NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 3 results Save | Export
Kenneth Holstein; Erik Harpstead; Rebecca Gulotta; Jodi Forlizzi – Grantee Submission, 2020
As we design increasingly complex systems, we run up against fundamental limitations of human imagination. To support practice, it becomes essential to use authentic data and algorithms as design materials to augment designers' intuitions. Recent work has explored some dimensions of using data as a design material, suggesting the contours of a new…
Descriptors: Computer Simulation, Elementary Secondary Education, Educational Games, Computer Games
Martinez, Michael E. – Phi Delta Kappan, 1998
Many important human activities involve accomplishing goals without a script. There is no formula for true problem-solving. Heuristic, cognitive "rules of thumb" are the problem-solver's best guide. Learners should understand heuristic tools such as means-end analysis, working backwards, successive approximation, and external representation. Since…
Descriptors: Algorithms, Discovery Learning, Educational Games, Elementary Secondary Education
Peer reviewed Peer reviewed
Pray, Thomas F.; Gold, Steven – Simulation & Gaming, 1991
Reviews 10 computerized business simulations used to teach business policy courses, discusses problems with measuring performance, and presents a statistically based approach to assessing performance that permits individual team goal setting as part of the computer model, and allows simulated firms to start with different financial and operating…
Descriptors: Algorithms, Business Administration Education, Comparative Analysis, Computer Simulation