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Zuhan Liu; Lili Wang – Education and Information Technologies, 2025
With the continuous development of embodied cognition theory and virtual reality (VR) technology, its application in teaching has been paid more and more attention by researchers. However, there are still few practical studies on the combination of VR technology and embodied learning. Starting from literature research, the paper analyzes the…
Descriptors: Cognitive Processes, Computer Simulation, Human Body, Experiential Learning
Charteris, Jennifer; Gregory, Sue – Gender and Education, 2020
Snapchat, released in 2011, is embedded in the youth culture of advanced capitalist societies. Theorising Snapchat from a socio-material ontology, we explore the application's capacity to evoke the gendered politics of networked affect. Dipping into the conceptual toolbox of Deleuzoguattarian philosophy, we map how affect is distributed through…
Descriptors: Social Media, Photography, Computer Mediated Communication, Sexuality
Rich, Emma – Sport, Education and Society, 2018
In this paper, I reflect on the numerous contributions of feminist research in helping to frame critical analyses of contemporary health imperatives and their impact on girls' experiences of their bodies and subjectivities. I then consider recent trends towards the digitisation of girl's bodies across both formal and informal sites of learning.…
Descriptors: Physical Activity Level, Physical Activities, Feminism, Human Body