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Showing 1 to 15 of 19 results Save | Export
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Simões, Marco; Mouga, Susana; Pereira, Andreia C.; de Carvalho, Paulo; Oliveira, Guiomar; Castelo-Branco, Miguel – Journal of Autism and Developmental Disorders, 2020
Interpersonal distance (IPD) is a simple social regulation metric which is altered in autism. We performed a stop-distance paradigm to evaluate IPD regulation in autism spectrum disorder (ASD) and control groups in a real versus a virtual environment mimicking in detail the real one. We found a bimodal pattern of IPDs only in ASD. Both groups…
Descriptors: Autism, Pervasive Developmental Disorders, Social Behavior, Computer Simulation
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Zhang, Lian; Weitlauf, Amy S.; Amat, Ashwaq Zaini; Swanson, Amy; Warren, Zachary E.; Sarkar, Nilanjan – Journal of Autism and Developmental Disorders, 2020
Existing literature regarding social communication outcomes of interventions in autism spectrum disorder (ASD) depends upon human raters, with limited generalizability to real world settings. Technological innovation, particularly virtual reality (VR) and collaborative virtual environments (CVE), could offer a replicable, low cost measurement…
Descriptors: Interpersonal Communication, Cooperation, Autism, Pervasive Developmental Disorders
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Maskey, Morag; Rodgers, Jacqui; Grahame, Victoria; Glod, Magdalena; Honey, Emma; Kinnear, Julia; Labus, Marie; Milne, Jenny; Minos, Dimitrios; McConachie, Helen; Parr, Jeremy R. – Journal of Autism and Developmental Disorders, 2019
We examined the feasibility and acceptability of using an immersive virtual reality environment (VRE) alongside cognitive behaviour therapy (CBT) for young people with autism experiencing specific phobia. Thirty-two participants were randomised to treatment or control. Treatment involved one session introducing CBT techniques and four VRE…
Descriptors: Randomized Controlled Trials, Feasibility Studies, Computer Simulation, Anxiety
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Cribb, Serena J.; Olaithe, Michelle; Di Lorenzo, Renata; Dunlop, Patrick D.; Maybery, Murray T. – Journal of Autism and Developmental Disorders, 2016
People with autism show superior performance to controls on the Embedded Figures Test (EFT). However, studies examining the relationship between autistic-like traits and EFT performance in neurotypical individuals have yielded inconsistent findings. To examine the inconsistency, a meta-analysis was conducted of studies that (a) compared high and…
Descriptors: Autism, Pervasive Developmental Disorders, Meta Analysis, Symptoms (Individual Disorders)
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Chia, Noel Kok Hwee; Kee, Norman Kiak Nam – Journal of the International Association of Special Education, 2014
In Singapore, the Special Education for Autism (SEA) calls for a more focused, systematically structured framework to cater to the needs of children with autism in schools. As autism is a syndrome with co-morbid subtypes and different degrees of severity, a universal design for both learning and living becomes necessary to meet all the various…
Descriptors: Foreign Countries, Autism, Special Education, Intervention
Nelson, Angela C. – Educational Technology, 2014
Autism Spectrum Disorder is the fastest growing developmental disability today. Autism is a syndrome with a diverse set of symptoms--rarely consistent across diagnosed individuals, and requiring a combination of therapies, educational approaches, and treatments. There is no known cure for autism. Instead treatment is left to educators and…
Descriptors: Autism, Pervasive Developmental Disorders, Disability Identification, Clinical Diagnosis
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Grynszpan, Ouriel; Nadel, Jacqueline; Martin, Jean-Claude; Simonin, Jerome; Bailleul, Pauline; Wang, Yun; Gepner, Daniel; Le Barillier, Florence; Constant, Jacques – Journal of Autism and Developmental Disorders, 2012
Atypical visual behaviour has been recently proposed to account for much of social misunderstanding in autism. Using an eye-tracking system and a gaze-contingent lens display, the present study explores self-monitoring of eye motion in two conditions: free visual exploration and guided exploration via blurring the visual field except for the focal…
Descriptors: Computer Simulation, Eye Movements, Autism, Human Body
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Rajendran, G. – Journal of Computer Assisted Learning, 2013
Individuals with autism spectrum disorders supposedly have an affinity with information and communication technology (ICT), making it an ideally suited media for this population. Virtual environments (VEs)--both two-dimensional and immersive--represent a particular kind of ICT that might be of special benefit. Specifically, this paper discusses…
Descriptors: Autism, Pervasive Developmental Disorders, Theory of Mind, Executive Function
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Garland, Krista Vince; Vasquez, Eleazar, III; Pearl, Cynthia – Education and Training in Autism and Developmental Disabilities, 2012
Discrete-trials teaching (DTT) is an evidence-based practice used in educational programs for children with autism spectrum disorders (ASD). Although there is strong demand for preparing teachers to effectively implement DTT, there is a scarcity of published research on such studies. A multiple baseline across participants design was utilized to…
Descriptors: Virtual Classrooms, Evidence, Autism, Computer Simulation
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Grasman, Raoul P. P. P.; Huizenga, Hilde M.; Geurts, Hilde M. – Neuropsychologia, 2010
Crawford and Howell (1998) have pointed out that the common practice of z-score inference on cognitive disability is inappropriate if a patient's performance on a task is compared with relatively few typical control individuals. Appropriate univariate and multivariate statistical tests have been proposed for these studies, but these are only valid…
Descriptors: Patients, Cognitive Ability, Control Groups, Error Patterns
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Williams, David – Autism: The International Journal of Research and Practice, 2010
Assuming that self-awareness is not a unitary phenomenon, and that one can be aware of different aspects of self at any one time, it follows that selective impairments in self-awareness can occur. This article explores the idea that autism involves a particular deficit in awareness of the "psychological self", or "theory of "own" mind". This…
Descriptors: Autism, Disabilities, Theory of Mind, Pervasive Developmental Disorders
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Lowdermilk, John; Martinez, Deborah; Pecina, Julie; Beccera, Lisa; Lowdermilk, Carey – TechTrends: Linking Research and Practice to Improve Learning, 2012
This article examines the use of a focused educational game. The game, "Behavior Breakthroughs"[TM], was created to teach people that work with children with autism, appropriate behavior management techniques. A group of undergraduate, teacher education students played the game and provided feedback on their experiences.
Descriptors: Autism, Student Behavior, Classroom Techniques, Special Education
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Herrera, Gerardo; Alcantud, Francisco; Jordan, Rita; Blanquer, Amparo; Labajo, Gabriel; De Pablo, Cristina – Autism: The International Journal of Research and Practice, 2008
Difficulties in understanding symbolism have been documented as characteristic of autistic spectrum disorders (ASDs). In general, virtual reality (VR) environments offer a set of potential advantages for educational intervention in ASD. In particular, VR offers the advantage, for teaching pretend play and for understanding imagination, of it being…
Descriptors: Play, Intervention, Computer Simulation, Autism
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Oberman, Lindsay M.; Ramachandran, Vilayanur S. – Psychological Bulletin, 2007
The mechanism by which humans perceive others differs greatly from how humans perceive inanimate objects. Unlike inanimate objects, humans have the distinct property of being "like me" in the eyes of the observer. This allows us to use the same systems that process knowledge about self-performed actions, self-conceived thoughts, and…
Descriptors: Empathy, Autism, Interpersonal Competence, Neurological Organization
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Jeffs, Tara L. – Themes in Science and Technology Education, 2009
The use of virtual environments for special needs is as diverse as the field of Special Education itself and the individuals it serves. Individuals with special needs often face challenges with attention, language, spatial abilities, memory, higher reasoning and knowledge acquisition. Research in the use of Virtual Learning Environments (VLE)…
Descriptors: Educational Technology, Technology Uses in Education, Special Education, Simulated Environment
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