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McGarr, Oliver – Journal of Education for Teaching: International Research and Pedagogy, 2020
Dealing with the often-overwhelming nature of the school placement experience and the associated demands of classroom management can be a significant challenge for many pre-service teachers. These challenges point to the need for pre-service teachers to experience aspects of challenging pupil behaviour in less pressurised environments and where…
Descriptors: Computer Simulation, Preservice Teachers, Preservice Teacher Education, Skill Development
Waddington, David I. – Educational Theory, 2015
Critics like Leonard Waks argue that video games are, at best, a dubious substitute for the rich classroom experiences that John Dewey wished to create and that, at worst, they are profoundly miseducative. Using the example of "Fate of the World," a climate change simulation game, David Waddington addresses these concerns through a…
Descriptors: Video Games, Simulation, Educational Games, Educational Technology
Webb, Allen, Ed. – Routledge, Taylor & Francis Group, 2011
What are the realities and possibilities of utilizing on-line virtual worlds as teaching tools for specific literary works? Through engaging and surprising stories from classrooms where virtual worlds are in use, this book invites readers to understand and participate in this emerging and valuable pedagogy. It examines the experience of high…
Descriptors: Computer Simulation, Teaching Methods, Literature, Classroom Techniques
Lowdermilk, John; Martinez, Deborah; Pecina, Julie; Beccera, Lisa; Lowdermilk, Carey – TechTrends: Linking Research and Practice to Improve Learning, 2012
This article examines the use of a focused educational game. The game, "Behavior Breakthroughs"[TM], was created to teach people that work with children with autism, appropriate behavior management techniques. A group of undergraduate, teacher education students played the game and provided feedback on their experiences.
Descriptors: Autism, Student Behavior, Classroom Techniques, Special Education
Johnson, Thomas – Educational Media International, 2012
This study investigates the use of software technology that is used by emergency management professionals to create an authentic learning environment in emergency and disaster management courses in the classroom. Participants were 235 upper-level students enrolled in residential and online emergency and disaster management courses at a mid-sized…
Descriptors: Educational Environment, Educational Technology, Student Attitudes, Emergency Programs

Strang, Harold R.; And Others – Journal of Special Education Technology, 1987
The feasibility of using computer simulation to teach behavior management skills to special and regular education teachers in training was evaluated using microcomputer-simulated spelling lessons involving four pupils programmed to make off-task comments. After training, education students' management of off task behavior approximated that of…
Descriptors: Behavior Change, Behavior Problems, Classroom Techniques, Computer Assisted Instruction

Samsel, Richard W.; And Others – Advances in Physiology Education, 1994
At the introductory level, the computer provides an effective alternative to using animals for laboratory teaching. Computer software can simulate the operation of multiple organ systems. Advantages of software include alteration of variables that are not easily changed in vivo, repeated interventions, and cost-effective hands-on student access.…
Descriptors: Anatomy, Biological Sciences, Cardiovascular System, Case Studies

Gorrell, Jeffrey; Downing, Hunter – Journal of Educational Computing Research, 1989
Describes study that was designed to determine the feasibility of using computer simulations as realistic training for undergraduate education students learning behavior management techniques in educational psychology courses. Treatments for the control and experimental groups are described, including extended instruction and group problem…
Descriptors: Analysis of Variance, Classroom Techniques, Computer Assisted Instruction, Computer Simulation

Lilienfield, Lawrence S.; Broering, Naomi C. – Advances in Physiology Education, 1994
Describes the use of an interactive multimedia computer program in the study of cardiovascular physiology. Scores on tests given immediately after completion of a two-hour animation program on the Cardiac Cycle and Introduction to Electrocardiography were significantly higher than pretest scores. Students who used the computer program achieved…
Descriptors: Animation, Biological Sciences, Cardiovascular System, Case Studies