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Showing 1 to 15 of 36 results Save | Export
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Pelin Efilti; Koray Gelmez – International Journal of Technology and Design Education, 2024
In the field of design, empathy, which is often addressed in design research and practice, has also become an essential aspect of design education. It is both one of the core components of learning processes and a foundation for teaching activities. This paper aims to explore and discuss the impacts of empathy on learning and teaching in the…
Descriptors: Empathy, Teaching Methods, Learning Processes, Literature Reviews
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Bodong Chen – Journal of the Learning Sciences, 2024
Learning scientists have historically been interested in understanding how learning happens and in creating innovations to facilitate learning in real-world situations. Recently, the field has recognized that advancing standalone innovations is not enough to address systemic problems in education; instead, the focus must be broadened to sustain…
Descriptors: Educational Innovation, Sustainability, Scientists, Learning Processes
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Crisp, Erin; Hardman, Philippa – New Directions for Teaching and Learning, 2023
This chapter proposes a new approach to evaluating course quality by prioritizing the learner's feedback experience. The authors argue that courses may still be ineffective despite having the core components and suggest incorporating technology to enhance the feedback experience.
Descriptors: Learning Motivation, Feedback (Response), Design, Standards
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Jennifer Rowsell; Anna Keune; Alison Buxton; Kylie Peppler – Reading Research Quarterly, 2024
This article challenges an over-reliance on language as the primary means to communicate knowledge by adopting a language"less"ness approach to maker pedagogies and maker literacies. Having conducted makerspace and design-based research for some time, we separately and together noticed a productive relationship between wordless…
Descriptors: Design, Teaching Methods, Correlation, Handicrafts
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Chan, Jenny Yun-Chen; Nagashima, Tomohiro; Closser, Avery H. – Cognitive Science, 2023
Given the recent call to strengthen collaboration between researchers and relevant practitioners, we consider participatory design as a way to advance Cognitive Science. Building on examples from the Learning Sciences and Human-Computer Interaction, we (a) explore "what," "why," "who," "when," and…
Descriptors: Cognitive Science, Learning Processes, Man Machine Systems, Cooperation
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Aidan Rowe – International Journal of Art & Design Education, 2025
Traditionally, design -- and by extension design education -- has focused on the creation of distinct outputs (forms, artefacts, and objects) that satisfy a specific purpose and need. Historically these needs -- and often the designed outputs themselves -- have been dictated not by the designer but by clients and also through established…
Descriptors: Design, Educational Change, Competency Based Education, Outcome Based Education
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Djelil, Fahima; Sanchez, Eric – Education and Information Technologies, 2023
Game based-learning have been widely promoted to overcome the difficulties encountered by beginners to learn programming. However, there are many issues to address for the implementation of game-based learning. Indeed, game-based learning is not limited to adding game elements such as rewards to a learning situation, but it rather consists of…
Descriptors: Game Based Learning, Educational Games, Design, Programming
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Liu, Chunhong; Zhang, Haoyang; Zhang, Jieyu; Zhang, Zhengling; Yuan, Peiyan – International Journal of Information and Communication Technology Education, 2023
Current learning platforms generally have problems such as fragmented knowledge, redundant information, and chaotic learning routes, which cannot meet learners' autonomous learning requirements. This paper designs a learning path recommendation system based on knowledge graphs by using the characteristics of knowledge graphs to structurally…
Descriptors: Educational Technology, Artificial Intelligence, Electronic Learning, Concept Mapping
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Zeynep Gül Dertli; Bahadir Yildiz – Journal of Inquiry Based Activities, 2025
In STEM education, the engineering design process serves as a pedagogical strategy to connect science and mathematics concepts. While STEM approaches are increasingly favored in science courses, the role of mathematics in integrated STEM activities is often overlooked, despite its foundational importance across STEM disciplines. This manuscript…
Descriptors: Mathematics Instruction, Teaching Methods, Scientific Concepts, Mathematical Concepts
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Dishon, Gideon – Educational Technology Research and Development, 2021
Video games' capacity to facilitate complex and interactive modes of engagement has led to their portrayal as particularly effective means for designing authentic and situated learning environments, which overcome the artificial and abstract nature of conventional teacher-centered schooling. Focusing on the intentional use of progressive-oriented…
Descriptors: Educational Games, Video Games, Design, Learning Processes
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McCarthy, Kathryn S.; Magliano, Joseph P.; Snyder, Jacob O.; Kenney, Elizabeth A.; Newton, Natalie N.; Perret, Cecile A.; Knezevic, Melanie; Allen, Laura K.; McNamara, Danielle S. – Grantee Submission, 2021
The objective in the current paper is to examine the processes of how our research team negotiated meaning using an iterative design approach as we established, developed, and refined a rubric to capture comprehension processes and strategies evident in students' verbal protocols. The overarching project comprises multiple data sets, multiple…
Descriptors: Scoring Rubrics, Interrater Reliability, Design, Learning Processes
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Laura Tanenbaum; Kristen Gallagher – Teachers College Record, 2024
In recent years, increased attention has been paid to mental health struggles among students, and a range of interventions have been proposed to improve student retention and learning through "trauma-engaged pedagogy" and "cultures of caring." Drawing on the insights of affect theory, we argue that such a focus, although…
Descriptors: Alienation, Assignments, Design, Mental Health
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Amelie D. Smucker; Sarah M. Nuss – William & Mary Educational Review, 2023
As K-12 educators work toward targeted, small group instruction together with college and career readiness skills, many implement collaborative learning experiences within their classrooms. Collaborative learning can help students develop deeper understandings of content while building critical life-long skills, and using a design for learning…
Descriptors: Cooperative Learning, College Readiness, Career Readiness, Small Group Instruction
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Hecht, Marijke; Crowley, Kevin – Journal of the Learning Sciences, 2020
An ecological framework is often used to describe the context for learning in educational research and practice. However, there is often a focus on descriptive aspects that frame the ecosystem as a complicated set of interconnected elements--but not a true complex problem. Acknowledging connections between ecosystem elements is not enough to…
Descriptors: Learning Processes, Ecology, Systems Approach, Biology
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Jeldes, Juan Carlos; Cortés-Morales, Susana; Rodo Lunissi, Renée; Moreira-Muñoz, Andrés – International Journal of Art & Design Education, 2022
We reflect about the role of creative and innovative design/fabrication technologies in processes of learning to become with the world and understanding our place as humanity within nature. In particular, we present part of the work of Aconcagua Fablab, a mobile design and digital fabrication laboratory. We situate it in relation to the Fablab…
Descriptors: Design, Innovation, Creativity, Computer Software
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