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Scoggin, Daniel; Vander Ark, Tom – Education Next, 2018
A truism of school reform has long been the promise that technology, properly applied, will fuel dramatic improvement in teaching and learning. When tech-enabled schools or online learning programs haven't delivered the hoped-for results, some have dismissed these shortcomings as implementation problems--or evidence that we haven't yet deployed…
Descriptors: Technology Uses in Education, Time on Task, Prevention, Educational Environment
Spector, J. Michael; Kim, ChanMin – Australian Journal of Education, 2014
The concept of intentional learning is well established in the educational community. Intentional learning implies that there is a recognized learning goal and that those involved are rational agents who can make choices with regard to achieving that goal. There are typically two different kinds of people involved in a learning situation--learners…
Descriptors: Intentional Learning, Educational Technology, Technology Integration, Goal Orientation
Tobias, Sigmund; Fletcher, J. Dexter; Chen, Fei – Educational Technology, 2015
Digital games were reviewed as an emerging tool in educational technology. Factors such as instructional effectiveness, time on task, relationship to curricula, student socio-economic status, violence in games, and game mechanics were considered. Despite considerable variability among studies, larger overall effect sizes for the impact of games on…
Descriptors: Educational Games, Educational Technology, Instructional Effectiveness, Time on Task
McIlroy, Rich C.; Stanton, Neville A.; Remington, Bob – Behaviour & Information Technology, 2012
The purpose of this study was to investigate novices learning to use a mission planning system. Novice participants received one training session, followed by three test sessions. This was compared to expert performance. During the test sessions, all participants were required to "think aloud", based on Ericsson and Simon's (Ericsson, K.A. and…
Descriptors: Expertise, Protocol Analysis, Cognitive Processes, Military Science
Abaté, Charles J. – Thought & Action, 2008
"Multitasking" has developed a certain mantra in our culture, and according to this widely held axiom, people in general and students in particular, can and do function productively and learn efficiently doing several things at once. There also seems to be an unshakable conviction that young students excel in a multitasking environment.…
Descriptors: Time Management, Efficiency, Misconceptions, Cognitive Processes
Kubesch, Sabine; Walk, Laura; Spitzer, Manfred; Kammer, Thomas; Lainburg, Alyona; Heim, Rudiger; Hille, Katrin – Mind, Brain, and Education, 2009
Physical activity is not only beneficial to physical health but also to cognitive functions. In particular, executive functions that are closely related to learning achievement can be improved by acute and recurring physical activity. We examined the effects of a single 30-min physical education program in contrast to a 5-min movement break on…
Descriptors: Physical Education, Physical Activities, Physical Health, Short Term Memory
Holmes, Jason; Robins, David; Zhang, Yin; Salaba, Athena – Journal of Web Librarianship, 2008
In this study, students' use of a new educational Web portal was evaluated with particular emphasis on searching and browsing strategies. The effects and implications of a federated search system are also discussed. Fifty-four students, ranging from 5th to 12th grade, were given five tasks to complete using the SchoolRooms interface. The tasks…
Descriptors: Search Engines, Time on Task, Information Literacy, Internet

Carroll, John B. – Educational Researcher, 1989
Carroll's learning model accounts for variations in school learning with variables, which can be expressed in terms of time and achievement. Most aspects of the model have been confirmed. Ways that the model might be used to address current problems in education are considered. (Author/BJV)
Descriptors: Academic Achievement, Academic Aptitude, Cognitive Ability, Cognitive Processes