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Gunn, Cathy – ALT-J: Research in Learning Technology, 2010
This paper examines the challenges that "grass roots" e-learning initiatives face in trying to become sustainable. A cross-institutional study focused on local, rather than centrally driven, initiatives. A number of successful e-learning innovations were identified that had been driven by capable teachers seeking solutions to real…
Descriptors: Electronic Learning, Educational Change, Foreign Countries, Computer Uses in Education
Marshall, Stephen – ALT-J: Research in Learning Technology, 2010
Technology and change are so closely related that the use of the word innovation seems synonymous with technology in many contexts, including that of higher education. This paper contends that university culture and existing capability constrain such innovation and to a large extent determine the nature and extent of organisational change. In the…
Descriptors: Electronic Learning, Higher Education, Universities, Innovation
Barnard-Brak, Lucy; Paton, Valerie Osland; Lan, William Y. – ALT-J: Research in Learning Technology, 2010
Self-regulatory skills have been associated with positive outcomes for learners. In the current study, we examined the self-regulatory skills of students who are first-generation online learners over the course of their first semester of online instruction. The purpose of this study is to determine whether the online self-regulatory skills of…
Descriptors: Electronic Learning, Online Courses, Instructional Effectiveness, Educational Environment
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Russell, Carol – ALT-J: Research in Learning Technology, 2009
There are hopes that new learning technologies will help to transform university learning and teaching into a more engaging experience for twenty-first-century students. But since 2000 the changes in campus university teaching have been more limited than expected. I have drawn on ideas from organisational change management research to investigate…
Descriptors: Educational Change, Organizational Change, College Instruction, College Faculty
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Cebeci, Halil Ibrahim; Yazgan, Harun Resit; Geyik, Abdulkadir – ALT-J: Research in Learning Technology, 2009
This study explores the relationship between the student performance and instructional design. The research was conducted at the E-Learning School at a university in Turkey. A list of design factors that had potential influence on student success was created through a review of the literature and interviews with relevant experts. From this, the…
Descriptors: Correlation, College Students, Grade Point Average, Academic Achievement
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Schoonenboom, Judith; Sligte, Henk; Kliphuis, Eja – ALT-J: Research in Learning Technology, 2009
The literature on the re-use of learning materials has largely focused on the development of materials. This paper explores how re-use can be stimulated after learning materials have been developed and made available. We searched for and developed guidelines that support staff and/or management most frequently adopt in cases of (un)successful…
Descriptors: Grounded Theory, Higher Education, Guidelines, Case Studies
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Winter, Jennie; Cotton, Debby; Gavin, Joan; Yorke, Jon D. – ALT-J: Research in Learning Technology, 2010
This paper reports the findings of a small-scale study that documented the use of information technology for learning by a small group of postgraduate students. Our findings support current knowledge about characteristics displayed by effective e-learners, but also highlight a less researched but potentially important issue in developing…
Descriptors: Electronic Learning, Graduate Students, Learning Activities, Information Technology
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Maltby, Alice; Mackie, Sarah – ALT-J: Research in Learning Technology, 2009
The introduction of virtual learning environments (VLEs) has been regarded by some as a panacea for many of the problems in today's mass numbers modular higher education system. This paper demonstrates that VLEs can help or hinder student engagement and performance, and that they should be adapted to the different types of learner. A project is…
Descriptors: Computer Assisted Instruction, Electronic Learning, Virtual Classrooms, Web Based Instruction
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Riddle, Matthew D. – ALT-J: Research in Learning Technology, 2009
This article undertakes a detailed case study of "The Campaign", a teaching and learning innovation in media and communications that uses an online educational role-play. The case study draws on the qualitative analysis of classroom observations, online communications and semi-structured interviews, employing an interpretive approach…
Descriptors: Program Effectiveness, Communications, Social Theories, Educational Strategies
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Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Tompsett, Chris – ALT-J: Research in Learning Technology, 2007
Any application of information and communication technology in education (ICTE) sits, at times uncomfortably, at the intersection of three key disciplines: technology, education and sociology (including reflexivity). To confuse matters, any specific study may need to take account of specific knowledge within subdisciplines, such as organisational…
Descriptors: Technology Transfer, Educational Practices, Educational Change, Social Work
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Jones, Ann; Issroff, Kim – ALT-J: Research in Learning Technology, 2007
There has been interest recently in how mobile devices may be motivating forces in the right contexts: for example, one of the themes for the IADIS International Conference on Mobile Learning in 2007 was "Affective Factors in Learning with Mobile Devices" (http://www.mlearning-conf.org). The authors have previously proposed six aspects…
Descriptors: Motivation, Coping, Informal Education, Case Studies
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Percival, Jennifer; Percival, Nathan – ALT-J: Research in Learning Technology, 2009
Laptop learning programs have been developed to create ubiquitous online learning environments. Given the infancy of many programs, there is little understanding of aspects of the program are perceived to provide value to faculty and students. This paper focuses on the value proposition (with respect to perceived benefits versus capital…
Descriptors: Electronic Learning, Undergraduate Students, Investment, Information Technology
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Moule, Pam – ALT-J: Research in Learning Technology, 2007
The five-stage approach to e-moderating has provided a coherent model upon which to base online learning design in higher education. However, despite its growing popularity, there are concerns that the model is becoming a dominant discourse, being adapted as a template for the design of all online teaching and learning, to the exclusion of other…
Descriptors: Higher Education, Models, Online Courses, Instructional Design
Levy, Philipa – ALT-J: Research in Learning Technology, 2006
This paper focuses on the broad outcome of an action research project in which practical theory was developed in the field of networked learning through case-study analysis of learners' experiences and critical evaluation of educational practice. It begins by briefly discussing the pedagogical approach adopted for the case-study course and the…
Descriptors: Action Research, Research Methodology, Case Studies, Electronic Learning
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