Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 5 |
Descriptor
Behavior Problems | 5 |
Video Games | 5 |
Foreign Countries | 2 |
Interpersonal Relationship | 2 |
Play | 2 |
Video Technology | 2 |
Academic Failure | 1 |
Addictive Behavior | 1 |
Adults | 1 |
Aggression | 1 |
Attachment Behavior | 1 |
More ▼ |
Source
Australian Journal of… | 1 |
Contemporary Issues in Early… | 1 |
Interactive Learning… | 1 |
International Journal of… | 1 |
International Journal of… | 1 |
Author
Amon, Krestina L. | 1 |
Cai, Yiyu | 1 |
Campbell, Andrew | 1 |
Chiew, Ruby | 1 |
Coulson, Mark | 1 |
Gould, Rebecca L | 1 |
Graham, Linda J. | 1 |
Huang, Lihui | 1 |
Indhumathi, Chandrasekaran | 1 |
Mullan, Barbara | 1 |
Nay, Zin Tun | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Evaluative | 5 |
Education Level
Adult Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Coulson, Mark; Oskis, Andrea; Gould, Rebecca L – Contemporary Issues in Early Childhood, 2017
In this article, the authors discuss the light and dark side of attachments and attachment style in physical and digital worlds. They argue that many games offer opportunities for the generation of new and meaningful attachments to both physical and digital others. They discuss two "fundamental attachment errors" and show how these can…
Descriptors: Attachment Behavior, Video Games, Behavior Problems, Child Behavior
Cai, Yiyu; Chiew, Ruby; Nay, Zin Tun; Indhumathi, Chandrasekaran; Huang, Lihui – Interactive Learning Environments, 2017
Basic social interaction and executing certain tasks can be difficult for children with autism spectrum disorder (ASD). The symptoms of such behaviour include inappropriate gestures, body language and facial expressions, lack of interest in certain tasks, cognitive disability in coordination of limbs, and a difficulty in comprehending tasks'…
Descriptors: Autism, Pervasive Developmental Disorders, Interaction, Interpersonal Relationship
Sublette, Victoria Anne; Mullan, Barbara – International Journal of Mental Health and Addiction, 2012
Massively Multiplayer Online Games (MMOGs) have received considerable attention in news headlines describing gamers who have died while engaging in excessive play. However, more common physical and psychosocial effects attributed to online video gaming are social isolation, increased aggression, and negative academic and occupational consequences.…
Descriptors: Evidence, Video Technology, Play, Social Isolation
Amon, Krestina L.; Campbell, Andrew – Australian Journal of Educational & Developmental Psychology, 2008
This study investigated "The Journey to Wild Divine" as a biofeedback management tool teaching breathing and relaxation skills to children with Attention-Deficit/Hyperactivity Disorder (AD/HD). The children played the game by manipulating their heart rate using breathing techniques taught in the game, measured through three finger sensors. Parents…
Descriptors: Experimental Groups, Control Groups, Metabolism, Video Games
Graham, Linda J. – International Journal of Inclusive Education, 2008
Discussion of attention deficit hyperactivity disorder (ADHD) in the media, and thus much popular discourse, typically revolves around the possible causes of disruptive behaviour and the "behaviourally disordered" child. The usual suspects--too much television and video games, food additives, bad parenting, a lack of discipline, and…
Descriptors: Video Games, Attention Deficit Hyperactivity Disorder, Foreign Countries, Behavior Problems