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Showing 1 to 15 of 61 results Save | Export
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Dishon, Gideon – Educational Technology Research and Development, 2021
Video games' capacity to facilitate complex and interactive modes of engagement has led to their portrayal as particularly effective means for designing authentic and situated learning environments, which overcome the artificial and abstract nature of conventional teacher-centered schooling. Focusing on the intentional use of progressive-oriented…
Descriptors: Educational Games, Video Games, Design, Learning Processes
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Wang, Xiao-Ming; Yu, Xiao-Han; Hwang, Gwo-Jen; Hu, Qing-Nan – Educational Technology Research and Development, 2023
How to improve students' problem-solving skills and creativity and adapt them to the new situation of the twenty-first century is a rather important educational objective at present, and is expected to be for a long time to come. Project-based learning (PBL) is considered to be an approach that can develop students' higher-order thinking skills,…
Descriptors: Electronic Learning, Computer Mediated Communication, Peer Evaluation, Student Projects
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Koehler, Adrie A.; Vilarinho-Pereira, Daniela Rezende – Educational Technology Research and Development, 2023
Educators consider the development of problem-solving skills in learners to be a primary goal of contemporary teaching and learning efforts. Yet, participating in problem-centered instruction is challenging for learners, and educators have sought different ways of supporting learners as they make sense of complex content. Social media applications…
Descriptors: Social Media, Affordances, Problem Solving, Skills
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Chen, Wenli; Tan, Jesmine S. H.; Zhang, Si; Pi, Zhongling; Lyu, Qianru – Educational Technology Research and Development, 2023
Nurturing twenty-first-century competency is one important agenda in this era, especially in developing collaborative learning and critical thinking skills. Yet, facilitating such a computer-supported collaborative learning (CSCL) environment is challenging. Although several technological platforms from past research studies were developed to…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Learning Analytics, Educational Technology
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Prestridge, Sarah; Jacobsen, Michele; Mulla, Sadaqat; Paredes, Sandra Gudiño; Charania, Amina – Educational Technology Research and Development, 2021
In an age of ready access to people, online spaces and information, canonized formal knowledge acquisition is being disrupted. The emergence of socially constructed knowledge based on connected learning is democratising education and re-framing how formal and informal learning is considered. What we currently understand connected learning to be is…
Descriptors: Educational Technology, Electronic Learning, Cooperative Learning, Technology Uses in Education
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Ryan S. Baker; Stephen Hutt; Nigel Bosch; Jaclyn Ocumpaugh; Gautam Biswas; Luc Paquette; J. M. Alexandra Andres; Nidhi Nasiar; Anabil Munshi – Educational Technology Research and Development, 2024
In this paper, we propose a new method for selecting cases for in situ, immediate interview research: detector-driven classroom interviewing (DDCI). Published work in educational data mining and learning analytics has yielded highly scalable measures that can detect key aspects of student interaction with computer-based learning in close to…
Descriptors: Electronic Learning, Anxiety, Metacognition, Data Collection
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Su, Zhu; Li, Yue; Liu, Zhi; Sun, Jianwen; Yang, Zongkai; Liu, Sannyuya – Educational Technology Research and Development, 2023
Blended learning, as an efficient teaching mode that combines the advantages of both online and offline learning, has been widely applied in universities. Nevertheless, the different learning patterns induce difficulty in evaluating the learning quality. In this paper, an approach of integrating online and offline interactions is proposed by…
Descriptors: Blended Learning, Evaluation, Peer Relationship, Interaction
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Shonfeld, Miri; Cotnam-Kappel, Megan; Judge, Miriam; Ng, Carolyn Yeehan; Ntebutse, Jean Gabin; Williamson-Leadley, Sandra; Yildiz, Melda N. – Educational Technology Research and Development, 2021
This article presents a conceptual model of cross-cultural alignments in education in the digital era. The intention was to explore and respond to urgent questions regarding learners and the learning environments in today's networked society. The model explores the enabling or constraining influences of educational systems, digital environments,…
Descriptors: Electronic Learning, Alignment (Education), Influences, Models
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Matthew Schmidt; Yvonne Earnshaw; Isa Jahnke; Andrew A. Tawfik – Educational Technology Research and Development, 2024
This paper explores the adoption of an entangled eclecticism perspective in Learning Experience Design (LXD), integrating a sociotechnical-pedagogical systems approach. It emphasizes the significance of considering the sociocultural, technological, and pedagogical dimensions of learning as a cohesive, interconnected ecology to design effective…
Descriptors: Design, Learning Experience, Instructional Effectiveness, Culturally Relevant Education
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Cavanagh, Thomas M.; Kiersch, Christa – Educational Technology Research and Development, 2023
Principles derived from the Cognitive Theory of Multimedia Learning (CTML; Mayer in: Multimedia learning, Cambridge University Press, Cambridge, 2021) provide valuable guidance for enlisting commonly-available technologies to create effective online multimedia lessons. Specifically, CTML can guide instructional designers on the use of…
Descriptors: Technology Uses in Education, Electronic Learning, Multimedia Instruction, Epistemology
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Lee, Kyungmee – Educational Technology Research and Development, 2018
A constructivist learning paradigm emphasises authenticity as a required condition for learning. However, the design of an online learning environment is ultimately separate from learners' real-life environments, it is inevitably challenging to make online learning authentic. In this article, the author aims to propose an alternative way of…
Descriptors: Electronic Learning, Constructivism (Learning), Communities of Practice, Online Courses
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Webb, Mary E.; Fluck, Andrew; Magenheim, Johannes; Malyn-Smith, Joyce; Waters, Juliet; Deschênes, Michelle; Zagami, Jason – Educational Technology Research and Development, 2021
Machine learning systems are infiltrating our lives and are beginning to become important in our education systems. This article, developed from a synthesis and analysis of previous research, examines the implications of recent developments in machine learning for human learners and learning. In this article we first compare deep learning in…
Descriptors: Artificial Intelligence, Learning, Adjustment (to Environment), Accountability
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Noa Ragonis; Rinat B. Rosenberg-Kima; Orit Hazzan – Educational Technology Research and Development, 2025
Computational thinking is accepted today as a collection of cognitive and social skills required for functioning in the 21st century. The paper presents a conceptual view at computational thinking that encompass concepts, problem-solving skills, application skills, and social skills. To impart those perceptions and skills the paper proposes the…
Descriptors: Computation, Thinking Skills, Preservice Teacher Education, Preservice Teachers
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Tawfik, Andrew A.; Graesser, Arthur; Gatewood, Jessica; Gishbaugher, Jaclyn – Educational Technology Research and Development, 2020
Many theories and models describe the various cognitive processes individuals engage in as they solve ill-structured problems. While diverse in perspectives, these theories and models uniformly agree that essential aspects of complex problem solving include iteration and inquiry. This paper further argues that an important yet overlooked component…
Descriptors: Inquiry, Active Learning, Taxonomy, Questioning Techniques
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Ng, Davy Tsz Kit; Leung, Jac Ka Lok; Su, Jiahong; Ng, Ross Chi Wui; Chu, Samuel Kai Wah – Educational Technology Research and Development, 2023
The pandemic has catalyzed a significant shift to online/blended teaching and learning where teachers apply emerging technologies to enhance their students' learning outcomes. Artificial intelligence (AI) technology has gained its popularity in online learning environments during the pandemic to assist students' learning. However, many of these AI…
Descriptors: Teacher Competencies, Digital Literacy, 21st Century Skills, Artificial Intelligence
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