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Peng, John; And Others – Classroom Computer Learning, 1988
Discusses four applications of the microcomputer to the classroom: (1) a program listing of how to draw circles on the Apple II computers; (2) using a database to help write stories; (3) switching computers with others while writing stories to encourage creativity; and (4) a listing of a LOGO kaleidoscope program. (MVL)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Creative Writing
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Hall, Wendy; Layman, J. – Journal of Computer Assisted Learning, 1989
Discusses the state of desktop publishing (DTP) in education today and describes the weaknesses of the systems available for use in the classroom. Highlights include document design and layout; text composition; graphics; word processing capabilities; a comparison of commercial and educational DTP packages; and skills required for DTP. (four…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Graphics, Computer Software
Reissman, Rose – Learning & Leading with Technology, 1996
Discusses the use of fortune cookie fortunes in a middle school class combined with computer graphics, desktop publishing, and word processing technology to create writing assignments, games, and discussions. Topics include cultural contexts, and students creating their own fortunes. (LRW)
Descriptors: Chinese Culture, Computer Graphics, Computer Uses in Education, Cultural Context
Peer reviewed Peer reviewed
Newby, Gregory B. – Annual Review of Information Science and Technology (ARIST), 1993
Discusses the current state of the art in virtual reality (VR), its historical background, and future possibilities. Highlights include applications in medicine, art and entertainment, science, business, and telerobotics; and VR for information science, including graphical display of bibliographic data, libraries and books, and cyberspace.…
Descriptors: Bibliographic Records, Business, Computer Graphics, Computer Simulation
Crego, Jonathan; Powell, James – Journal of Instruction Delivery Systems, 1995
Discusses the development of Minerva, a command-and-control training simulator that uses a multimedia computer network to exercise senior decision makers in crisis management at the Metropolitan Police Service (London). Examines the learning environment, programs, performance reviews, training scenarios, and technology. (AEF)
Descriptors: Administrators, Computer Graphics, Computer Networks, Computer Simulation
Keyhani, Andrea – Database, 1993
Describes the "Online Journal of Current Clinical Trials," a joint venture of OCLC and the American Association for the Advancement of Science that is the first electronic peer-reviewed science journal with graphics and searchable full text. Topics discussed include library automation, document delivery, benefits of electronic journals,…
Descriptors: Computer Graphics, Cost Effectiveness, Electronic Journals, Electronic Publishing
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Barr, Laneda; And Others – Engineering Design Graphics Journal, 1991
Described is a pilot course which includes a designed set of exercises to instruct students in procedures for creating solid models. A detailed description and analysis of students' various approaches used in completing a final design project are included. (KR)
Descriptors: College Science, Computer Assisted Design, Computer Assisted Instruction, Computer Graphics
Peer reviewed Peer reviewed
Wiebe, Eric N. – Engineering Design Graphics Journal, 1991
Describes an introductory graphics course developed to expose undergraduates in the use of computer-based graphics as both a problem-solving and communication tool within engineering, the sciences, and other technical areas. Discusses course strategy, classroom setup, course content, and various software packages utilized in the course. (Author/KR)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Course Content
Brehm, Barbara; And Others – Computing Teacher, 1994
Discussion of elementary school mathematics instruction focuses on computer graphing programs to teach subtraction that use pictorial representations as well as graphs. Classroom graphing activities for first graders are described, and evaluations of student progress based on pre- and posttests are discussed. (two references) (LRW)
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Courseware
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Goldman, Susan R.; Zech, Linda K.; Biswas, Gautam; Noser, Tom; Bateman, Helen; Bransford, John; Crews, Thaddeus; Moore, Allison; Nathan, Mitchell; Owens, Stephen – Instructional Science, 1999
Examines mathematics problem solving in a computer software environment using graphical representations of the results of simulations with adolescent students. Discusses the strengths and limitations of inferring goals and plans, the use of verbal protocols, and ways for computer-based learning environments to scaffold acquisition of domain…
Descriptors: Adolescents, Cognitive Processes, Computer Assisted Instruction, Computer Graphics
Peer reviewed Peer reviewed
Lo, Mei Ling – Science & Technology Libraries, 1997
Various methods for retrieving chemical structure information on the World Wide Web are discussed. Although graphical plug-in programs provide more search capabilities, users first have to obtain a copy of the programs. Tripos's WebSketch and ACD Interactive Lab adopt a different approach; using JAVA applets, users create and display a structure…
Descriptors: Access to Information, Computer Graphics, Computer Software, Computer System Design
Peer reviewed Peer reviewed
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Sempere, Andrew – Educational Technology & Society, 2005
In this article, we present CTRL_SPACE: a design for a software environment with companion hardware, developed to introduce preliterate children to basic computational concepts by means of an animatronic face, whose individual features serve as an analogy for a programmable object. In addition to presenting the environment, this article briefly…
Descriptors: Animation, Computer Software, Computers, Computer Literacy
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Morales, Carlos Rafael – EDUCAUSE Quarterly, 2004
In the summer of 2003, members of Purdue University's School of Technology decided to produce 90 hours of HDTV-quality instructional video as part of a distance-learning initiative. To fully exploit the power of the video medium and the added resolution of high-definition television, the team used virtual-set and advanced computer-graphics…
Descriptors: Instructional Design, Computer Graphics, Distance Education, Video Technology
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Courtney, Mary F.; Stix, Allen – Mathematics and Computer Education, 2006
Instructors teaching beginning programming classes are often interested in exercises that involve processing photographs (i.e., files stored as .jpeg). They may wish to offer activities such as color inversion, the color manipulation effects archived with pixel thresholding, or steganography, all of which Stevenson et al. [4] assert are sought by…
Descriptors: Textbooks, Textbook Content, Internet, Programming Languages
Lennon, J.; Maurer, H. – 1994
While the expansion of worldwide hypermedia systems has opened new gateways in the information industry, the result has been material being archived faster than it can be read. Users need to be able to scan information quickly and have more control in information seeking and retrieval. A new area of research is in the development of multimedia…
Descriptors: Communication (Thought Transfer), Computer Graphics, Computer System Design, Foreign Countries
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