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Palmyre Pierroux; Rolf Steier; Birgitte Sauge – New Perspectives on Learning and Instruction, 2019
As digital media have become more embedded in all aspects of architects' design and representational work, a gap has been identified between architectural practices and the ways in which architecture is presented in museum exhibitions, which often rely on traditional media. In this chapter, we study digital creative processes in an architect firm,…
Descriptors: Inquiry, Architectural Education, Museums, Exhibits
Pihl, Ole – Journal of Problem Based Learning in Higher Education, 2015
How do architecture students experience the contradictions between the individual and the group at the Department of Architecture and Design of Aalborg University? The Problem-Based Learning model has been extensively applied to the department's degree programs in coherence with the Integrated Design Process, but is a group-based architecture and…
Descriptors: Architecture, Foreign Countries, Problem Based Learning, Design
Spier, Joshua – Youth Studies Australia, 2013
A park design "walkshop" was facilitated by a lecturer as part of an undergraduate unit in youth participation at an Australian tertiary college. Inspired by the work of landscape architect Lawrence Halprin (1916-2009), the "scored" walkshop simulated a consultation walk designed to engage students in the hypothetical…
Descriptors: Parks, Foreign Countries, Creativity, Design
Kowaltowski, Doris C. C. K.; Bianchi, Giovana; Teixeira de Paiva, Valeria – International Journal of Technology and Design Education, 2010
The architectural design process is based on a creative phase where creativity is highly valued. Although the literature on creativity is rich in ways to stimulate the decision-making process, these tools are rarely formally present in the building design process. To further the discussion on creativity and design education this paper presents a…
Descriptors: Creativity, Educational Facilities Design, Building Design, Architecture
Miller, Charles; Hokanson, Brad – Educational Technology, 2009
This article is the second installment in a four-part "Educational Technology" series exploring a contemporary perspective on the process of instructional design. In this article, the authors reintroduce the framework of Role-Based Design (RBD) and describe practical strategies for its integration into design workflow. Next, they examine their…
Descriptors: Instructional Design, Architecture, Educational Technology, Artists
Yamacli, Rusen; Ozen, Aysegul; Tokman, Leyla Yekdane – International Journal of Art & Design Education, 2005
In architectural design education, the main objective is to help students, especially first-year students, improve their design ideas, creativity, perception of three dimensions and ways of expressing them. Thus, as an embedded concept in architecture, art has been emphasized here as a design method. In other words, the necessary help to enable…
Descriptors: Building Design, Architecture, Art Education, Interdisciplinary Approach
Burbules, Nicholas C. – E-Learning, 2004
The author builds theoretically off an alternative conception of the virtual, through a series of steps. First, he explores four processes of engagement through which immersion happens (interest, involvement, imagination and interaction); these will prove especially important for understanding the educational potential of virtuality. Second, he…
Descriptors: Computer Uses in Education, Teaching Methods, Virtual Classrooms, Educational Technology