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Tobias, Sigmund; Fletcher, J. Dexter; Chen, Fei – Educational Technology, 2015
Digital games were reviewed as an emerging tool in educational technology. Factors such as instructional effectiveness, time on task, relationship to curricula, student socio-economic status, violence in games, and game mechanics were considered. Despite considerable variability among studies, larger overall effect sizes for the impact of games on…
Descriptors: Educational Games, Educational Technology, Instructional Effectiveness, Time on Task
Carman, Gary O.; Kosberg, Bernard – Educational Technology, 1982
Reviews a study designed to determine the effects of providing special education teachers with computer programs to aid them in developing appropriate math education programs for their students. The experiment demonstrated that math learning rate could be accelerated, but not whether the accelerated rate could be maintained. Thirteen references…
Descriptors: Achievement Rating, Computer Assisted Instruction, Computer Managed Instruction, Elementary Education