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Owens, T. J. – Aspects of Educational and Training Technology Series, 1992
Describes a new competence-based engineering doctorate proposed by the Science and Economics Research Council (United Kingdom). The Parnaby Report mandated expert knowledge; appreciation of industrial engineering and development culture; skills in: project and program management, teamwork and leadership, communication, technical organization,…
Descriptors: Administration, Communication Skills, Competence, Competency Based Education
Peer reviewedWhittaker, Stephen G.; Scheiman, Mitchell – Optometric Education, 1996
An approach to teaching optometry combining didactic and problem-based teaching is described, highlighting course procedures that have evolved over a number of years. Problems are organized so students learn portions of required content, building a knowledge base while solving a succession of problems. Cases are usually presented and discussed in…
Descriptors: Allied Health Occupations Education, Case Studies, Classroom Techniques, Curriculum Design
Peer reviewedRoffe, Ian – European Journal of Education, 1996
Broad contextual and cultural influences of reforms on employment and higher education in Lithuania are examined, effects of this transition on higher education administration are considered, and conditions that would encourage administrators to take an entrepreneurial or proactive approach are discussed. A model for training programs to assist…
Descriptors: Administrator Education, Administrator Role, Change Strategies, College Administration
Peer reviewedCohen, Andrew D. – Applied Language Learning, 1996
Defines behaviors that fall under the rubric of second language (L2) learner strategies and classifies different types of verbal report, indicating areas where it has contributed to the understanding of L2 learner strategies. Focuses on problematic issues regarding the use of verbal reports and notes ways to refine verbal report methods. (62…
Descriptors: Classification, Critical Thinking, Error Analysis (Language), Evaluation Methods
Squire, Kurt; Jenkins, Henry; Holland, Walter; Miller, Heather; O'Driscoll, Alice; Tan, Katie Philip; Todd, Katie. – Educational Technology, 2003
Discusses the rapid growth of digital games, describes research at MIT that is exploring the potential of digital games for supporting learning, and offers hypotheses about the design of next-generation educational video and computer games. Highlights include simulations and games; and design principles, including context and using information to…
Descriptors: Computer Games, Context Effect, Design Requirements, Educational Games
Scheer, Sage Ann – School Planning & Management, 2002
Key areas school districts have used in making the decision to purchase technology applications include: what the district hopes to achieve by purchasing the system; how the proposed system will support the district's vision and help achieve the strategic plan; what the effect of the proposed solution will be on staffing; and what type of timeline…
Descriptors: Computer Uses in Education, Educational Facilities Planning, Educational Technology, Elementary Secondary Education
Peer reviewedBrown, Kathleen M.; Roney, Kathleen – Middle School Journal, 2003
Describes the Carnegie Middle School (CMS), a North Carolina public charter school that uses the community as the classroom. Examines the school's emphasis on parental support and partnerships with neighborhood business and service organizations, as well as its unique features of accessibility, problem solving, teamwork, goal setting, and life…
Descriptors: Case Studies, Charter Schools, Community Support, Goal Orientation
Peer reviewedFan, Huey-Ling; Orey, Michael – Computers in the Schools, 2002
Addresses the implementation of a constructivist approach to using multimedia technology in two advanced language art classrooms in a public middle school seventh grade class. Discuses the development of management, technical, research, and problem solving skills, and placing final projects on the Web to give students a sense of audience.…
Descriptors: Audience Awareness, Constructivism (Learning), Grade 7, Language Arts
Peer reviewedTretter, Thomas R. – Gifted Child Today, 2003
This article describes the positive outcomes of a 3-week residential program on mathematics problem solving for gifted rising high school seniors. The program incorporated a curriculum that integrated five process standards espoused by the National Council of Teachers of Mathematics including problem solving, reasoning and proof, communication,…
Descriptors: Academic Standards, Curriculum Design, Gifted, Instructional Effectiveness
Peer reviewedLiu, Min – Journal of Research on Computing in Education, 1997
Describes a study of graduate students that investigated whether a lengthened HyperCard stack treatment could promote problem-solving ability and reduce computer anxiety. The study was based on previous research that compared BASIC programming with HyperCard. Highlights include authoring languages and the effect of different instructional formats…
Descriptors: Authoring Aids (Programming), Comparative Analysis, Computer Anxiety, Computer Assisted Instruction
Peer reviewedSchleppegrell, Mary J. – TESOL Journal, 1997
Describes the use of problem-posing, an approach to teaching developed by Paulo Freire in the context of adult literacy programs, in an teaching English-as-a-Second-Language (ESL) methods course and in ESL student teaching. The five steps of the problem-posing process are outlined and described. (14 references) (CK)
Descriptors: Critical Thinking, Cultural Context, Curriculum Design, Dialogs (Language)
Lantieri, Linda; Patti, Janet – Reaching Today's Youth: The Community Circle of Caring Journal, 1996
Describes a conflict resolution program now being used in many schools. Offers practical advice for addressing conflicts and lists ways that schools and communities can work together to resolve conflicts in creative ways. Provides vignettes that show how the program works. (RJM)
Descriptors: Adolescents, Children, Conflict Resolution, Elementary School Students
Peer reviewedMcGowan, Michael Lewis – Journal of Experiential Education, 1997
Suggests that both traditional ethics and values education fail in their dichotomous treatment of religion and spirituality. Describes an alternative approach to ethical and moral problem solving in the adventure milieu that incorporates participants' cultural religious traditions and allows the application of these forces and principles to…
Descriptors: Adventure Education, Educational Practices, Ethics, Experiential Learning
Peer reviewedFulwiler, Betsy Rupp; McGuire, Margit E. – Social Studies and the Young Learner, 1997
Recommends using the Storypath method for introducing social studies concepts into the primary grades. Storypath introduces children to an imaginary environment (a neighborhood) and, working in teams, students provide details and people. Eventually they face a problem (litter), then bring the story and the problem to some kind of resolution. (MJP)
Descriptors: Environmental Education, Interdisciplinary Approach, Learning Strategies, Neighborhoods
Fuchs, Lynn S.; Fuchs, Douglas; Prentice, Karin; Burch, Mindy; Paulsen, Kim – TEACHING Exceptional Children, 2002
This article describes "Hot Math," a third-grade intervention conducted with small groups of students with disabilities or in inclusive classrooms that fosters mathematical problem solving. Hot Math integrates two promising practices to promote mathematical problem solving, explicit instruction about transfer and self-regulation strategies.…
Descriptors: Disabilities, Elementary Education, Grade 3, Instructional Effectiveness

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