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Scott Jukes; Jonathan Lynch – Journal of Adventure Education and Outdoor Learning, 2024
Digital technologies are receiving increased attention in outdoor and environmental education (OEE). Historically, debates on digital technology in these fields have tended to focus on how technology might hinder authentic relationships with the outdoors or how it might be used instrumentally to meet educational aims or support pedagogy. More…
Descriptors: Educational Technology, Technology Uses in Education, Outdoor Education, Environmental Education
Jasmin Breitwieser; Andreas B. Neubauer; Florian Schmiedek; Garvin Brod – npj Science of Learning, 2024
Mobile devices are ubiquitous, but their potential for adaptive educational interventions remains largely untapped. We identify three key promises of mobile interventions for educational research and practice: 1) intervening when it is most beneficial (i.e., "just-in-time adaptivity"), 2) estimating causal effects of interventions in…
Descriptors: Students, Handheld Devices, Computer Assisted Instruction, Educational Technology
Eugene Matusov – Schools: Studies in Education, 2024
The purpose of this article is to discuss the complexities of the role and place of students' own gadgets in an innovative university democratic education embedded in a conventional institution. I argue that modern gadgets greatly promote, tacitly shape, and, perhaps paradoxically, severely curb human authorial agency. Gadgets are one of the…
Descriptors: Democratic Values, Conventional Instruction, Technology Uses in Education, Handheld Devices
Lahcen Oubahssi; Claudine Piau-Toffolon; Oussema Mahdi – Interactive Learning Environments, 2024
In this paper, we address the issue of the design and deployment of VR-oriented pedagogical scenarios by teachers as designers. To provide practical and theoretical solutions, we analyse the various existing models and tools for assisting teachers in the design and deployment of virtual reality learning environments (VRLEs). We identify a need for…
Descriptors: Computer Simulation, Teaching Methods, Instructional Design, Technology Uses in Education
Alirezabeigi, Samira; Masschelein, Jan; Decuypere, Mathias – Critical Studies in Education, 2023
Screens are becoming omnipresent surfaces inside classrooms, namely through the implementation of personal screens at schools. This implementation reconfigures spatiotemporal organization of lesson activities by introducing specific screen mediated tasks that are majorly conducted individually on screens. By adopting the notion of timescape as an…
Descriptors: Educational Technology, Technology Uses in Education, Learning Activities, Time
Sebastian Simon; Iza Marfisi-Schottman; Sébastien George – International Association for Development of the Information Society, 2024
Technology to support collaborative learning has come a long way. Interactive tabletops support collaboration when correctly integrated in activity design. While these devices can now, in principle, be purchased by the general public, wide adoption in schools is hindered by their high cost and lack of mobility. In this paper, we analyze the…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Tsung-Ying Chen – Journal of Psycholinguistic Research, 2024
Artificial grammar learning (AGL) is an experimental paradigm frequently adopted to investigate the unconscious and conscious learning and application of linguistic knowledge. This paper will introduce ENIGMA (https://enigma-lang.org) as a free, flexible, and lightweight Web-based tool for running online AGL experiments. The application is…
Descriptors: Artificial Intelligence, Grammar, Computer Software, Handheld Devices
Didem Vardar-Ulu; Saif Eldeen Ragab; Swati Agrawal; Shuchismita Dutta – Journal of Microbiology & Biology Education, 2024
Molecular case studies (MCSs) are open educational resources that use a storytelling approach to engage students in biomolecular structure-function explorations, at the interface of biology and chemistry. Although MCSs are developed for a particular target audience with specific learning goals, they are suitable for implementation in multiple…
Descriptors: Computer Simulation, Educational Technology, Molecular Biology, Undergraduate Students
Ujjwal Biswas; Samit Bhattacharya – Education and Information Technologies, 2024
The application of machine learning (ML) has grown and is now used to enhance learning outcomes. In blended classroom settings, ML, emerging smartphones and wearable technologies are commonly used to improve teaching and learning. The combination of these advanced technologies and ML plays a crucial role in enhancing real-time feedback quality.…
Descriptors: Artificial Intelligence, Blended Learning, Flipped Classroom, Technology Uses in Education
Glenn Stockwell; Yijen Wang – Educational Technology & Society, 2024
With mobile phones now in the hands of virtually all of our learners, it is becoming increasingly more difficult to imagine environments that do not include learning through mobile devices in even some small capacity. The interest in mobile learning is reflected in the enormous number of publications which have appeared over the past 10 to 15…
Descriptors: Handheld Devices, Telecommunications, Second Language Learning, Educational Technology
Ibrahim Halil Topal – The EUROCALL Review, 2024
Vocabulary is an essential component in language learning. In addition to its relationship with other language skills, such as pronunciation (form), reading (meaning), and grammar (use), vocabulary is required for language proficiency. In parallel, language learners must be equipped with specific amounts of vocabulary to comprehend texts of…
Descriptors: Vocabulary Development, Educational Technology, Technology Uses in Education, Computer Oriented Programs
Sørenssen, Ingvild Kvale; Bergschöld, Jenny M. – International Journal of Early Years Education, 2023
In Norway's 'Framework Plan for kindergartens' digital tools are to be implemented for learning, play and creativity. Implicitly the concept of digital tools, or ICTs, tend to be tablets, computers, and interactive whiteboards, smartphones are as such not taken into account. However, we find that the smartphone is particularly interesting because…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Early Childhood Education
Williams, Hollis – Physics Education, 2022
Granular flows appear frequently in the natural world and in civil engineering applications. These flows can exhibit features which are surprising and counter-intuitive and are often used to test the limits of the classical continuum approximation for modelling of fluid flows. An important sub-class of the granular flows are the gravity-driven…
Descriptors: Science Instruction, Physics, Scientific Concepts, Educational Technology
Livson, Maya; Ulanova, Kapitolina Leonidovna; Pertsev, Vladimir Vladimirovich; Dudynov, Sergey Vasilyevich; Novikov, Aleksey Valeryevich – Journal of Educational Psychology - Propositos y Representaciones, 2021
This work analyzes the influence and efficiency of BYOD for learning students and academic perfection. The relevance of mobile technologies for learning has been substantiated. The influence of BYOD on academic performance of undergraduate students in terms of their test scores and final course marks, as well as on quality of work on selected…
Descriptors: Educational Technology, Technology Uses in Education, Ownership, Undergraduate Students
Olivia R. Hester; Lori E. Cooney; Don D. McMahon – Journal of Special Education Technology, 2024
Since the passing of the Higher Education Opportunity Act in 2008, more students with intellectual disability are being admitted to inclusive postsecondary education programs at U.S. colleges and universities. One of the challenges many students with intellectual disability face when arriving on a college campus is learning to navigate their new…
Descriptors: Students with Disabilities, Intellectual Disability, Handheld Devices, Inclusion