NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20250
Since 20240
Since 2021 (last 5 years)0
Since 2016 (last 10 years)0
Since 2006 (last 20 years)12
Publication Type
Journal Articles12
Reports - Evaluative12
Audience
Teachers1
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing all 12 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Kirschner, P. A.; Kreijns, K.; Phielix, C.; Fransen, J. – Journal of Computer Assisted Learning, 2015
Most distributed and virtual online environments for and pedagogies of computer-supported collaborative learning (CSCL) neglect the social and social-emotional aspects underlying the group dynamics of learning and working in a CSCL group. These group dynamics often determine whether the group will develop into a well-performing team and whether a…
Descriptors: Online Courses, Virtual Classrooms, Computer Uses in Education, Cooperative Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Schofield, Damian – Journal of Information Technology Education: Research, 2014
Advanced three-dimensional virtual environment technology, similar to that used by the film and computer games industry, can allow educational developers to rapidly create realistic online vir-tual environments. This technology has been used to generate a range of interactive Virtual Real-ity (VR) learning environments across a spectrum of…
Descriptors: Guidelines, Games, Engineering Technology, Virtual Classrooms
Peer reviewed Peer reviewed
Direct linkDirect link
Hsieh, Sheng-Wen – Educational Technology & Society, 2011
This study designed a chatbot system, Confucius, as a MSN virtual learning companion to examine how specific application design variables within educational software affect the learning process of subjects as defined by the cognitive continuum of field-dependent and field-independent learners. 104 college students participated in a 12 week…
Descriptors: Cognitive Style, Learning Modalities, College Students, Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Kelly, Debbie M.; Bischof, Walter F. – Cognition, 2008
We investigated how human adults orient in enclosed virtual environments, when discrete landmark information is not available and participants have to rely on geometric and featural information on the environmental surfaces. In contrast to earlier studies, where, for women, the featural information from discrete landmarks overshadowed the encoding…
Descriptors: Cues, Infants, Spatial Ability, Geometric Concepts
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Page, Tom; Thorsteinsson, Gisli – Turkish Online Journal of Educational Technology - TOJET, 2009
This article presents and discusses some theoretical starting points and design considerations for addressing emotional and aesthetic aspects of virtual learning environments (VLEs) for support of ubiquitous teaching, studying and learning. In this article, we note that a VLE should be viewed upon as an interactive and sensations arousing…
Descriptors: Educational Environment, Teaching Methods, Instructional Design, Social Distance
Peer reviewed Peer reviewed
Direct linkDirect link
Meilinger, Tobias; Knauff, Markus; Bulthoff, Heinrich H. – Cognitive Science, 2008
This study examines the working memory systems involved in human wayfinding. In the learning phase, 24 participants learned two routes in a novel photorealistic virtual environment displayed on a 220 degrees screen while they were disrupted by a visual, a spatial, a verbal, or--in a control group--no secondary task. In the following wayfinding…
Descriptors: Control Groups, Short Term Memory, Virtual Classrooms, Spatial Ability
Peer reviewed Peer reviewed
Direct linkDirect link
Evans, Karen L.; Leinhardt, Gaea – Journal of Science Education and Technology, 2008
Many students now are receiving instruction in online environments created by universities, museums, corporations, and even students. What features of a given online course contribute to its effectiveness? This paper addresses that query by proposing and applying an analytic framework to five online introductory chemistry courses. Introductory…
Descriptors: Delivery Systems, Online Courses, Chemistry, Instructional Effectiveness
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Brandes, Gabriella Minnes; Boskic, Natasha – International Review of Research in Open and Distance Learning, 2008
In recent years, different professional and academic settings have been increasingly utilizing ePortfolios to serve multiple purposes from recruitment to evaluation. This paper analyzes ePortfolios created by graduate students at a Canadian university. Demonstrated is how students' constructions can, and should, be more than a simple compilation…
Descriptors: Educational Technology, Portfolios (Background Materials), Foreign Countries, Graduate Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Salmani-Nodoushan, Mohammad Ali – Journal on School Educational Technology, 2008
Over the past few decades has changed so rapidly that remote areas of the Earth are now inhabited by human beings. Technology has also developed and people can stay at home and have access to virtual schools. This has stimulated the need for K-12 education. K-12 education has emerged from the no-child-left-behind concerns of governments for…
Descriptors: Elementary Secondary Education, Educational Practices, Criticism, Distance Education
Peer reviewed Peer reviewed
Direct linkDirect link
Rice, John – Journal of Technology and Teacher Education, 2007
Computer video games have become highly interesting to educators and researchers since their sophistication has improved considerably over the last decade. Studies indicate simple video games touting educational benefits are common in classrooms. However, a need for identifying truly useful games for educational purposes exists. This article…
Descriptors: Cognitive Processes, Thinking Skills, Video Games, Evaluation Methods
Ligorio, M. Beatrice; Cesareni, Donatella; Schwartz, Neil – Journal of Research on Technology in Education, 2008
Virtual environments are able to extend the space of interaction beyond the classroom. In order to analyze how distributed cognition functions in such an extended space, we suggest focusing on the architecture of intersubjectivity. The Euroland project--a virtual land created and populated by seven classrooms supported by a team of…
Descriptors: Foreign Countries, Virtual Classrooms, Social Influences, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Jones, Richard E. J.; Cooke, Louise – ALT-J: Research in Learning Technology, 2006
The two case studies presented explore the potential offered by in-depth qualitative analysis of students' online discussion to enhance our understanding of how students learn. Both cases are used to illustrate how the monitoring and moderation of online student group communication can open up a "window into learning", providing us with…
Descriptors: Case Studies, Computer Mediated Communication, Learning Processes, Virtual Classrooms