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Reisman, Fredricka; Keiser, Larry; Otti, Obinna – Creativity Research Journal, 2016
The Reisman Diagnostic Creativity Assessment (RDCA) is a free online self-report creativity assessment that provides immediate feedback to the user and is diagnostic, rather than predictive, with the focus on making the user aware of creative strengths and weaknesses. Several engineering and teacher education studies have included the RDCA over a…
Descriptors: Creativity, Creativity Tests, Creative Development, Computer Oriented Programs
Hunt, Samuel J.; Cangemi, Joseph – Education, 2014
This paper explores the value of the "Game of Kings," Chess, as a tool for developing highly successful leaders. This paper highlights and demonstrates how the methods of the game of Chess can have strong influence on the ability and performance of exceptional leaders in any field, and how the game of Chess can enhance the cognitive…
Descriptors: Leadership, Skill Development, Games, Game Theory
Hamlen, Karla R. – Journal of Educational Computing Research, 2009
This study explored relationships between time spent playing video games in a typical week and general creativity, as measured by a common assessment. One hundred eighteen students in 4th and 5th grades answered questions about their video game play and completed the Torrance Tests of Creative Thinking (Torrance, Orlow, & Safter, 1990). While…
Descriptors: Elementary School Students, Creativity, Play, Video Games
Kind, Sylvia; de Cosson, Alex; Irwin, Rita L.; Grauer, Kit – Canadian Journal of Education, 2007
Artist-in-residence programs frequently act as professional development initiatives for teachers. Little understanding of the relational nature of artist-teacher learning exists. In this article, we discuss "Learning Through The Arts"[TM], describing conflicting expectations as artists and teachers learn from each other, and explore the…
Descriptors: Art Education, Artists, Preschool Teachers, Professional Development