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Hubner, Ronald; Steinhauser, Marco; Lehle, Carola – Psychological Review, 2010
The dual-stage two-phase (DSTP) model is introduced as a formal and general model of selective attention that includes both an early and a late stage of stimulus selection. Whereas at the early stage information is selected by perceptual filters whose selectivity is relatively limited, at the late stage stimuli are selected more efficiently on a…
Descriptors: Attention Control, Evaluation Methods, Psychology, Attention
Larrauri, Jose A.; Schmajuk, Nestor A. – Psychological Review, 2008
The participation of attentional and associative mechanisms in extinction, spontaneous recovery, external disinhibition, renewal, reinstatement, and reacquisition was evaluated through computer simulations with an extant computational model of classical conditioning (N. A. Schmajuk, Y. Lam, & J. A. Gray, 1996; N. A. Schmajuk & J. A. Larrauri,…
Descriptors: Cues, Classical Conditioning, Associative Learning, Computer Simulation

Flexser, Arthur J.; Tulving, Endel – Psychological Review, 1993
This article shows that D. L. Hintzman's criticism of the Tulving-Wiseman function is based on an unjustified assumption that is implicit in his simulation procedure, an assumption that is at variance with empirical facts. A more appropriate hypothesis makes the discrepancy between average maximum and algebraic maximum disappear. (SLD)
Descriptors: Computer Simulation, Recognition (Psychology), Research Problems

Messick, David M.; Liebrand, Wim B. G. – Psychological Review, 1995
Computer simulations are described in which pairs of simulated individuals in groups play a prisoner's dilemma game, with the choice to cooperate determined by one of three simple heuristics. Results reveal that the prevalence of cooperation depends on the heuristic used, value of the payoff, and the social comparison process. (SLD)
Descriptors: Computer Simulation, Cooperation, Group Dynamics, Heuristics

Besner, Derek; And Others – Psychological Review, 1990
The parallel distributed processing model of visual word recognition in reading developed by Seidenberg and McClelland (1989) is extended through simulation. A response by Seidenberg and McClelland recognizes merits of the expanded model and outlines requirements for supplanting their original model. (SLD)
Descriptors: Computer Simulation, Models, Phonology, Reading Comprehension

Guenther, Frank H.; Hampson, Michelle; Johnson, Dave – Psychological Review, 1998
Presents a four-part theoretical treatment of the planning of speech movements that favors models in which the only invariant targets are regions in auditory perceptual space over models that posit invariant construction targets. Computer simulations illustrate the models. (SLD)
Descriptors: Auditory Perception, Computer Simulation, Models, Planning

Hintzman, Douglas L. – Psychological Review, 1993
Simulations show effects of variability on the maximum contingency that can be displayed by an average 2 X 2 table. Results help explain the regularity known as the Tulving-Wiseman law, as well as conditions under which exceptions are found. Dangers posed by variability and Simpson's paradox are discussed. (SLD)
Descriptors: Computer Simulation, Recall (Psychology), Recognition (Psychology), Relationship

Schmajuk, Nestor A.; DiCarlo, James J. – Psychological Review, 1991
The participation of the hippocampus in classical conditioning is described in terms of a multilayer network portraying stimulus configuration. A model of hippocampal function is presented, and computer simulations are used to study neural activity in the various brain areas mapped according to the model. (SLD)
Descriptors: Behavior Patterns, Classical Conditioning, Computer Simulation, Mathematical Models

Metcalfe, Janet – Psychological Review, 1991
The relationship between recognition and recall, especially the orderly recognition-failure function relating recognition and the recognizability of recallable words, was investigated using a composite holographic associative recall-recognition memory model (CHARM) in 10 series of computer simulations. Support for the model is demonstrated. (SLD)
Descriptors: Association (Psychology), Computer Simulation, Correlation, Failure

Just, Marcel Adam; Carpenter, Patricia A. – Psychological Review, 1992
A theoretical integration of the storage and processing functions of working memory in language comprehension is presented. A computational theory is described in which storage and processing are fueled by activation. Capacity is expressed as the maximum amount of activation available in working memory for either storage or processing. (SLD)
Descriptors: Age Differences, Comprehension, Computer Simulation, Epistemology

Kehoe, E. James – Psychological Review, 1988
A detailed description of a layered network model is provided, with computer simulations of key associative learning phenomena and predictions generated from the model. The model is compared to more conventional theories of learning to learn and configural learning. (SLD)
Descriptors: Associative Learning, Classical Conditioning, Cognitive Processes, Cognitive Psychology

Nowak, Andrzej; And Others – Psychological Review, 1990
A theory describing the functioning of an individual in the presence of others is examined through computer simulation by explaining Latane's theory of social impact (as applied to attitudes). Computer simulation may be useful to help determine the extent to which group-level phenomena result from individual-level processes. (SLD)
Descriptors: Attitude Change, Attitudes, Cognitive Processes, Computer Simulation

Cohen, Jonathan D.; Servan-Schreiber, David – Psychological Review, 1992
Using a connectionist framework, it is possible to develop models exploring effects of biologically relevant variables on behavior. The ability of such models to explain schizophrenic behavior in terms of biological disturbances is considered, and computer models are presented that simulate normal and schizophrenic behavior in an attentional task.…
Descriptors: Attention, Behavior Patterns, Biological Influences, Cognitive Processes

Richman, Howard B.; Simon, Herbert A. – Psychological Review, 1989
This study showed that the Elementary Perceiver and Memorizer (EPAM) can explain letter recognition phenomena earlier simulated by the connectionist Interactive Activation Model of word perception. EAPM, a model of learning and recognition in the form of a computer program, has previously explained many aspects of learning and perception. (TJH)
Descriptors: Cognitive Processes, Comparative Analysis, Computer Simulation, Computer Software

Hinton, Geoffrey E.; Shallice, Tim – Psychological Review, 1991
In a simulation, the lesioning of a connectionist model that maps orthographic inputs onto semantic features produces several counterintuitive behaviors that are also shown by acquired-dyslexic patients. The similarity strengthens the suggestion that the connectionist approach captures a key aspect of human cognitive processing. (SLD)
Descriptors: Behavior Patterns, Cognitive Processes, Computer Simulation, Constructivism (Learning)
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