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Michael J. Hogan; Adam Barton; Alison Twiner; Cynthia James; Farah Ahmed; Imogen Casebourne; Ian Steed; Pamela Hamilton; Shengpeng Shi; Yi Zhao; Owen M. Harney; Rupert Wegerif – Irish Educational Studies, 2025
Collective Intelligence (CI) is important for groups that seek to address shared problems. CI in human groups can be mediated by educational technologies. The current paper presents a framework to support design thinking in relation to CI educational technologies. Our framework is grounded in an organismic-contextualist developmental perspective…
Descriptors: Intelligence, Educational Technology, Problem Solving, Group Behavior
Pessoa, M. V. Pereira – European Journal of Engineering Education, 2023
Real-world design settings can be complex, ill-structured, open and typically uncertain and/or ambiguous about their goals and solution paths. This study contributes to understanding how to work with these types of problems in a course project setting. The main objective of the study is to identify, propose and validate a set of practical…
Descriptors: Guidelines, Teaching Methods, Engineering Education, Active Learning
Stephanie Seiler – Canadian Journal for the Scholarship of Teaching and Learning, 2024
Calls to increase active learning, an approach that positions students in the center of their learning experience, have increased considerably in recent decades. In response, there has been substantial work to expand our understanding and implementation of active learning approaches in many educational spaces. However, much of this instructional…
Descriptors: Higher Education, Active Learning, Curriculum Design, Curriculum Based Assessment
Stephanie L. Mitchell; Jill S. McCourt; Diane J. Nesset-Tollefson; Gabrielle L. Kimball; Jasmine N. Mikesell; Emily J. Tollefson; Erin E. Carlson – Journal of Chemical Education, 2023
Common over-the-counter medicines can be an exciting entry point for introducing students to the interesting chemistries that they encounter in their daily lives. In this inquiry-based activity, students are tasked with using a list of given supplies and information about four medications (Aspirin, Tums, Pepto-Bismol, and Tylenol) to design three…
Descriptors: Medicine, Chemistry, Science Education, Active Learning
P. Hariharasakthisudhan; K. Logesh; K. Sathickbasha; Sathish Kannan – Discover Education, 2025
This study presents a structured hybrid framework integrating Design Thinking (DT), the Conceive-Design-Implement-Operate (CDIO) methodology, and Root Assessment (RA) to enhance project-based learning (PBL) in engineering education. The framework addresses limitations in conventional PBL by embedding iterative ideation, structured engineering…
Descriptors: Student Projects, Active Learning, Design, Decision Making
Murphy, Michael P. A. – Journal of Philosophy of Education, 2021
One outcome of the increasing interest from philosophy of education circles in the work of Giorgio Agamben has been the possibility of apparently small alterations to enact a radical emancipatory change. This 'weak utopianism' (Lewis, 2013) found in Agamben's work means that traditionally radical changes are viewed with skepticism, as grand…
Descriptors: Educational Philosophy, Active Learning, Classroom Design, Educational Innovation
Thomas, Matthew; Bryson, John R. – Journal of Geography in Higher Education, 2021
COVID-19 forced universities to engage in rapid improvisation and adoption of online learning and teaching. This paper explores "real-time blended" learning in which online students are taught simultaneously with students who are experiencing proximate learning. Two cliques could develop with those learning online becoming observers…
Descriptors: Online Courses, Teaching Methods, COVID-19, Pandemics
Simonton, Kelly L.; Layne, Todd E.; Irwin, Carol C. – Curriculum Studies in Health and Physical Education, 2021
Innovative Physical Education (PE) instructional and curriculum models have had a modest effect on PE programs in the United States (U.S.). In general, although several evidence-based models have been developed, there has been less adoption within schools. Notwithstanding, science, technology, engineering, arts, and math (STEAM) curriculum and…
Descriptors: Active Learning, Student Projects, Physical Education, Instructional Design
Margaret K. Meadows – Journal of Chemical Education, 2024
This paper describes the design, implementation, and evaluation of an inquiry-based laboratory for sophomore-level organic chemistry into a mostly cookbook, existing laboratory curriculum. For the laboratory, students were required to generate their own procedures and use their own recorded data from prior laboratory assignments to identify an…
Descriptors: Active Learning, Inquiry, Laboratory Experiments, Chemistry
Vincent, Valeria; Powell, Frieda; Miller, Emily Adah; Kelly, Susan Codere – Science and Children, 2022
In this essay from a teacher in Argentina, Valeria Vincent describes how she employed Multiple Literacies in Project-based Learning (MLPBL) (Krajcik, Palincsar, and Miller 2015). ML-PBL, an open education free resource, has three design principles that support teacher and student learning and satisfaction. ML-PBL builds on teacher ingenuity and…
Descriptors: Foreign Countries, Multiple Literacies, Active Learning, Student Projects
Hodges, Johnna – Online Journal of Distance Learning Administration, 2021
Regulatory Sciences courses taught in an online asynchronous environment pose challenges for sustaining student engagement and encouraging active learning. Impediments include limited contact with the instructor and classmates, inadequate interaction with learning materials, content that can be ever-changing, and limited tools for assessing…
Descriptors: Learner Engagement, Active Learning, Online Courses, Asynchronous Communication
Maya Autret; Autumn Bermea; Jacqueline Bible; Kristin Matera; Brad van Eeden-Moorefield – Family Science Review, 2024
This paper details the redesign and implementation of an introductory Family Science and Human Development (FSHD) undergraduate course. The redesign implemented a flipped classroom approach, grounded in constructivist theory and active learning methods. A flipped classroom approach shifts traditional lecture-based classwork to an…
Descriptors: Flipped Classroom, Introductory Courses, Family and Consumer Sciences, Undergraduate Study
Swan, Kathy; Crowley, Ryan; Stamoulacatos, Nick; Lewis, Bonnie; Stringer, Grant – Social Education, 2022
In this article, the authors examine one approach to teaching hard history using an Inquiry Design Model (IDM) curricular loop. A curricular loop allows students to build a deeper understanding of a complex idea and develop a greater facility with the tools of inquiry over a course of study by regularly engaging in an inquiry. The curricular loop…
Descriptors: Middle School Students, Grade 8, History Instruction, Social Studies
Feng Lin; Jingjing Sun – Information and Learning Sciences, 2024
Purpose: This paper aims to present a practical guide for designing effective synchronous online teaching to support student engagement. Design/methodology/approach: This practical guide was developed by drawing insights from literature and our own practical experiences. Findings: This paper developed BEST principles (i.e., Building positive…
Descriptors: COVID-19, Pandemics, Synchronous Communication, Electronic Learning
Wang, Xiao-Ming; Yu, Xiao-Han; Hwang, Gwo-Jen; Hu, Qing-Nan – Educational Technology Research and Development, 2023
How to improve students' problem-solving skills and creativity and adapt them to the new situation of the twenty-first century is a rather important educational objective at present, and is expected to be for a long time to come. Project-based learning (PBL) is considered to be an approach that can develop students' higher-order thinking skills,…
Descriptors: Electronic Learning, Computer Mediated Communication, Peer Evaluation, Student Projects