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Sinan Onal; Derya Kulavuz-Onal – Journal of Educational Technology Systems, 2024
This paper examines the potential uses of ChatGPT in generating assessment tasks that can be used across different disciplines in higher education. To illustrate this, we provide examples from three courses in the disciplines of industrial engineering and applied linguistics: Project Analysis and Control, Manufacturing Processes, and Introduction…
Descriptors: Teaching Methods, Higher Education, Artificial Intelligence, Synchronous Communication
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Steele, Patricia; Johnston, Elizabeth; Lawlor, Andrew; Smith, Cassandra; Lamppa, Sonja – Journal of Educational Technology Systems, 2019
In the 21st century, easy access to visually rich, immersive, student-centered, virtual applications could augment or replace text-based learning. However, the new developments are offset by the lack of insight into pedagogies needed to guide educators through a visual learning environment. The purpose of this directed content analysis was to…
Descriptors: Computer Simulation, Teaching Methods, Visual Learning, Content Analysis
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Dhawan, Shivangi – Journal of Educational Technology Systems, 2020
Educational institutions (schools, colleges, and universities) in India are currently based only on traditional methods of learning, that is, they follow the traditional set up of face-to-face lectures in a classroom. Although many academic units have also started blended learning, still a lot of them are stuck with old procedures. The sudden…
Descriptors: Online Courses, Distance Education, Educational Technology, Disease Control
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Bloom, Sam W. – Journal of Educational Technology Systems, 2021
The current article was inspired by two incongruous phenomena: the perception of the lack of gender sensitivity and inclusiveness in a particular language textbook and the coronavirus disease pandemic. As we went completely remote over the past 2.5 semesters, students were encouraged to address those issues via chat and voice modalities. If there…
Descriptors: Textbooks, Electronic Publishing, Synchronous Communication, Distance Education
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Kanika; Chakraverty, Shampa; Chakraborty, Pinaki – Journal of Educational Technology Systems, 2020
Courses on computer programming are included in the curricula of almost all engineering disciplines. We surveyed the research literature and identified the techniques that are commonly used by instructors for teaching these courses. We observed that visual programming and game-based learning can enhance computational thinking and problem-solving…
Descriptors: Teaching Methods, Programming, Computer Science Education, Robotics
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Kardasz, Sara M. – Journal of Educational Technology Systems, 2013
This article will summarize and explain the Diffusion of Innovations Theory put forth by Everett M. Rogers (2003). It will then share some of the other research that has been conducted relevant to diffusion, especially those researchers who have looked at the diffusion of instructional technology in higher education. It will consider criticisms of…
Descriptors: Educational Technology, Educational Innovation, Teaching Methods, Electronic Publishing
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Miller, Lee Dee; Shell, Duane; Khandaker, Nobel; Soh, Leen-Kiat – Journal of Educational Technology Systems, 2011
Computer games have long been used for teaching. Current reviews lack categorization and analysis using learning models which would help instructors assess the usefulness of computer games. We divide the use of games into two classes: game playing and game development. We discuss the Input-Process-Outcome (IPO) model for the learning process when…
Descriptors: Games, Teaching Methods, Educational Technology, Computer Uses in Education
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Luyt, Ilka – Journal of Educational Technology Systems, 2013
The globalization of online courses has transformed online learning into cross-cultural learning spaces. Students from non-English backgrounds are enrolling in credit-bearing courses and must adjust their thinking and writing to adapt to online practices. Online courses have as their aim the construction of knowledge, but students' perceptions of…
Descriptors: Online Courses, Learning Experience, Global Approach, Cross Cultural Studies
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Luyben, Paul D.; Warden, Katherine B. – Journal of Educational Technology Systems, 2009
Although generalization from training to practice is one of the most important goals of education, generalization oftentimes does not occur spontaneously and deliberate planning is necessary. One way to enhance generalization to real-world settings is to build in similarities between training and test situations by including video in training.…
Descriptors: Educational Objectives, Concept Teaching, Teaching Methods, Generalization
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Ebrahimi, Alireza – Journal of Educational Technology Systems, 2012
How does early feedback change the programming problem solving in an online environment and help students choose correct approaches? This study was conducted in a sample of students learning programming in an online course entitled Introduction to C++ and OOP (Object Oriented Programming) using the ANGEL learning management system platform. My…
Descriptors: Programming, Computer Science Education, Online Courses, Computer Mediated Communication
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McBride, Mark F. – Journal of Educational Technology Systems, 2012
The response to the countless forms of information delivery and creation has been the catalyst for the development of the new literacies that are being researched and implemented into teaching by educators around the world. This article will examine information literacy courses being taught at colleges and universities and how the courses…
Descriptors: Constructivism (Learning), Professional Associations, Research Libraries, Information Literacy
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Ganesan, Nanda – Journal of Educational Technology Systems, 2008
A survey of hardware and software technologies was conducted to identify suitable technologies for the development of instructional modules representing various instructional approaches. The approaches modeled were short PowerPoint presentations, chalk-and-talk type of lectures and software tutorials. The survey focused on identifying application…
Descriptors: Multimedia Materials, Learning Experience, Teaching Methods, Learning Modules
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Baker, Patricia; Baker, Paul – Journal of Educational Technology Systems, 2004
Historically, educational environments have been strongholds of incorporating new technologies into their classrooms. Over the years, classroom technology has become more complex and sophisticated as learning environments have moved from the use of slates to multimedia classrooms. Additionally, classroom technology has been viewed as the panacea…
Descriptors: Teacher Attitudes, Teaching Methods, Multimedia Instruction, Educational Technology
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Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
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Jeon, Unna H.; Branson, Robert K. – Journal of Educational Technology Systems, 1981
Evaluates the effectiveness of using motion/sound, slide/sound, and story boards in teaching a specific motor skill. Performance tests indicated that learners using motion film performed significantly better than those using either slides or workbooks, and required significantly less time. Thirteen references are listed. (Author/MER)
Descriptors: Analysis of Variance, Films, Media Research, Media Selection
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