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Jewoong Moon; Unggi Lee; Junbo Koh; Yeil Jeong; Yunseo Lee; Gyuri Byun; Jieun Lim – Technology, Knowledge and Learning, 2025
This paper reviews the role of Generative Artificial Intelligence (GenAI) in transforming the landscape of educational game design. The recent rise and development of GenAI have expanded its applications in creating dynamic and interactive game systems. This review explores the potential of GenAI to craft personalized educational game designs that…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Games, Instructional Design
Hiroaki Ogata; Changhao Liang; Yuko Toyokawa; Chia-Yu Hsu; Kohei Nakamura; Taisei Yamauchi; Brendan Flanagan; Yiling Dai; Kyosuke Takami; Izumi Horikoshi; Rwitajit Majumdar – Technology, Knowledge and Learning, 2024
This paper explores co-design in Japanese education for deploying data-driven educational technology and practice. Although there is a growing emphasis on data to inform educational decision-making and personalize learning experiences, challenges such as data interoperability and inconsistency with teaching goals prevent practitioners from…
Descriptors: Educational Technology, Instructional Design, Cooperation, Data Use
Glaser, Noah – Technology, Knowledge and Learning, 2023
This emerging technology report explores the potential of ChatGPT, an AI-powered chatbot developed by OpenAI, as an educational technology. Drawing on previous research on AI and education, the relevance of ChatGPT for learning, instruction, and assessment is discussed, as well as how the tool is being used in practice. Potential ethical concerns…
Descriptors: Artificial Intelligence, Computer Mediated Communication, Technology Uses in Education, Technological Advancement
Glaser, Noah; Newbutt, Nigel; Palmer, Heath; Schmidt, Matthew – Technology, Knowledge and Learning, 2023
Research suggests that virtual reality (VR) technologies can promote learning opportunities for individuals with autism in safe and controllable training scenarios. However, substantial challenges exist concerning the development and deployment of fully immersive VR systems in real-world settings. Video-based virtual reality is an emerging…
Descriptors: Computer Simulation, Autism Spectrum Disorders, Students with Disabilities, Educational Technology
Mamlok, Dan; Abowitz, Kathleen Knight – Technology, Knowledge and Learning, 2022
This article explores the potential of digital technology to advance democratic citizenship. Drawing on critical theory and following a critical, comparative qualitative study which examined the relationships among digital technology, education, and democracy in the US and Israel, the authors explore epistemological assumptions of teaching and…
Descriptors: Educational Technology, Democratic Values, Citizenship, Foreign Countries
Cardona Zapata, Mónica Eliana; López Ríos, Sonia – Technology, Knowledge and Learning, 2022
Experimental activity in the physics teaching can be considered as a space in which teachers create contexts for students to approach the way scientific knowledge is constructed. In this sense, the strategies for the integration of Information and Communication Technologies (ICT) in the context of science education, has a wide potential to guide…
Descriptors: Physics, Science Instruction, Teaching Methods, Visual Aids
Reyes, Vicente; McLay, Katherine; Thomasse, Lauren; Olave-Encina, Karen; Karimi, Arafeh; Rahman, Mohammed Tareque; Seneviratne, Lalanthi; Tran, Tran Le Nghi – Technology, Knowledge and Learning, 2021
Scholars and practitioners argue that information and communication technology (ICT) provides flexibility of time and place and softens boundaries between students' learning lives. The fluid movement between formal and informal learning contexts afforded by digital technology has prompted a re-definition of higher education learning environments…
Descriptors: Educational Technology, Technology Uses in Education, Educational Change, Biographies
Nuere, Silvia; de Miguel, Laura – Technology, Knowledge and Learning, 2021
In March 2020, due to the COVID-19 virus that is spreading throughout the world, Spain lives an anomalous situation concerning the normal course of basic, secondary, and higher education. On March 2nd, 2020, the state authorities announced the end of face-to-face teaching in schools and universities. Then nothing suggests that a week later all…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
Knoth, Alexander; Kiy, Alexander; Müller, Ina; Klein, Mathias – Technology, Knowledge and Learning, 2020
Mobile applications are suitable as a structural possibility for students beginning their studies. Using the app "Reflect.UP," students are encouraged to reflect on the organization, contents, and objectives of their studies. This article focuses on how students can acquire the academic ability to consider their own actions, which is an…
Descriptors: Expectation, Reflection, Handheld Devices, Educational Technology
Ola Erstad; Miroslava Cernochová; Gerald Knezek; Takahisa Furuta; Kyosuke Takami; Changhao Liang – Technology, Knowledge and Learning, 2024
This article brings together literature and perspectives that have evolved during the last decade on issues of social and emotional aspects of learning in a digital age. This topic points to some core challenges and worries of contemporary social developments within digitalized societies, and ways of perceiving future developments of how we…
Descriptors: Emotional Development, Social Development, Technology Uses in Education, Barriers
Kuznetcova, Irina; Lin, Tzu-Jung; Glassman, Michael – Technology, Knowledge and Learning, 2021
Teacher presence has been considered one of the cornerstones of students' motivation and engagement in traditional and online education. However, we argue that diminished teacher presence can actually be beneficial for building a democratic, student-led classroom. We hypothesize that this can be achieved through the use of an Open Source Educative…
Descriptors: Teacher Student Relationship, Online Courses, Electronic Learning, Student Centered Learning
Lewin, Cathy; Lai, Kwok-Wing; van Bergen, Hans; Charania, Amina; Ntebutse, Jean Gabin; Quinn, Barry; Sherman, Roger; Smith, David – Technology, Knowledge and Learning, 2018
This paper builds on work undertaken over a number of years by a group of international researchers with an interest in the potential of connecting academic and everyday practices and knowledge. Drawing extensively on literature and our own work, we first discuss the challenges around defining informal learning, concluding that learning is…
Descriptors: Technology Integration, Teaching Methods, Informal Education, Educational Policy
Erin D. Besser – Technology, Knowledge and Learning, 2024
Research shows that utilizing Google Chat aids in positive student experiences (Saadatmand et al., European Journal of Open, Distance and E-Learning 20:61-79, 2017), promotes learner interaction (Kobayashi, Turkish Online Journal of Distance Education 16:28-39, 2015), and has a higher level of satisfaction over traditional communication tools such…
Descriptors: Electronic Learning, Synchronous Communication, Learner Engagement, Influences
Passey, Don; Shonfeld, Miri; Appleby, Lon; Judge, Miriam; Saito, Toshinori; Smits, Anneke – Technology, Knowledge and Learning, 2018
This theoretical paper is concerned with conceptualising a major issue that faces all those concerned with and charged with influencing the future of equity in education--the need for digital agency (DA). The paper offers a rationale for this concern, highlights the importance of the concept and its practices, presents the challenges it brings,…
Descriptors: Equal Education, Information Technology, Technological Literacy, Accountability
Jessie S. Barrot – Technology, Knowledge and Learning, 2025
Significant advancements in artificial intelligence (AI) technologies have led to the development of Google Gemini, which can be used to provide automated writing assistance. Within higher education, this feature extends to research writing. However, skepticism is particularly evident as students, teachers, and researchers in universities explore…
Descriptors: Artificial Intelligence, Computer Software, Computer Uses in Education, Educational Research
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