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Rimanelli, Marco; Gurba, Krzysztof – International Association for Development of the Information Society, 2019
Among recent e-Learning Pedagogical Strategies, gaming and crisis-simulation games are increasingly used in recent years in university-learning and Blended-courses as an out-of-context effective tool for role-playing and education, especially in Law Schools and Business Schools. Gaming covers several sub-fields (war-games; Law School Mock-Trials;…
Descriptors: Electronic Learning, Social Integration, Teaching Methods, Role Playing
OECD Publishing (NJ1), 2012
When you think of someone who is an engineer, do you imagine a man or a woman wearing a hardhat? How about when you imagine a teacher standing in front of a class of schoolchildren? If you answer "a man" to the first question, and "a woman" to the second, there's probably a reason. And the reason is simply that more men than…
Descriptors: Careers, Females, Labor Market, Engineering
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von Hellens, Liisa; Clayton, Kaylene; Beekhuyzen, Jenine; Nielsen, Sue H. – Journal of Information Technology Education, 2009
This paper reports on an exploratory investigation of the perceptions of information and communication technology (ICT) as a field of study and work in German secondary schools. A total of 160 students from five secondary schools in Lower Saxony participated in the study in February 2007, and four teachers of the students were interviewed. The…
Descriptors: Student Surveys, Cross Cultural Studies, Comparative Analysis, Comparative Education