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James Castle – International Journal of Designs for Learning, 2024
This design case details a seven-year iterative design process to create an app for use in online physical education classes. Each iteration addresses the shortcomings of the previous version. The most recent iteration of the app allows students to use Fitbit™ devices to record heart rate data, which each student sees as progress toward course…
Descriptors: Physical Education, Online Systems, Electronic Learning, Computer Oriented Programs
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Gerardo Quiroz Vieyra; Luis Fernando Muñoz González – European Journal of Education (EJED), 2023
Learning Management Systems (LMS) or Learning Content Management Systems (LCMS) are the core of e-learning platforms and have evolved according to the development of new information and communication technologies. In this type of software there are many products on the market, some developed by the institutions themselves (in-house), others are…
Descriptors: Online Systems, Electronic Learning, Learning Management Systems, Artificial Intelligence
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Heidi Eisenreich; Andria Disney – College Teaching, 2024
Perusall is a relatively new online tool that engages students with content and each other. Within this social learning platform, students annotate content, ask questions, and respond to their peers. This commentary explains some key features of the platform as well as explores the benefits of using Perusall with college students. The authors also…
Descriptors: Learner Engagement, College Students, College Faculty, Online Systems
Daniel Alonso; Medha Tare; Elizabeth Rood – Joan Ganz Cooney Center at Sesame Workshop, 2024
Nearly two billion children across the globe are growing up in an increasingly digital world. Yet even as the ways that kids engage with new technologies constantly evolve, our efforts to attend to their healthy development hasn't kept pace. It's time to prioritize the well-being of children in digital spaces, which we believe requires a…
Descriptors: Children, Well Being, Computer Mediated Communication, Information Technology
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Xie, Xiuye – Journal of Physical Education, Recreation & Dance, 2022
The purpose of this article is to present three professional engagement activities that are embedded in one online professional learning community named Health Teacher Central: (a) accessing to professional learning community; (b) pair and share; and (c) be an educated consumer. It is suggested that teacher educators can integrate these activities…
Descriptors: Preservice Teachers, Communities of Practice, Professional Development, Faculty Development
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Mathôt, Sebastiaan; March, Jennifer – Language Learning, 2022
In this Methods Showcase Article, we outline a workflow for running behavioral experiments online, with a focus on experiments that rely on presentation of complex stimuli and measurement of reaction times, which includes many psycholinguistic experiments. The workflow that we describe here relies on three tools: OpenSesame/OSWeb (open source)…
Descriptors: Behavioral Science Research, Experiments, Psycholinguistics, Research Design
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Chia, Ivy; Tay, June – International Journal of Multidisciplinary Perspectives in Higher Education, 2022
The COVID-19 pandemic has led to a new era where applied learning has to go virtual. This hastened the need for students to be equipped with virtual skillsets, including the ability to manage 3-D augmented reality tools for future work. This paper introduces the virtual art platform as a means to prepare students for the new world, which requires…
Descriptors: Arts Centers, Online Systems, Electronic Learning, COVID-19
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Smith, Gareth Dylan – International Journal of Multidisciplinary Perspectives in Higher Education, 2020
This article presents reflections on a symposium on eudaimonia and music learning, from the perspective of one of the organizers. The symposium had been planned as a traditional, in person event in the United States, but was held online in response to the 2020 COVID-19 pandemic. Despite shortcomings, the video-conferencing format possibly created…
Descriptors: Music Education, Conferences (Gatherings), Videoconferencing, Well Being
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Harrison, Michelle – Open Praxis, 2018
Over the past decade we have seen a rise in the adoption and proliferation of social technologies, and along with these a move to build on the capacity to embrace new pedagogies and practices that can open our boundaries for both teaching and learning. How do we determine what we mean by space specifically in online environments and how can we…
Descriptors: Educational Environment, Online Courses, Electronic Learning, Online Systems
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Rodafinos, Angelos; Garivaldis, Filia; McKenzie, Stephen – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: This paper describes the context, development, implementation, and the potential transferability of an integrated online research environment that allows its users to conduct all aspects of research online. Background: While the content of most traditional courses can be delivered online and learning outcomes can be achieved by…
Descriptors: Foreign Countries, Student Research, Online Systems, Online Courses
Canning, Steven; Betrus, Anthony – Educational Technology, 2017
This article is written in the first-person, from the perspective of Steven Canning, a SUNY Potsdam instructor of educational technology and part-time professional gamer, with contributions from Anthony Betrus, Professor of Educational Technology at SUNY Potsdam. The author delves deeply into the world of professional online gaming, or eSports,…
Descriptors: Educational Technology, Computer Games, Online Systems, Professionalism
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Gerbensky-Kerber, Anne – Communication Teacher, 2017
Courses: This semester-long assignment series was developed for an online introductory public speaking class, but it has also been used successfully in a hybrid (combination of online/face-to-face meetings) format. Objectives: Students will practice delivering speeches in an online format by applying key concepts from course materials to personal…
Descriptors: Computer Mediated Communication, Speech Acts, Speech Communication, Assignments
Rosen, Rachel; Dalporto, Hannah – MDRC, 2020
Modern high school career and technical education (CTE) programs are often referred to as "high-quality CTE," and they are designed to help students build career skills and earn credentials through sequenced coursework, postsecondary credit acquisition, and exposure to relevant work-based learning experiences. These kinds of programs,…
Descriptors: Career Education, Technical Education, High School Students, Workplace Learning
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McNeil, Erika Hanson – Journal of Access Services, 2017
As the cost of textbooks rises and discoverability of resources improves, students are turning more and more to interlibrary loan to meet their textbook needs. This article describes how systems can be utilized to streamline processes and allow for the canceling of textbook requests consistently and appropriately by taking full advantage of the…
Descriptors: Library Services, Information Dissemination, Textbooks, Access to Information
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Wright, Noeline; Peters, Michael – Open Review of Educational Research, 2017
An article in "The Atlantic" "Quantifying the Ed-Tech Market" (2015), which draws on a review by the Education Technology Industry Network, reports that the U.S. Ed-tech market totalled $8.38 billion in the 2012-2013 academic year, which is up from $7.9 billion the year before, and up 11.7 per cent from 2009. K-12 online course…
Descriptors: Foreign Countries, Privatization, Online Courses, Educational Technology
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