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Peer reviewedClason, Robert G. – Journal of Computers in Mathematics and Science Teaching, 1990
Discusses the golden ratio and how to make golden triangles using recursive Logo programs. Presents some outputs of the Penrose tile patterns. (YP)
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Graphics, Computer Software
Peer reviewedGordon, Sheldon P.; And Others – AMATYC Review, 1989
Lists 12 reasons to use the computer in undergraduate mathematics. Describes the appropriate roles and expectations for computer usage in the 17 mathematics offerings in 2-year colleges. Discusses anticipated types of software and their mathematical applications. (YP)
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Software, Computer Uses in Education
Peer reviewedPizarro, Antonio – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a listing of a software graphics program that investigates the law of reflection and Snell's law of refraction. Written in BASIC for the Apple II personal computer. (MVL)
Descriptors: Computer Graphics, Computer Simulation, Computer Software, Computer Uses in Education
Peer reviewedGelpi, Josep Lluis; Domenech, Carlos – Biochemical Education, 1988
Describes a program which allows students to identify and characterize several kinetic inhibitory mechanisms. Uses the generic model of reversible inhibition of a monosubstrate enzyme but can be easily modified to run other models such as bisubstrate enzymes. Uses MS-DOS BASIC. (MVL)
Descriptors: Biochemistry, Chemical Reactions, College Science, Computer Graphics
Choate, Jonathan – Classroom Computer Learning, 1989
Discusses the use of the symbolic manipulator which helps students solve equations one step at a time. Recommends features to look for in algebra tools. Compares 14 programs on general, graphic, numeric, and symbolic manipulation and provides short reviews of each. (MVL)
Descriptors: Algebra, Computer Graphics, Computer Oriented Programs, Computer Software Reviews
Peer reviewedMulford, George W. – Computers and the Humanities, 1989
Outlines the history of semantically based programs that have influenced the design of computer assisted language instruction (CALI) programs. Describes early attempts to make intelligent CALI as well as current projects, including the Foreign Language Adventure Game, developed at the University of Delaware. Describes some important…
Descriptors: Artificial Intelligence, Computational Linguistics, Computer Assisted Instruction, Computer Software
Rowe, Mary Budd; McLeod, Richard – Media and Methods, 1988
Discussion of the use of new technologies in science instruction focuses on the medium of CD ROM. Topics discussed include database retrieval; simulations and laboratory experiments; videodisks; hypertext; and software and interfaces for laboratory experiments. A list of math and science resources is provided. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Databases
Pohl, Virginia; Groome, Dana – Computing Teacher, 1994
Describes the use of "Happy Hands" instructional materials and techniques for grades K-3 develop keyboarding knowledge and skills for computer-assisted instruction. Color coding techniques are explained; the use of dictation is discussed; keyboarding games and software are described; and the development of writing skills through…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Software, Dictation
Bosworth, Michael – CAUSE/EFFECT, 1995
The University of Massachusetts (UMass) approach to rapid development of an information warehouse to meet needs for executive information, decision support, and general management reporting is described. Logical, management, and technological infrastructure challenges are discussed. The approach taken, which delivers summary data first before…
Descriptors: Access to Information, College Administration, Computer Software Development, Data Processing
Peer reviewedKoros-Mikis, Marta – Educational Media International, 1994
With the appropriate software, it is possible to create a pedagogical environment where children can learn to read and write at their own pace; by using the software Fairy-Tale-World, children can print their drawings and texts and learn foreign words easily. (AEF)
Descriptors: Computer Software, Creative Development, Early Childhood Education, Educational Environment
Peer reviewedOttaviani, J. S. – College & Research Libraries, 1995
Presents a study of Archimedes as a HyperCard reference tool at the University of Michigan, and compares uses to similar projects. Results from studied points (i.e., system design and use statistics) support Archimedes: the system sees more use during reference hours when a librarian is unavailable, and user time is comparable to time spent with a…
Descriptors: Academic Libraries, Comparative Analysis, Computer Software, Computer System Design
Graf, Nancy – Technology Connection, 1995
Provides guidelines for purchasing and installing CD-ROM technology in school libraries. Considerations include hardware and software selection and familiarity with new products. Two lists are provided that contain contact information for six companies and recommendations for six standard CD-ROM reference sources to include on a network. (JKP)
Descriptors: Computer Selection, Computer Software Selection, Criteria, Guidelines
Peer reviewedCarlson, Patricia A.; Larralde, Veronica – Journal of Computing in Higher Education, 1995
R-WISE (Reading and Writing in a Supportive Environment), a computerized package for teaching critical literacy, is described, focusing on its use in developing reading comprehension. The program eases demands on short-term memory, highlights strategically important aspects of comprehending text, guides internalization and self-initiation of…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software, Courseware
Sandlian, Pam – School Library Journal, 1995
Describes a project at the Denver Public Library (Colorado) called "Kid's Catalog" that involved creating a child-oriented online catalog with a graphical user interface. The catalog's software is designed to search, make cognitive links, and present a list of materials. Research was conducted at the library and three elementary schools…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software, Elementary Education
Blalock, Robert H. – Journal of Instruction Delivery Systems, 1995
Describes development shells and navigation templates that were designed by American Airlines trainers for the development of interactive multimedia instruction. Development time and cost are considered; functional requirements, including learning objectives, are discussed; and development shells for lessons, skills assessment, and proficiency…
Descriptors: Behavioral Objectives, Computer Assisted Instruction, Computer Software Development, Costs


