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Showing all 13 results Save | Export
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Aleman, Karla J.; Porter, Toccara D. – Journal of Library & Information Services In Distance Learning, 2016
Connecting with text-weary students can be a challenge in the online instructional environment. Librarians have often developed screencast videos and integrated screenshots into online learning objects to teach students basic research skills. An alternative technology, graphical interchange format (GIF), may prove to be an excellent blend of the…
Descriptors: Library Instruction, Research Skills, Skill Development, Web Based Instruction
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Dyckhoff, Anna Lea; Zielke, Dennis; Bultmann, Mareike; Chatti, Mohamed Amine; Schroeder, Ulrik – Educational Technology & Society, 2012
Learning Analytics can provide powerful tools for teachers in order to support them in the iterative process of improving the effectiveness of their courses and to collaterally enhance their students' performance. In this paper, we present the theoretical background, design, implementation, and evaluation details of eLAT, a Learning Analytics…
Descriptors: Foreign Countries, Computer Uses in Education, Semi Structured Interviews, Usability
Olmos, Martin; Corrin, Linda – Journal of Asynchronous Learning Networks, 2012
The ability to visualize student engagement and experience data provides valuable opportunities for learning support and curriculum design. With the rise of the use of learning analytics to provide "actionable intelligence" on students' learning, the challenge is to create visualizations of the data, which are clear and useful to the…
Descriptors: Foreign Countries, Computer Graphics, Internet, Open Source Technology
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Lin, Huan-Yu; Tseng, Shian-Shyong; Weng, Jui-Feng; Su, Jun-Ming – Educational Technology & Society, 2009
With the development of e-learning technology, many specifications of instructional design have been proposed to make learning activity sharable and reusable. With the specifications and sufficient learning resources, the researches further focus on how to provide learners more appropriate learning activities to improve their learning performance.…
Descriptors: Electronic Learning, Science Instruction, Scaffolding (Teaching Technique), Misconceptions
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Tsiatsos, Thrasyvoulos; Andreas, Konstantinidis; Pomportsis, Andreas – Educational Technology & Society, 2010
In this paper we will focus on a specific category of Collaborative Virtual Environments that aims to support Collaborative Learning. We call these environments Collaborative Educational Virtual Environments. Our aim is to analyze the evaluation process through the study of relevant bibliography and by doing so reveal the existing research gap…
Descriptors: Evaluation Methods, Educational Technology, Virtual Classrooms, Educational Environment
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Oner, Diler – International Journal of Computer-Supported Collaborative Learning, 2008
In this paper, I review both mathematics education and CSCL literature and discuss how we can better take advantage of CSCL tools for developing mathematical proof skills. I introduce a model of proof in school mathematics that incorporates both empirical and deductive ways of knowing. I argue that two major forces have given rise to this…
Descriptors: Mathematics Education, Computer Software, Mathematical Logic, Geometry
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Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
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Glahn, Christian; Specht, Marcus; Koper, Rob – Educational Technology & Society, 2009
Contextualised and ubiquitous learning are relatively new research areas that combine the latest developments in ubiquitous and context aware computing with educational approaches in order to provide structure to more situated and context aware learning. The majority of recent activities in contextualised and ubiquitous learning focus on mobile…
Descriptors: Interaction, Group Activities, Learner Engagement, Student Participation
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Karakirik, Erol; Durmus, Soner – EURASIA Journal of Mathematics, Science & Technology Education, 2005
The development of abstract mathematical thinking is an essential part of mathematics and the geometry is regarded as a suitable domain to serve this purpose. As different technologies such as computers and graphing calculators are widely being used, curriculum developers on geometry should take these technologies into consideration. Several…
Descriptors: Geometric Concepts, Computer System Design, Computer Graphics, Geometry
Bertoletti, Ana Carolina; Moraes, Marcia Cristina; da Rocha Costa, Antonio Carlos – 2001
The SAGRES system is an educational environment built on the Web that facilitates the organization of visits to museums, presenting museum information bases in a way adapted to the user's characteristics (capacities and preferences). The system determines the group of links appropriate to the user(s) and shows them in a resultant HTML page. In…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Interfaces
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Brader, Lorinda L. – TechTrends, 1990
Compares two authoring tools that were developed to enable users without programing experience to create and modify software. HyperCard, designed for Macintosh microcomputers, and ToolBook, for microcomputers that run on MS-DOS, are compared in the areas of programing languages, graphics and printing capabilities, user interface, system…
Descriptors: Authoring Aids (Programing), Comparative Analysis, Computer Graphics, Computer Software Development
Beiser, Karl – Database, 1990
Examines trends in the design of database management systems for microcomputers and predicts developments that may occur in the next decade. Possible developments are discussed in the areas of user interfaces, database programing, library systems, the use of MARC data, CD-ROM applications, artificial intelligence features, HyperCard, and…
Descriptors: Artificial Intelligence, Computer Graphics, Computer System Design, Cost Effectiveness
Kirchner, Glenn – Optical Information Systems, 1988
Provides an overview of the design, production, and preliminary testing of a microcomputer-controlled interactive learning workstation developed at Simon Fraser University to teach French as a Second Language. Criteria and guidelines are discussed; the authoring system is explained; and field testing with grades four through seven is described.…
Descriptors: Authoring Aids (Programing), Computer Graphics, Computer System Design, Design Requirements