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Hauser, Bernhard; Rigg, Clare; Trehan, Kiran; Vince, Russ – Action Learning: Research and Practice, 2023
Critical Action Learning (CAL) is a well-established approach to action learning. However, it has not necessarily been clear to action learning practitioners what makes CAL 'critical' and what are the implications in practice. In CAL, the facilitator has a key role in helping the set to engage with underlying emotions and power relations that are…
Descriptors: Critical Theory, Experiential Learning, Facilitators (Individuals), Psychological Patterns
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Noorani, Tehseen; Karlsson, Magnus; Borkman, Thomasina – Evidence & Policy: A Journal of Research, Debate and Practice, 2018
Background: This article charts the relationships between the model of evidence-based practice (EBP), healthcare markets where providers are increasingly competing through the adoption of EBP-certified interventions, and the cultivation of experiential knowledge within self-help and mutual aid groups (MAGs). After 35 years of neoliberal reform,…
Descriptors: Experiential Learning, Knowledge Level, Social Support Groups, Self Help Programs
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Blenkinsop, Sean; Nolan, Carrie; Hunt, Jasper; Stonehouse, Paul; Telford, John – Journal of Experiential Education, 2016
This article uses an unconventional format to problematize a common dichotomy found in the theory and practice of experiential education. The article comprises the contributions of five authors and begins with one author's description of a potential real-life scenario that provokes the question of whether an art history lecture might be understood…
Descriptors: Experiential Learning, Lecture Method, Theory Practice Relationship, Art History
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Maratou, Vicky; Chatzidaki, Eleni; Xenos, Michalis – Interactive Learning Environments, 2016
This article presents a role-play game for software project management (SPM) in a three-dimensional online multiuser virtual world. The Opensimulator platform is used for the creation of an immersive virtual environment that facilitates students' collaboration and realistic interaction, in order to manage unexpected events occurring during the…
Descriptors: Computer Software, Computer Simulation, Program Development, Teaching Methods
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Johnson, Kristen A.; Grazulis, Jessica; White, Joshua K. – Critical Questions in Education, 2014
One of the purposes of higher education is to promote citizenship and social justice. This article explores the way Aurora University is helping students to discover what matters through the impact of "Sleep Out on the Quad," which is an event that uses multiple pedagogies to impact student learning of homelessness. It serves as a call…
Descriptors: Social Justice, Citizenship Education, Homeless People, Social Problems
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Edmonstone, John – Action Learning: Research and Practice, 2011
This paper explores the relationship between action learning and Organisation Development (OD). It proposes that they are overlapping fields of practice, with interesting similarities and differences. Both fields of practice are experienced as challenging to conventional ways of viewing organisations and people but are also subject to increasing…
Descriptors: Experiential Learning, Organizational Development, Educational Practices, Correlation
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Mon, Lorri – International Journal of Virtual and Personal Learning Environments, 2010
Education within Second Life frequently recapitulates the "sage on the stage" as students sit their avatars down in chairs in the virtual world and listen to or read an instructor's lecture while watching a slideshow. This conceptual article explores alternative active learning techniques supporting independent and collaborative learning…
Descriptors: Virtual Classrooms, Computer Mediated Communication, Computer Simulation, Teaching Methods
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Rea, Tony – Journal of Adventure Education and Outdoor Learning, 2008
Powerful, dominant discourses surrounding neo-Hahnian theory (as discussed by Brookes in 2003) and effectiveness (as discussed by Hargreaves and Fullan in 1998, for example) have influenced both practice and research in outdoor adventure education. This has led to a concentration of research that focuses on the impact of outdoor programmes. It has…
Descriptors: Experiential Learning, Outdoor Education, Adventure Education, Educational Research