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Lewkowich, David – Pedagogies: An International Journal, 2019
With the increasing educational and institutional legitimacy afforded to multimodal texts, there is a need to further explore the use of the visual and its place in reader response, not only as a textual means to prompt interpretation but also as a form of interpretation itself. In this paper, I look at the multimodal interpretive practices of one…
Descriptors: Cartoons, Psychiatry, Multiple Literacies, Reader Response
Ursyn, Anna – Teaching Artist Journal, 2015
This text examines educational criticism and assessment with an emphasis on the new media arts. The article shares with readers the versatile, abridged to four points criteria, based on a research on assessment made by students, faculty, and non-art-related professionals, thus providing a preliminary tool for the use in the classroom environment.…
Descriptors: Criticism, Art Education, Teaching Methods, Art Products

Hubbard, Guy; Greh, Deborah – Art Education, 1991
Summarizes the conclusions reached by art educators who discussed the kinds of computer knowledge and skills required by preservice teachers. Identifies two categories: fine arts (visual expression, graphic design, and aesthetics) and art education (knowledge about hardware and software, applications, management, and interdisciplinary…
Descriptors: Art Education, Art Teachers, Computer Graphics, Computer Literacy
Jones, Marshall G. – 1995
Computer-based instruction (CBI) has undergone tremendous changes in the past decade. This paper focuses on the following three areas of designing information presentation: (1) screen design literature is dated, and the existing guidelines do not allow for advances in computer technology; (2) open-ended guidelines may offer designers sufficient…
Descriptors: Change Strategies, Computer Assisted Instruction, Computer Graphics, Computer Interfaces
Dana, Ann S. – 1993
Two initiatives to introduce technology into the art curriculum of a school district are described. The initiatives gave permission for money to be spent on third-grade and middle-school programs. Both were designed around the existing art curriculum and attempted to take advantage of hardware the district already owned. In the third-grade…
Descriptors: Animation, Art Education, Computer Assisted Instruction, Computer Graphics