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George, Sébastien; Michel, Christine; Ollagnier-Beldame, Magali – Interactive Learning Environments, 2016
During learning activities, reflexive processes allow learners to realise what they have done, understand why, decide on new actions and gain motivation. They help learners to regulate their actions by themselves, that is, to develop metacognitive regulation skills. Computer environments can support reflexive processes to support human learning,…
Descriptors: Reflection, Metacognition, Technology Uses in Education, Educational Technology
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Pimmer, Christoph – Interactive Learning Environments, 2016
This paper examines digital and mobile learning that goes beyond bounded communities and closed domains. While recent work from the field of mobile learning has emphasized the importance of learning across "contexts," little analytical attention has been paid to the underlying dynamics of this phenomenon. To illuminate this, the four…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Educational Technology
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Huang, Wen-Hao David; Nakazawa, Kazuaki – Interactive Learning Environments, 2010
As Web 2.0 emerging technologies are gaining momentum in higher education, educators as well as students are finding new ways to integrate them for teaching and learning. Technologies such as blogs, wikis and multimedia-sharing utilities have been used to teach various subject matters. This trend not only creates new opportunities for us to afford…
Descriptors: Reading Assignments, Web Sites, Online Courses, Learning Processes