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McKay, Martin D. – Book Report, 1998
Provides ideas for using computer technology in language arts classrooms, including learning the mechanics of writing; word choice; rewriting; small group formats; evaluation of writing; group-editing software; e-mail; writing for the Web; and hypertext. (LRW)
Descriptors: Computer Software, Computer Uses in Education, Courseware, Electronic Mail
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Dale, Jack – Canadian Social Studies, 1998
Reviews the Global Telecommunications Helping Inquiry, Negotiation and Knowledge (T.H.I.N.K.) simulation project developed by Lloyd Christopherson. Interviews Christopherson about the development, goals, and use of Global T.H.I.N.K. Provides a World Wide Web address for finding the project and teachers' guidebooks for running the simulation. (DSK)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation, Computer Uses in Education
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Eisenberg, Daniel – ADFL Bulletin, 1998
Discussion of Northern Arizona University's experience with implementation of distance education for upper-level language courses looks at problems encountered and solutions adopted in the areas of communication of assignments and exams, out-of-class interaction of teachers and students, classroom configuration, equipment reliability, scheduling,…
Descriptors: Classroom Environment, College Faculty, College Students, Computer Software
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Ashton, Tamarah M. – Journal of Special Education Technology, 2001
This article describes the DT Trainer, a software tool and behavioral teaching method which breaks down the learning of a task into small steps, giving the student a very high chance of success. Students are motivated to succeed with this program through ample praise statements and other on-screen reinforcers. (Contains three references.) (CR)
Descriptors: Assistive Devices (for Disabled), Autism, Computer Software, Computer Uses in Education
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Rasmussen, Jeffrey Lee – Teaching of Psychology, 1996
Describes a multimedia program for teaching analysis of variance (ANOVA) designs. The program uses colorful images, brief animations, interactive tasks, and immediate feedback. It consists of 10 story problems that tests students' understanding of independent groups and repeated measures variables. Provides information about availability. (MJP)
Descriptors: Analysis of Variance, Computer Assisted Instruction, Computer Graphics, Computer Interfaces
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Gurney, Penelope J. – McGill Journal of Education, 1996
Describes a pilot project incorporating extensive use of computers in mathematics instruction. Test scores and homework from this group were compared with a group that did not use computers. Results were inconclusive and only revealed a shortage of appropriate instructional software. (MJP)
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Networks, Computer Oriented Programs
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Stoney, Sue; Oliver, Ron – Journal of Interactive Learning Research, 1998
Discusses the eight learner attributes of immersion, reflection, play and flow, collaboration, learner control, curiosity, fantasy, and challenge, which were identified as being important in bringing about motivation and engagement in adult learners. Describes the interactive multimedia learning environment, "Principles of Financial Investment,"…
Descriptors: Adult Education, Adult Learning, Computer Software Development, Cooperative Learning
McLester, Susan – Technology & Learning, 2006
A major influence this generation of high school digital natives has had on the curriculum is their natural focus on visuals to convey information. They are driving the move toward visual information. In this article, one high school expands the learning environment from handhelds to videoconferencing. Sacred Heart has found that mixing the…
Descriptors: Visual Literacy, High Schools, Instructional Innovation, Educational Technology
Monaghan, Frank – Mathematics Teaching Incorporating Micromath, 2006
Thinking Together is a project that began at the Open University in the mid 1990s and grew out of research that showed that children benefit from explicit instruction on how to talk in groups. Its fundamental premise is that the ability to communicate effectively is a key skill that lies at the heart of educational success. A crucial goal arising…
Descriptors: Cognitive Processes, Thinking Skills, Open Universities, Academic Achievement
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Farrell, Lesley; Holkner, Bernard – Discourse: Studies in the Cultural Politics of Education, 2004
This is a paper about knowledge, learning and the idea of community in what we call "hybrid workspaces". Hybrid workspaces "bring together physical place and cyber place" in communication networks (Castells, 2001, p. 131). Many people work in various kinds of hybrid workspaces. A person working on a production line might have real-time co-workers…
Descriptors: Physical Environment, Space Classification, Computer Mediated Communication, Internet
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Beale, Ivan L. – Australasian Journal of Educational Technology, 2005
Computer assisted learning (CAL) can involve a computerised intelligent learning environment, defined as an environment capable of automatically, dynamically and continuously adapting to the learning context. One aspect of this adaptive capability involves automatic adjustment of instructional procedures in response to each learner's performance,…
Descriptors: Intelligent Tutoring Systems, Student Evaluation, Scaffolding (Teaching Technique), Young Children
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Armani, Jacopo – Educational Technology & Society, 2005
So far educational adaptive technologies have proven their effectiveness only in small-scale lab courses, thus they still wait for being released to the large community of educators. Among the reasons, there is the difficult task of designing and authoring an interactive adaptive course, especially for non-technical group of educators. In this…
Descriptors: Educational Strategies, Summative Evaluation, Instructional Design, Electronic Learning
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Peter, Yvan; Vantroys, Thomas – Educational Technology & Society, 2005
This article deals with providing support for the execution of pedagogical scenarios in Learning Management Systems. It takes an engineering point of view to identifies actors, design and use processes. Next it defines the necessary capabilities of a platform so that actors can manage or use pedagogical scenarios. The second part of the article is…
Descriptors: Computer Software, Distance Education, Integrated Learning Systems, Computer Interfaces
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Dikli, Semire – Journal of Technology, Learning, and Assessment, 2006
Automated Essay Scoring (AES) is defined as the computer technology that evaluates and scores the written prose (Shermis & Barrera, 2002; Shermis & Burstein, 2003; Shermis, Raymat, & Barrera, 2003). AES systems are mainly used to overcome time, cost, reliability, and generalizability issues in writing assessment (Bereiter, 2003; Burstein,…
Descriptors: Scoring, Writing Evaluation, Writing Tests, Standardized Tests
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Agostinho, Shirley; Bennett, Sue; Lockyer, Lori; Harper, Barry – Australasian Journal of Educational Technology, 2004
This paper reports recent work in developing of structures and processes that support university teachers and instructional designers incorporating learning objects into higher education focused learning designs. The aim of the project is to develop a framework to guide the design and implementation of high quality learning experiences. This…
Descriptors: Higher Education, Educational Technology, Program Development, Standards
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