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Caruso, Celestine; Hofmann, Judith; Rohde, Andreas – Canadian Journal of Applied Linguistics / Revue canadienne de linguistique appliquée, 2021
We suggest that complex tasks can be introduced to learners as early as primary school level with the help of digital media in the form of different apps. As a theoretical basis, we will first outline the principles of teaching English in (German) primary schools. Secondly, we will look at the framework of Task-Based Language Teaching (TBLT)…
Descriptors: Teaching Methods, Second Language Learning, Second Language Instruction, English (Second Language)
Mayer, R. E. – Journal of Computer Assisted Learning, 2017
This paper reviews 12 research-based principles for how to design computer-based multimedia instructional materials to promote academic learning, starting with the multimedia principle (yielding a median effect size of d = 1.67 based on five experimental comparisons), which holds that people learn better from computer-based instruction containing…
Descriptors: Multimedia Instruction, Multimedia Materials, Electronic Learning, Instructional Materials
Miller, Brant G.; Hougham, R. Justin; Eitel, Karla Bradley – TechTrends: Linking Research and Practice to Improve Learning, 2013
The Adventure Learning (AL) approach to designing and implementing learning experiences has great potential for practitioners. This manuscript delineates the practical enactment of AL to support the K-12 community, teacher educators, and residential environmental science program providers in the conceptualization and delivery of their own AL…
Descriptors: Adventure Education, Elementary Secondary Education, Place Based Education, Instructional Design
Rosen, Michael A.; Hunt, Elizabeth A.; Pronovost, Peter J.; Federowicz, Molly A.; Weaver, Sallie J. – Journal of Continuing Education in the Health Professions, 2012
Introduction: Education in the health sciences increasingly relies on simulation-based training strategies to provide safe, structured, engaging, and effective practice opportunities. While this frequently occurs within a simulation center, in situ simulations occur within an actual clinical environment. This blending of learning and work…
Descriptors: Evidence, Best Practices, Program Development, Work Environment
Hannafin, Michael; Hannafin, Kathleen; Gabbitas, Bruce – Educational Technology Research and Development, 2009
During student-centered learning, the individual assumes responsibility for determining learning goals, monitoring progress toward meeting goals, adjusting or adapting approaches as warranted, and determining when individual goals have been adequately addressed. This can be particularly challenging while learning from the World-Wide Web, where…
Descriptors: Student Role, Learner Controlled Instruction, Educational Objectives, Learning Processes
Kerawalla, Lucinda; Pearce, Darren; Yuill, Nicola; Luckin, Rosemary; Harris, Amanda – Computers & Education, 2008
We take a socio-cultural approach to comparing how dual control of a new user interface paradigm--Separate Control of Shared Space (SCOSS)--and dual control of a single user interface can work to mediate the collaborative decision-making process between pairs of children carrying out a multiple categorisation word task on a shared computer.…
Descriptors: Decision Making, Computer Interfaces, Children, Elementary Education
Moberg, Eric – Online Submission, 2010
The purpose of this report is to review the literature on theoretical frameworks, best practices, and conceptual models for the 21st century collegiate writing program. Methods include electronic database searches for recent and historical peer-reviewed scholarly literature on collegiate writing programs. The author analyzed over 65 sources from…
Descriptors: Strategic Planning, Writing (Composition), Laboratories, Educational Technology
Isotani, Seiji; Mizoguchi, Riichiro; Inaba, Akiko; Ikeda, Mitsuru – Computers & Education, 2010
One of the most useful ways to enhance collaboration is to create scenarios where learners are able to interact more effectively. Nevertheless, the design of pedagogically sound and well-thought-out collaborative learning scenarios is a complex issue. This is due to the context of group learning where the synergy among learners' interactions…
Descriptors: Instructional Design, Artificial Intelligence, Instructional Effectiveness, Group Dynamics
Gray, Kathleen; Thompson, Celia; Sheard, Judithe; Clerehan, Rosemary; Hamilton, Margaret – Australasian Journal of Educational Technology, 2010
Students now have at their disposal a range of Web 2.0 authoring forms such as audio and video podcasting, blogging, social bookmarking, social networking, virtual world activities and wiki writing. Many university educators are interested in enabling students to demonstrate their learning by creating content in these forms. However, the design…
Descriptors: Student Evaluation, Integrity, Educational Quality, Educational Assessment
Ruthven, Kenneth – Journal of Educational Computing Research, 2008
This article examines three important facets of the incorporation of new technologies into educational practice, focusing on emergent usages of the mathematical tools of computer algebra and dynamic geometry. First, it illustrates the interpretative flexibility of these tools, highlighting important differences in ways of conceptualizing and…
Descriptors: Mathematics Education, Educational Practices, Geometry, Algebra
Moore, Janet C.; Sener, John; Fetzner, Marie – Journal of Asynchronous Learning Networks, 2009
In the U.S., only 38 of every 100 ninth graders enroll in college; of these 38, only 18 complete bachelors' degrees within six years. Asynchronous learning networks (ALN)--asynchronous, highly interactive, instructor-led, resource-rich, cohort-based learning--can yield high success rates. Growing demand for online education and the expectation…
Descriptors: Vignettes, Educational Principles, Barriers, Surveys
Lund, Andreas; Rasmussen, Ingvill – International Journal of Computer-Supported Collaborative Learning, 2008
Using Vygotsky's notion of double stimulation as an analytical tool, we discuss the complex relationship between tasks, tools, and agency in CSCL environments. Empirically we examine how learners in a Norwegian senior high school class learning English as a foreign language approach and respond to an open-ended and collectively oriented task using…
Descriptors: High Schools, Stimulation, English (Second Language), Second Language Learning
Oner, Diler – International Journal of Computer-Supported Collaborative Learning, 2008
In this paper, I review both mathematics education and CSCL literature and discuss how we can better take advantage of CSCL tools for developing mathematical proof skills. I introduce a model of proof in school mathematics that incorporates both empirical and deductive ways of knowing. I argue that two major forces have given rise to this…
Descriptors: Mathematics Education, Computer Software, Mathematical Logic, Geometry
Wickens, Renate – Canadian Journal of University Continuing Education, 2006
The publication of Ernest Boyer's innovative study, "Scholarship Reconsidered: Priorities of the Professoriate" (1990), sparked sixteen years of academic studies, high level conferences, and campus teaching reforms in a movement that has come to be known as the scholarship of teaching and learning (SoTL). During this same period, a rapidly…
Descriptors: Educational History, Educational Principles, Scholarship, Higher Education
Puzziferro, Maria; Shelton, Kaye – Online Journal of Distance Learning Administration, 2009
Since 2005, the landscape of online teaching and learning has changed as well as the landscape of the academy, and continues to transform before our eyes. These changes are not only a product of technological innovation, but also a result of new and reconceptualized "values" of higher education, and so we must reexamine what changes to…
Descriptors: Higher Education, Values, Quality Control, Competition