems. Discusses the functions of spreadsheet tables, columns, and graphs. (AEF)
Descriptors: Computer Assisted Instruction, Graphs, High School Students, High Schools
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Meier, John; Thorme, Trisha – Primus, 1997
Outlines a pair of projects used in introductory calculus that are inspired by techniques archaeologists use in the analysis of pottery. These real-world application problems appeal to students who are not necessarily interested in the standard application of calculus. (Author/DDR)
Descriptors: Active Learning, Archaeology, Calculus, College Curriculum
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Thiagarajan, Sivasailam – Performance Improvement, 1997
The use of a "2 x 2" matrix for introspection is described. Columns are labelled "Like" and "Don't Like" and rows are labelled "Have" and "Don't Have"; items are jotted down in each of the quadrants. Discussion includes self-diagnosis of responses, cooperative brainstorming and analysis, additional applications, and suggestions for filling out…
Descriptors: Brainstorming, Creative Activities, Divergent Thinking, Evaluation Methods
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Levi, Inessa – Mathematics and Computer Education, 1997
Discusses the teaching of linear algebra with and without computer software. Considers class format with regard to computer usage, the effect of holding classes in the computer laboratory, homework, computer projects, and student responses. Appendices contain topic tutorials and sample computer projects. (DDR)
Descriptors: Algebra, Computer Software, Computer Uses in Education, Concept Formation
Ferguson, Nancy P. – MultiMedia Schools, 1997
Describes how an elementary school teacher incorporated the real-life experiences of an IMAX (Image-Maximum) photography expedition to Mt. Everest into her curriculum. Highlights include geography lessons, math and problem solving, science-related issues, Tibetan Buddhism, and constructing a World Wide Web site. (LRW)
Descriptors: Buddhism, Curriculum Enrichment, Elementary Education, Elementary School Mathematics
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Rivarola, Viviana; And Others – Biochemical Education, 1997
Presents an alternative way of developing biochemistry courses for first-year veterinary medicine students. The courses employ a problem-based learning approach that enables students to be responsible for their own learning while enabling teachers to be facilitators. (DDR)
Descriptors: Biochemistry, Chemistry, Educational Strategies, Hands on Science
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Raiola, Ed – Journal of Experiential Education, 2003
A communication and problem-solving model is presented for individuals who lead extended field-based courses. The model focuses on the positive aspects of a situation and on encouraging individuals to accept responsibility for their behavioral choices. The four steps in the model are establishing rapport, what needs to change, where are we going,…
Descriptors: Adventure Education, Conflict Resolution, Educational Strategies, Group Dynamics
Berkowitz, Bob; Serim, Ferdi – MultiMedia Schools, 2002
Explains the Big6 approach to teaching information skills and describes its use in a high school social studies class to improve student test scores, teach them how to learn, and improve the teachers' skills. Highlights include the balance between content and process, formative and summative evaluation, assignment organizers, and study tips. (LRW)
Descriptors: Academic Achievement, Assignments, Formative Evaluation, Information Skills
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