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Chiou, Chuang-Kai; Tseng, Judy C. R.; Hwang, Gwo-Jen; Heller, Shelly – Computers & Education, 2010
In context-aware ubiquitous learning, students are guided to learn in the real world with personalized supports from the learning system. As the learning resources are realistic objects in the real world, certain physical constraints, such as the limitation of stream of people who visit the same learning object, the time for moving from one object…
Descriptors: Instructional Design, Museums, Efficiency, Mathematics
Rutten, Nico; van Joolingen, Wouter R.; van der Veen, Jan T. – Computers & Education, 2012
This article reviews the (quasi)experimental research of the past decade on the learning effects of computer simulations in science education. The focus is on two questions: how use of computer simulations can enhance traditional education, and how computer simulations are best used in order to improve learning processes and outcomes. We report on…
Descriptors: Computer Simulation, Learning Processes, Science Education, Conventional Instruction
Pasin, Federico; Giroux, Helene – Computers & Education, 2011
This study presents a new simulation game and analyzes its impact on operations management education. The proposed simulation was empirically tested by comparing the number of mistakes during the first and second halves of the game. Data were gathered from 100 teams of four or five undergraduate students in business administration, taking their…
Descriptors: Undergraduate Students, Business Administration Education, Teaching Methods, Educational Games
Oliveira, I.; Tinoca, L.; Pereira, A. – Computers & Education, 2011
Participation is a complex process, engaging the whole person, implying cognitive, emotional and relational aspects. In online open and distant learning, group work is a commonly used strategy, given its collaborative nature and constructivist framework ([Bates and Poole, 2003], [Garrison and Anderson, 2003] and [Jonassen, 2005]). In this context,…
Descriptors: Constructivism (Learning), Computer Mediated Communication, Distance Education, Learning Processes
Nussbaum, Miguel; Alvarez, Claudio; McFarlane, Angela; Gomez, Florencia; Claro, Susana; Radovic, Darinka – Computers & Education, 2009
There is a wealth of evidence that collaboration between learners can enhance the outcomes for all concerned. This supports the theorization of learning as a socio-cultural practice, framed by Vygotsky and developed by other researchers such as Rogoff, Lave and Wenger. However, there is also evidence that working collaboratively may not be a…
Descriptors: Cooperation, Learning Processes, Foreign Countries, Teaching Methods
Lee, Chwee Beng – Computers & Education, 2010
This study examines the interactions between problem solving and conceptual change in an elementary science class where students build system dynamic models as a form of problem representations. Through mostly qualitative findings, we illustrate the interplay of three emerging intervening conditions (epistemological belief, structural knowledge…
Descriptors: Elementary School Science, Learning Strategies, Problem Solving, Systems Approach
Maher, Damian – Computers & Education, 2009
The Internet is increasingly being used as a tool for communicating and learning in primary schools across many developed and developing countries. The place of social chat as part of online interactions has as yet not been fully recognised as an important component of learning. In this paper, the interactions of students in a Sydney primary…
Descriptors: Elementary School Students, Online Courses, Learning Processes, Computer Mediated Communication
Park, Seong Ik; Lee, Gyumin; Kim, Meekyoung – Computers & Education, 2009
The purposes of this study were to examine the effects of two types of interactive computer simulations and of prior knowledge levels on concept comprehension, cognitive load, and learning efficiency. Seventy-two 5th grade students were sampled from two elementary schools. They were divided into two groups (high and low) based on prior knowledge…
Descriptors: Comprehension, Prior Learning, Educational Technology, Grade 5
Montero, Francisco; Lopez-Jaquero, Victor; Navarro, Elena; Sanchez, Enriqueta – Computers & Education, 2011
People with disabilities constitute a collective that requires continuous and customized attention, since their conditions or abilities are affected with respect to specific standards. People with "Acquired Brain Injury" (ABI), or those who have suffered brain injury at some stage after birth, belong to this collective. The treatment these people…
Descriptors: Neurological Impairments, Injuries, Brain, Disabilities
Figueira-Sampaio, Aleandra da Silva; dos Santos, Eliane Elias Ferreira; Carrijo, Gilberto Arantes – Computers & Education, 2009
In constructivist principles, learning is a process in which individuals construct knowledge. Research in Mathematics Education looks for ways to make mathematics education less dry and more attractive. When solving polynomial equations of the first degree, it is very common for teachers to work with the mistaken idea of "changing the…
Descriptors: Feedback (Response), Constructivism (Learning), Mathematics Education, Motivation
Dockrell, Sara; Fallon, Enda; Kelly, Martina; Galvin, Rose – Computers & Education, 2009
Teachers' knowledge of computer-related ergonomics in education will have an effect on the learning process and the work practices of their students. However little is known about teacher education in this area. The study aimed to investigate the sources and nature of secondary school teachers' education about computer-related ergonomics. It also…
Descriptors: Foreign Countries, Secondary School Students, Secondary School Teachers, Teaching Methods
Higgins, Colin A.; Bligh, Brett; Symeonidis, Pavlos; Tsintsifas, Athanasios – Computers & Education, 2009
The CourseMarker system has been used to assess free-response computer based assessment (CBA) exercises since 1998. The aim of the studies reported here was to evaluate the feasibility and usefulness of developing and deploying diagram-based exercises using DATsys, an authoring environment for diagram-based CBA, together with CourseMarker.…
Descriptors: Undergraduate Students, Formative Evaluation, Computer Assisted Testing, Questionnaires
Pozzi, Francesca – Computers & Education, 2010
In CSCL contexts ("Computer Supported Collaborative Learning") collaborative activities with different levels of structuredeness are often used to foster discussion and exchange among students and enhance collaboration. In this field the debate around whether and to what extent it is useful to structure the activities proposed to students, is…
Descriptors: Learning Activities, Online Courses, Cooperative Learning, Case Studies
Chen, Wenli; Looi, Chee-Kit; Tan, Sini – Computers & Education, 2010
This exploratory study analyzes how students use different communication modes to share information, negotiate meaning and construct knowledge in the process of doing a group learning activity in a Primary Grade 5 blended learning environment in Singapore. Small groups of students interacted face-to-face over a computer-mediated communication…
Descriptors: Computer Mediated Communication, Interaction Process Analysis, Interaction, Foreign Countries
Reed, Helen C.; Drijvers, Paul; Kirschner, Paul A. – Computers & Education, 2010
This mixed-methods study investigates the effects of student attitudes and behaviours on the outcomes of learning mathematics with computer tools. A computer tool was used to help students develop the mathematical concept of function. In the whole sample (N = 521), student attitudes could account for a 3.4 point difference in test scores between…
Descriptors: Mathematics Education, Student Attitudes, Mathematics Achievement, Mathematical Concepts
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