Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 5 |
Descriptor
Design | 6 |
Virtual Classrooms | 6 |
Educational Environment | 3 |
Architecture | 2 |
Art Education | 2 |
Educational Technology | 2 |
Informal Education | 2 |
After School Programs | 1 |
Blended Learning | 1 |
Case Studies | 1 |
Colleges | 1 |
More ▼ |
Source
British Journal of… | 1 |
E-Learning | 1 |
Interactive Learning… | 1 |
International Journal of Art… | 1 |
International Journal of… | 1 |
Journal of Interactive… | 1 |
Author
Burbules, Nicholas C. | 1 |
Burk, Nanci | 1 |
Day, Kenneth | 1 |
Deborah Hecht | 1 |
Fisher Gewirtzman, Dafna | 1 |
Kalay, Yehuda E. | 1 |
Lally, Vic | 1 |
M. David Burghardt | 1 |
Park, Ji Yong | 1 |
Sarachan, Jeremy | 1 |
Sclater, Madeleine | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Evaluative | 6 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Junior High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Location
Arizona | 1 |
California | 1 |
New York | 1 |
United Kingdom | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Sopher, Hadas; Fisher Gewirtzman, Dafna; Kalay, Yehuda E. – British Journal of Educational Technology, 2019
Future learning spaces (FLSs), such as immersive virtual environments, have expanded the architectural studio beyond traditional spaces, offering new affordances for learning communities (LCs) to enculturate design practices. These developments raise a need to assess how different spaces foster intended learning activities. In response, we…
Descriptors: Communities of Practice, Design, Architecture, Virtual Classrooms
M. David Burghardt; Deborah Hecht – International Journal of Designs for Learning, 2020
This paper examines the differences and challenges encountered when trying to create informal blended (virtual and hands-on) engineering design STEM activities. It contrasts the creation of STEM activities for formal and informal learning environments, stressing that the differences extend far beyond the length of the activity or depth of any…
Descriptors: Informal Education, STEM Education, Science Activities, Youth Clubs
Sclater, Madeleine; Lally, Vic – Interactive Learning Environments, 2016
This paper explores three themes, emerging from the Inter-Life project, an Art and Design education and social skills project set in a virtual world. We argue that they connect with the concerns raised by critical Technology-Enhanced Learning (TEL) researchers at the Alpine Rendezvous workshop entitled "TEL: the Crisis and the Response."…
Descriptors: Art Education, Design, Technology Uses in Education, Interpersonal Competence
Sarachan, Jeremy; Burk, Nanci; Day, Kenneth; Trevett-Smith, Matthew – Journal of Interactive Learning Research, 2013
Virtual worlds have become an invaluable space for online learning and the exploration of digital cultures. Communication departments can benefit from using these spaces to educate their students in the logistics of virtual worlds and as a way to better understand how the process of interpersonal and global communication functions in both online…
Descriptors: Computer Simulation, Cooperative Learning, Interpersonal Communication, Computer Mediated Communication
Park, Ji Yong – International Journal of Art & Design Education, 2011
Online learning has been recognised as an effective pedagogical method and tool, and is broadly integrated into various types of teaching and learning strategies in higher education. In practice, the use of Virtual Learning Environment (VLE) in higher education has become an integral strategy for quality education. The field of design education,…
Descriptors: Design, Art Education, Electronic Learning, Higher Education
Burbules, Nicholas C. – E-Learning, 2004
The author builds theoretically off an alternative conception of the virtual, through a series of steps. First, he explores four processes of engagement through which immersion happens (interest, involvement, imagination and interaction); these will prove especially important for understanding the educational potential of virtuality. Second, he…
Descriptors: Computer Uses in Education, Teaching Methods, Virtual Classrooms, Educational Technology