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Showing 1 to 15 of 36 results Save | Export
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Stahl, Gerry – International Journal of Computer-Supported Collaborative Learning, 2017
The analysis of "group practices" can make visible the work of novices learning how to inquire in science or mathematics. These ubiquitous practices are invisibly taken for granted by adults, but can be observed and rigorously studied in adequate traces of online collaborative learning. Such an approach contrasts with traditional…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Novices, Mathematics Education
D'Angelo, Cynthia M.; Rutstein, Daisy; Harris, Christopher J. – Educational Technology, 2016
This article presents a summary of the findings of a systematic review and meta-analysis of the literature on computer-based interactive simulations for K-12 science, technology, engineering, and mathematics (STEM) learning topics. For achievement outcomes, simulations had a moderate to strong effect on student learning. Overall, simulations have…
Descriptors: STEM Education, Computer Simulation, Educational Trends, Trend Analysis
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Chan, Carol K. K. – Metacognition and Learning, 2012
This discussion paper for this special issue examines co-regulation of learning in computer-supported collaborative learning (CSCL) environments extending research on self-regulated learning in computer-based environments. The discussion employs a socio-cognitive perspective focusing on social and collective views of learning to examine how…
Descriptors: Discussion, Construct Validity, Validity, Metacognition
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Turcotte, Sandrine – Journal of Science Education and Technology, 2012
This article describes in detail a conversation analysis of conceptual change in a computer-supported collaborative learning environment. Conceptual change is an essential learning process in science education that has yet to be fully understood. While many models and theories have been developed over the last three decades, empirical data to…
Descriptors: Computer Assisted Instruction, Inquiry, Concept Formation, Science Education
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Chan, Carol K. K. – International Journal of Computer-Supported Collaborative Learning, 2011
Despite major theoretical progress in computer-supported collaborative learning (CSCL), relatively less attention has been paid to the problem of how research advances may impact schools and classrooms. Given the global changes and educational policies for twenty-first century education, issues of how research in CSCL can be integrated with…
Descriptors: Foreign Countries, Innovation, Educational Change, Classroom Research
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Ching, Dixie – Cultural Studies of Science Education, 2012
Researchers and instructional designers are exploring the possibilities of using video games to support STEM education in the U.S., not only because they are a popular media form among youth, but also because well-designed games often leverage the best features of inquiry learning. Those interested in using games in an educational capacity may…
Descriptors: Instructional Design, Constructivism (Learning), Expertise, Video Games
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Chan, Carol K. K.; Chan, Yuen-Yan – Computers & Education, 2011
This study examined students- views of collaboration and learning, and investigated how these predict students- online participation in a computer-supported learning environment. The participants were 521 secondary school students in Hong Kong, who took part in online collaborative inquiry conducted using Knowledge Forum[TM]. We developed a…
Descriptors: Foreign Countries, Secondary School Students, Cooperative Learning, Structural Equation Models
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Santos-Trigo, Manuel; Camacho-Machin, Matias – PRIMUS, 2009
To what extent does the process of solving textbook problems help students develop a way of thinking that is consistent with mathematical practice? Can routine problems be transformed into problem solving activities that promote students' mathematical reflection? These questions are used to outline and discuss features of an inquiry framework…
Descriptors: Textbooks, Problem Solving, Teaching Methods, Computer Assisted Instruction
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Wang, Hao-Chuan; Rose, Carolyn P.; Chang, Chun-Yen – International Journal of Computer-Supported Collaborative Learning, 2011
This paper seeks to contribute new insight to the process of learning during idea generation (i.e., brainstorming) by proposing and evaluating two alternative operationalizations for learning, which we refer to as connection-based learning and multi-perspective learning, during a carefully designed idea-generation task in the earth-sciences…
Descriptors: Feedback (Response), Instructional Materials, Learning Processes, Brainstorming
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Ludvigsen, Sten R. – Learning, Media and Technology, 2012
In this article, I develop a perspective on learning as multilayered phenomena. I take a socio-genetic approach in order to understand human activity and to show how categories are a fundamental part of learning in a specific type of institutional practice. In the empirical section, student dialogue is analysed in relation to a set of categories…
Descriptors: Foreign Countries, Secondary School Students, Science Education, Inquiry
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Tseng, Shian-Shyong; Weng, Jui-Feng – Interactive Learning Environments, 2010
The most important thing for learners in Programming Language subject is problem solving. During the practical programming project, various problems may occur and learners usually need consultation from the senior programmers (i.e. the experts) to assist them in solving the problems. Thus, the inquiry-based learning with learning forum is applied…
Descriptors: Programming Languages, Inquiry, Active Learning, Problem Solving
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Barber, Tene C. – Journal of Distance Education, 2011
Asynchronous discussion technologies offer the advantage of providing time for reflection essential for higher order cognitive thinking. In the context of a ten-week graphic design foundations course in the Digital Graphic Design program at Vancouver Community College, this advantage provides an avenue for advancing critical discussion of design…
Descriptors: Foreign Countries, Reflection, Critical Thinking, Community
Balcaen, Philip L. – Online Submission, 2011
In this paper, the author described how a model of teaching critical thinking couples with the development of learning objects may help respond to broader calls for critical thinking both as a central goal in education and as a key aspect in the ecology of 21st century e-learning environment. The model developed by the Canadian Critical Thinking…
Descriptors: Foreign Countries, Electronic Learning, Active Learning, Critical Thinking
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Trundle, Kathy Cabe; Bell, Randy L. – Computers & Education, 2010
This mixed-methods investigation compared the effectiveness of three instructional approaches in achieving desired conceptual change among early childhood preservice teachers (n = 157). Each of the three treatments employed inquiry-based instruction on moon phases using data collected from: (1) the planetarium software program, Starry Night[TM],…
Descriptors: Preschool Teachers, Preservice Teachers, Computer Simulation, Astronomy
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Wentworth, Nancy; Monroe, Eula E. – Computers in the Schools, 2011
Technology-enhanced mathematics tasks were introduced to elementary pre-service candidates (n = 84) and in-service teachers (n = 38), who then, either in partners or small groups, created and taught inquiry-based lessons incorporating technology, with individual reflections. The lessons were coded using the following criteria: (a) The students…
Descriptors: Technology Integration, Educational Technology, Mathematics Instruction, Inquiry
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